Player Matchup

Tiamat
Tiamat
ChaosDShadow
Tiamat
Level 84
God Stats
37W - 45L
1,404 SR
Queue Stats
179W - 197L
1,540 Elo+
Solo
Skadi
Skadi
Obnoxiousfriend
Skadi
Level 85
God Stats
25W - 21L
1,376 SR
Queue Stats
109W - 114L
1,422 Elo+
Solo
Artio
Artio
pocoyoc
Artio
Level 109
God Stats
1W - 1L
1,581 SR
Queue Stats
201W - 224L
1,444 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,469 Elo+

VS

Team Averages
Level 62
1,395 SR
1,477 Elo+
Bellona
Bellona
 
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LPandJL
Tiamat
Level 97
God Stats
0W - 3L
1,186 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Set
Set
OpticalJayy
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 1 / 7
9,648
643
5,778
6,727
7,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 2 / 3
10,640
709
10,915
10,623
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
pocoyoc
Artio
13
2 / 2 / 6
10,541
703
8,959
18,125
14,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 3 / 3
8,886
592
5,420
13,243
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
LPandJL
Tiamat
13
1 / 1 / 4
8,861
591
11,727
8,039
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 1
8,103
540
5,028
9,130
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
5
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
3
1.17
W
Tiamat
2
1
7
5.5
L
Tiamat
LPandJL
Tiamat
1
1
4
3
W
5
2
3
3.25
L
1
5
1
0.3
W
Artio
pocoyoc
Artio
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,652
Damage
22,175
35,475
Taken
30,412
25,435
Mitigated
17,504
20,313
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,420
2,705
0
2,265
13,243
7,301
0
6,166
7,077
0
23,633
W
Tiamat
5,778
358
969
4,294
6,727
7,255
585
2,068
4,659
35,438
0
L
Tiamat
LPandJL
Tiamat
11,727
878
0
3,820
8,039
5,862
0
4,720
3,319
37,995
0
W
10,915
5,269
492
2,501
10,623
3,701
1,875
4,180
6,443
0
70,665
L
5,028
2,171
371
1,138
9,130
4,341
0
3,904
5,226
0
18,630
W
Artio
pocoyoc
Artio
8,959
219
1,583
10,474
18,125
14,479
173
6,530
11,595
41,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
25,850
235
Minions Killed
126
0
Camps Cleared
0
804,661
Distance Traveled
715,716
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,886
592
36
2
0
278,783
0
W
Tiamat
9,648
643
70
5
0
277,277
1
L
Tiamat
8,861
591
62
4
0
238,218
0
W
Skadi
10,640
709
116
8
0
242,817
1
L
Set
8,103
540
28
2
0
198,715
3
W
Artio
10,541
703
49
3
0
284,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role