Player Matchup

Sobek
Sobek
JudgeAnarchy
Sobek
Level 126
God Stats
24W - 31L
1,375 SR
Queue Stats
992W - 1,102L
1,405 Elo+
Solo
Vamana
Vamana
Magneto48YT
Vamana
Level 88
God Stats
6W - 3L
1,487 SR
Queue Stats
99W - 87L
1,515 Elo+
Solo
Tiamat
Tiamat
aaronplay3
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
behrkllr7
Zeus
Level 89
God Stats
7W - 3L
1,610 SR
Queue Stats
268W - 259L
1,463 Elo+
Solo
Skadi
Skadi
vivaAMLO1
Skadi
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
330W - 343L
1,369 Elo+
Solo
Team Averages
Level 101
1,494 SR
1,450 Elo+

VS

Team Averages
Level 88
1,502 SR
1,505 Elo+
Ra
Ra
Alanmmf
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Canine
Xbalanque
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,622 Elo+
Solo
Pele
Pele
Lastking21
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,433 Elo+
Solo
Tiamat
Tiamat
LetoArtreides
Tiamat
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
europeanian9
Amaterasu
Level 55
God Stats
9W - 3L
1,512 SR
Queue Stats
185W - 173L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,079
553
1,249
5,862
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
10
3 / 1 / 1
5,894
536
2,296
4,536
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
aaronplay3
Tiamat
10
5 / 2 / 1
6,502
591
5,537
4,276
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
10
2 / 2 / 5
6,152
559
4,210
5,684
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
vivaAMLO1
Skadi
9
1 / 0 / 3
5,499
500
2,126
3,608
939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,506
591
4,002
6,450
2,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Canine
Xbalanque
10
0 / 3 / 0
5,384
489
2,981
5,765
1,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 1
5,463
497
2,090
7,812
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
3,971
361
346
2,549
985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
europeanian9
Amaterasu
9
1 / 3 / 1
4,976
452
2,827
5,409
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
6
6
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
L
Xbalanque
Canine
Xbalanque
0
3
0
0
W
3
1
2
4
L
1
4
1
0.38
L
0
3
0
0
W
Vamana
3
1
1
3.5
W
Tiamat
aaronplay3
Tiamat
5
2
1
2.75
W
Zeus
2
2
5
2.25
L
Amaterasu
europeanian9
Amaterasu
1
3
1
0.5
W
Skadi
vivaAMLO1
Skadi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
12,246
23,966
Taken
27,985
10,355
Mitigated
10,493
8,858
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,002
706
65
2,746
6,450
2,368
117
4,574
1,582
35,327
0
L
Xbalanque
Canine
Xbalanque
2,981
1,014
0
1,674
5,765
1,551
0
1,148
4,573
0
30,158
W
1,249
251
0
2,503
5,862
2,795
0
1,211
4,651
13,049
0
L
2,090
526
0
2,572
7,812
2,264
0
3,044
4,630
0
24,374
L
346
0
0
203
2,549
985
0
1,345
1,172
4,957
0
W
Vamana
2,296
1,301
0
1,756
4,536
2,241
638
79
4,300
0
20,777
W
Tiamat
aaronplay3
Tiamat
5,537
537
0
1,537
4,276
2,832
0
1,944
2,307
32,273
0
W
Zeus
4,210
1,763
0
1,512
5,684
1,548
0
735
4,949
33,728
0
L
Amaterasu
europeanian9
Amaterasu
2,827
1,322
0
601
5,409
3,325
31
377
5,032
0
18,072
W
Skadi
vivaAMLO1
Skadi
2,126
975
0
1,550
3,608
939
270
379
3,229
0
27,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
26,300
241
Minions Killed
229
0
Camps Cleared
0
965,654
Distance Traveled
956,020
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,506
591
77
7
0
195,762
2
L
Xbalanque
5,384
489
52
5
0
173,446
1
W
Sobek
6,079
553
30
3
0
199,938
5
L
Pele
5,463
497
53
5
0
205,587
2
L
Tiamat
3,971
361
10
1
0
172,755
2
W
Vamana
5,894
536
42
4
0
203,549
3
W
Tiamat
6,502
591
51
5
0
195,035
1
W
Zeus
6,152
559
65
6
0
169,969
1
L
Amaterasu
4,976
452
37
3
0
208,470
0
W
Skadi
5,499
500
53
5
0
197,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role