Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
M4t3Gr2ng4s3000
Tiamat
Level 12
God Stats
3W - 0L
1,926 SR
Queue Stats
24W - 14L
1,741 Elo+
Solo
Cerberus
Cerberus
Oldetown
Cerberus
Level 26
God Stats
10W - 8L
1,500 SR
Queue Stats
129W - 147L
1,684 Elo+
Solo
Awilix
Awilix
branbran101__
Awilix
Level 24
God Stats
33W - 28L
1,256 SR
Queue Stats
488W - 420L
1,646 Elo+
Solo
Apollo
Apollo
k_c_m_h_
Apollo
Level 14
God Stats
7W - 1L
1,648 SR
Queue Stats
40W - 23L
1,762 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,667 Elo+

VS

Team Averages
Level 25
1,562 SR
1,649 Elo+
Cerberus
Cerberus
Adre_Kill
Cerberus
Level 18
God Stats
39W - 46L
1,565 SR
Queue Stats
124W - 179L
1,637 Elo+
Solo
Danzaburou
Danzaburou
Eat_skadi_booty
Danzaburou
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 79L
1,601 Elo+
Solo
Scylla
Scylla
GioviG5386
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,716 Elo+
Solo
Mercury
Mercury
Senaful
Mercury
Level 29
God Stats
3W - 8L
1,390 SR
Queue Stats
101W - 90L
1,547 Elo+
Solo
King Arthur
King Arthur
pibs_589
King Arthur
Level 29
God Stats
17W - 9L
1,854 SR
Queue Stats
109W - 84L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 1 / 0
4,431
739
2,979
4,278
2,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 1 / 0
4,992
832
2,698
2,978
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Oldetown
Cerberus
5
0 / 2 / 4
3,602
600
2,024
4,245
1,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 0 / 3
4,425
738
2,338
2,676
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
k_c_m_h_
Apollo
7
3 / 1 / 0
4,266
711
1,706
3,006
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adre_Kill
Cerberus
3
0 / 2 / 0
3,292
549
610
3,368
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Eat_skadi_booty
Danzaburou
5
2 / 3 / 0
3,961
660
2,248
4,639
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
GioviG5386
Scylla
7
1 / 1 / 1
4,226
704
1,081
2,857
738
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Senaful
Mercury
7
1 / 1 / 0
4,175
696
1,391
4,187
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
pibs_589
King Arthur
8
1 / 1 / 0
4,251
709
2,153
4,729
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
5
5
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
0
1
L
Cerberus
Adre_Kill
Cerberus
0
2
0
0
L
Danzaburou
Eat_skadi_booty
Danzaburou
2
3
0
0.67
L
Scylla
GioviG5386
Scylla
1
1
1
1.5
W
3
1
0
3
W
Cerberus
Oldetown
Cerberus
0
2
4
1
L
Mercury
Senaful
Mercury
1
1
0
1
W
1
0
3
2.5
W
Apollo
k_c_m_h_
Apollo
3
1
0
3
L
King Arthur
pibs_589
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,745
Damage
7,483
17,183
Taken
19,780
6,313
Mitigated
6,161
7,241
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,979
1,010
0
1,994
4,278
2,838
0
0
4,058
0
19,357
L
Cerberus
Adre_Kill
Cerberus
610
194
0
772
3,368
940
0
744
2,624
5,871
0
L
Danzaburou
Eat_skadi_booty
Danzaburou
2,248
1,628
0
1,866
4,639
917
0
1,293
3,302
0
11,031
L
Scylla
GioviG5386
Scylla
1,081
227
0
814
2,857
738
0
1,660
1,043
13,146
0
W
2,698
669
0
1,288
2,978
1,161
44
732
2,168
18,854
0
W
Cerberus
Oldetown
Cerberus
2,024
373
0
1,294
4,245
1,047
0
655
3,578
9,728
0
L
Mercury
Senaful
Mercury
1,391
289
0
1,745
4,187
992
0
783
3,360
0
19,174
W
2,338
1,024
0
1,954
2,676
687
0
0
2,676
0
18,722
W
Apollo
k_c_m_h_
Apollo
1,706
1,479
0
711
3,006
580
606
214
2,792
0
18,165
L
King Arthur
pibs_589
King Arthur
2,153
245
0
1,685
4,729
2,574
0
0
4,729
0
17,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,716
Gold Earned
19,905
199
Minions Killed
162
0
Camps Cleared
0
636,111
Distance Traveled
562,407
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,431
739
39
7
0
121,015
2
L
Cerberus
3,292
549
19
3
0
97,339
0
L
Danzaburou
3,961
660
20
3
0
84,566
0
L
Scylla
4,226
704
27
5
0
111,205
0
W
Tiamat
4,992
832
44
7
0
118,900
1
W
Cerberus
3,602
600
30
5
0
136,016
1
L
Mercury
4,175
696
52
9
0
150,639
0
W
Awilix
4,425
738
44
7
0
145,408
0
W
Apollo
4,266
711
42
7
0
114,772
0
L
King Arthur
4,251
709
44
7
0
118,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role