Player Matchup

Arachne
Arachne
BlindManSword
Arachne
Level 64
God Stats
1W - 1L
1,820 SR
Queue Stats
24W - 22L
1,521 Elo+
Party 1
Thoth
Thoth
The Don Sweat
Thoth
Level 84
God Stats
8W - 10L
1,510 SR
Queue Stats
26W - 20L
1,577 Elo+
Party 1
Sobek
Sobek
VortexPPL
Sobek
Level 10
God Stats
3W - 1L
1,416 SR
Queue Stats
7W - 1L
1,766 Elo+
Party 1
Team Averages
Level 53
1,582 SR
1,621 Elo+

VS

Team Averages
Level 39
1,458 SR
1,174 Elo+
Medusa
Medusa
Happysac2
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
832 Elo+
Solo
Kukulkan
Kukulkan
Perfect_StaR_92
Kukulkan
Level 67
God Stats
126W - 90L
1,394 SR
Queue Stats
390W - 390L
1,337 Elo+
Party 2
Cerberus
Cerberus
TS-xCxRecoxCx
Cerberus
Level 45
God Stats
9W - 5L
1,480 SR
Queue Stats
421W - 394L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 7 / 4
8,858
681
6,142
12,848
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 4
9,825
756
9,659
12,892
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
VortexPPL
Sobek
12
2 / 7 / 6
9,844
757
3,334
18,970
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Happysac2
Medusa
14
8 / 4 / 10
10,946
842
12,315
7,664
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
14
10 / 1 / 11
11,031
849
18,328
5,560
1,803
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TS-xCxRecoxCx
Cerberus
12
3 / 4 / 14
9,471
729
4,928
12,040
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
21
21
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
7
4
0.71
W
Medusa
Happysac2
Medusa
8
4
10
3.25
W
Kukulkan
10
1
11
15.5
W
Cerberus
TS-xCxRecoxCx
Cerberus
3
4
14
2.5
L
4
7
4
0.86
L
Sobek
VortexPPL
Sobek
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
35,571
44,710
Taken
25,264
23,713
Mitigated
10,717
6,903
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,142
3,748
472
1,309
12,848
4,680
0
5,599
7,249
0
28,129
W
Medusa
Happysac2
Medusa
12,315
5,080
0
184
7,664
2,622
1,364
3,242
4,422
0
54,687
W
Kukulkan
18,328
1,869
330
602
5,560
1,803
1,213
3,834
1,726
51,678
0
W
Cerberus
TS-xCxRecoxCx
Cerberus
4,928
213
0
3,467
12,040
6,292
186
5,988
6,052
18,364
0
L
9,659
712
843
1,268
12,892
3,945
0
7,072
5,820
46,474
0
L
Sobek
VortexPPL
Sobek
3,334
373
556
2,455
18,970
15,088
0
10,613
8,357
9,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
31,448
99
Minions Killed
190
0
Camps Cleared
0
671,434
Distance Traveled
717,476
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,858
681
43
3
0
243,809
2
W
Medusa
10,946
842
80
6
0
228,259
3
W
Kukulkan
11,031
849
83
6
0
226,533
1
W
Cerberus
9,471
729
27
2
0
262,684
6
L
Thoth
9,825
756
49
4
0
204,220
3
L
Sobek
9,844
757
7
1
0
223,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role