Player Matchup

Loki
Loki
Squad_10K
Loki
Level 15
God Stats
2W - 5L
1,670 SR
Queue Stats
11W - 19L
1,241 Elo+
Solo
Tiamat
Tiamat
SydneySincere
Tiamat
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 33L
1,500 Elo+
Solo
Yemoja
Yemoja
ecejudith97
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
kidgame11
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
raillou
Neith
Level 7
God Stats
6W - 12L
1,341 SR
Queue Stats
30W - 41L
1,162 Elo+
Solo
Team Averages
Level 5
1,502 SR
1,381 Elo+

VS

Team Averages
Level 10
1,411 SR
1,364 Elo+
Arachne
Arachne
Diogo_Dblx
Arachne
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lucifer420_69
Danzaburou
Level 25
God Stats
18W - 11L
1,323 SR
Queue Stats
387W - 501L
1,260 Elo+
Solo
Bellona
Bellona
Supaninja777
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Yemoja
Yemoja
alligavin12
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Solo
Ares
Ares
giggity0099
Ares
Level 14
God Stats
1W - 1L
1,231 SR
Queue Stats
11W - 16L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
12 / 6 / 4
12,104
466
12,933
17,073
6,696
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 11 / 9
8,516
328
6,716
15,560
7,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
5
1 / 4 / 1
7,352
283
792
4,651
1,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
3
1 / 3 / 0
6,976
268
928
3,065
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
raillou
Neith
19
11 / 6 / 5
12,348
475
19,397
20,185
9,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diogo_Dblx
Arachne
16
7 / 6 / 11
11,702
450
8,214
17,938
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Lucifer420_69
Danzaburou
18
14 / 5 / 4
14,393
554
23,856
20,532
8,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Supaninja777
Bellona
17
5 / 5 / 13
11,808
454
8,283
18,317
12,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
10
0 / 10 / 7
8,920
343
1,054
15,015
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 6 / 8
9,957
383
6,039
9,997
4,377
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
25
Kills
29
30
Deaths
32
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Arachne
Diogo_Dblx
Arachne
7
6
11
2.08
W
Danzaburou
Lucifer420_69
Danzaburou
14
5
4
3.2
L
Loki
12
6
4
2.33
W
Bellona
Supaninja777
Bellona
5
5
13
2.3
L
0
11
9
0.41
W
Yemoja
0
10
7
0.35
L
Yemoja
1
4
1
0.38
W
3
6
8
1.17
L
Thor
1
3
0
0.33
L
Neith
raillou
Neith
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,766
Damage
47,446
60,534
Taken
81,799
26,905
Mitigated
44,002
9,291
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Diogo_Dblx
Arachne
8,214
6,032
0
3,411
17,938
8,437
795
2,303
15,635
0
56,606
W
Danzaburou
Lucifer420_69
Danzaburou
23,856
12,990
0
7,206
20,532
8,559
8,680
1,570
17,488
0
83,797
L
Loki
12,933
2,742
0
0
17,073
6,696
2,651
3,136
13,937
0
49,342
W
Bellona
Supaninja777
Bellona
8,283
3,021
0
4,197
18,317
12,614
1,805
2,419
15,898
0
50,868
L
6,716
1,017
0
1,686
15,560
7,847
199
1,244
14,316
22,577
0
W
Yemoja
1,054
293
780
445
15,015
10,015
324
599
14,416
17,305
0
L
Yemoja
792
692
86
128
4,651
1,755
47
298
4,353
3,797
0
W
6,039
1,051
0
0
9,997
4,377
209
617
9,380
10,425
0
L
Thor
928
692
0
87
3,065
729
0
493
2,572
0
2,696
L
Neith
raillou
Neith
19,397
12,517
0
7,304
20,185
9,878
527
1,922
18,263
0
63,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,296
Gold Earned
56,780
236
Minions Killed
300
0
Camps Cleared
0
1,400,426
Distance Traveled
2,071,068
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,702
450
91
4
0
524,127
1
W
Danzaburou
14,393
554
130
5
0
401,932
1
L
Loki
12,104
466
80
3
0
446,987
8
W
Bellona
11,808
454
61
2
0
558,554
0
L
Tiamat
8,516
328
27
1
0
387,172
4
W
Yemoja
8,920
343
11
0
0
226,961
4
L
Yemoja
7,352
283
2
0
0
132,525
0
W
Ares
9,957
383
7
0
0
359,494
0
L
Thor
6,976
268
8
0
0
86,112
0
L
Neith
12,348
475
119
5
0
347,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role