Player Matchup

Anhur
Anhur
Alep0ke
Anhur
Level 159
God Stats
8W - 3L
1,789 SR
Queue Stats
175W - 115L
1,655 Elo+
Solo
Ravana
Ravana
KneezNuts
Ravana
Level 68
God Stats
3W - 2L
1,635 SR
Queue Stats
124W - 90L
1,664 Elo+
Solo
Sylvanus
Sylvanus
LordODanger
Sylvanus
Level 152
God Stats
2W - 0L
1,851 SR
Queue Stats
19W - 14L
1,620 Elo+
Solo
Ra
Ra
MrBenjiCat
Ra
Level 160
God Stats
3W - 5L
1,406 SR
Queue Stats
133W - 111L
1,613 Elo+
Solo
Cu Chulainn
Cu Chulainn
firax8
Cu Chulainn
Level 139
God Stats
4W - 0L
1,520 SR
Queue Stats
150W - 151L
1,553 Elo+
Solo
Team Averages
Level 136
1,640 SR
1,621 Elo+

VS

Team Averages
Level 125
1,669 SR
1,595 Elo+
Chiron
Chiron
HoneySempai
Chiron
Level 119
God Stats
4W - 2L
1,852 SR
Queue Stats
297W - 271L
1,602 Elo+
Party 1
Cerberus
Cerberus
SheAteMySoup
Cerberus
Level 149
God Stats
2W - 1L
1,750 SR
Queue Stats
44W - 37L
1,616 Elo+
Solo
Tiamat
Tiamat
Telegraphy
Tiamat
Level 107
God Stats
26W - 13L
1,306 SR
Queue Stats
638W - 641L
1,574 Elo+
Solo
Fenrir
Fenrir
VViccan
Fenrir
Level 97
God Stats
3W - 6L
1,685 SR
Queue Stats
294W - 274L
1,602 Elo+
Party 1
Tyr
Tyr
cholovirus
Tyr
Level 155
God Stats
0W - 1L
1,749 SR
Queue Stats
30W - 28L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alep0ke
Anhur
20
7 / 2 / 4
14,355
574
19,682
20,526
11,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
KneezNuts
Ravana
20
8 / 3 / 7
13,771
551
16,068
18,584
11,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
LordODanger
Sylvanus
18
4 / 3 / 14
12,704
508
13,521
23,073
24,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 4 / 9
13,488
540
22,632
19,761
10,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
firax8
Cu Chulainn
19
1 / 3 / 11
12,653
506
21,989
29,959
25,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
2 / 4 / 3
11,989
480
17,544
17,912
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SheAteMySoup
Cerberus
16
3 / 8 / 5
9,963
399
18,579
33,092
25,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Telegraphy
Tiamat
18
2 / 7 / 8
11,837
473
21,099
20,407
12,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
VViccan
Fenrir
19
6 / 6 / 3
12,032
481
7,117
19,554
12,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 2 / 4
12,372
495
14,434
33,806
29,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
27
Kills
15
15
Deaths
27
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alep0ke
Anhur
7
2
4
4.5
L
Chiron
2
4
3
0.88
W
Ravana
KneezNuts
Ravana
8
3
7
3.83
W
Sylvanus
LordODanger
Sylvanus
4
3
14
3.67
W
7
4
9
2.88
L
Cerberus
SheAteMySoup
Cerberus
3
8
5
0.69
L
Tiamat
Telegraphy
Tiamat
2
7
8
0.86
L
Fenrir
VViccan
Fenrir
6
6
3
1.25
L
2
2
4
2
W
Cu Chulainn
firax8
Cu Chulainn
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,892
Damage
78,773
111,903
Taken
124,771
83,247
Mitigated
84,742
53,562
Healing
43,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alep0ke
Anhur
19,682
13,387
0
9,222
20,526
11,075
3,765
5,272
15,109
0
128,583
L
Chiron
17,544
5,114
1,240
4,354
17,912
5,173
1,022
4,872
12,989
0
98,773
W
Ravana
KneezNuts
Ravana
16,068
6,963
0
2,884
18,584
11,418
4,127
7,385
10,854
0
108,333
W
Sylvanus
LordODanger
Sylvanus
13,521
3,405
6,225
7,690
23,073
24,585
0
10,664
11,951
28,854
0
W
22,632
2,722
7,376
7,797
19,761
10,727
619
9,047
10,284
109,733
0
L
Cerberus
SheAteMySoup
Cerberus
18,579
1,190
552
11,304
33,092
25,303
0
10,888
22,054
53,040
0
L
Tiamat
Telegraphy
Tiamat
21,099
2,487
0
5,713
20,407
12,478
129
4,702
15,630
91,821
0
L
Fenrir
VViccan
Fenrir
7,117
2,525
0
4,252
19,554
12,210
0
8,171
11,295
0
72,006
L
14,434
1,276
0
16,204
33,806
29,578
106
7,519
25,387
6,663
76,224
W
Cu Chulainn
firax8
Cu Chulainn
21,989
5,423
0
12,368
29,959
25,442
0
8,966
20,303
0
79,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,971
Gold Earned
58,193
698
Minions Killed
680
0
Camps Cleared
0
2,327,659
Distance Traveled
2,273,302
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,355
574
196
8
0
442,315
7
L
Chiron
11,989
480
188
8
0
465,437
4
W
Ravana
13,771
551
156
6
0
514,218
7
W
Sylvanus
12,704
508
32
1
0
415,298
0
W
Ra
13,488
540
183
7
0
489,512
2
L
Cerberus
9,963
399
82
3
0
438,520
2
L
Tiamat
11,837
473
168
7
0
429,490
4
L
Fenrir
12,032
481
102
4
0
451,342
4
L
Tyr
12,372
495
140
6
0
488,513
2
W
Cu Chulainn
12,653
506
131
5
0
466,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role