Player Matchup

Tiamat
Tiamat
DeathOfAnubis
Tiamat
Level 33
God Stats
59W - 56L
1,448 SR
Queue Stats
138W - 155L
1,370 Elo+
Solo
Scylla
Scylla
Federix_26
Scylla
Level 14
God Stats
3W - 4L
1,446 SR
Queue Stats
3W - 5L
1,410 Elo+
Party 3
Erlang Shen
Erlang Shen
Leaninmyfanta2
Erlang Shen
Level 42
God Stats
17W - 13L
1,553 SR
Queue Stats
1,105W - 1,083L
1,414 Elo+
Solo
Janus
Janus
Rui51103
Janus
Level 101
God Stats
2W - 5L
1,700 SR
Queue Stats
162W - 223L
1,394 Elo+
Party 3
Hou Yi
Hou Yi
serranopol
Hou Yi
Level 76
God Stats
2W - 4L
1,562 SR
Queue Stats
107W - 136L
1,427 Elo+
Party 3
Team Averages
Level 53
1,542 SR
1,403 Elo+

VS

Team Averages
Level 68
1,570 SR
1,407 Elo+
Erlang Shen
Erlang Shen
Callmefadedgod
Erlang Shen
Level 24
God Stats
29W - 34L
1,461 SR
Queue Stats
165W - 220L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
DivineAboveAll
Cthulhu
Level 65
God Stats
11W - 5L
1,710 SR
Queue Stats
26W - 30L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Grango_Smithe
Cu Chulainn
Level 37
God Stats
10W - 22L
1,416 SR
Queue Stats
609W - 587L
1,403 Elo+
Party 2
Heimdallr
Heimdallr
Kooties-_-
Heimdallr
Level 65
God Stats
4W - 2L
1,661 SR
Queue Stats
164W - 204L
1,396 Elo+
Party 1
Janus
Janus
Yeahbutseriously
Janus
Level 149
God Stats
9W - 8L
1,601 SR
Queue Stats
330W - 296L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,289
524
2,448
1,943
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Federix_26
Scylla
10
1 / 4 / 1
5,844
487
1,465
6,129
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Leaninmyfanta2
Erlang Shen
9
1 / 3 / 2
5,876
490
2,801
9,029
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Rui51103
Janus
7
0 / 2 / 2
5,174
431
1,342
5,292
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
serranopol
Hou Yi
11
3 / 1 / 0
6,235
520
5,302
6,048
2,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Callmefadedgod
Erlang Shen
12
3 / 1 / 2
6,943
579
4,020
6,903
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 1
6,760
563
5,452
8,442
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Grango_Smithe
Cu Chulainn
11
0 / 0 / 1
6,306
526
338
4,228
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Kooties-_-
Heimdallr
10
1 / 0 / 3
6,148
512
4,111
5,338
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 0
6,946
579
4,407
3,289
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Callmefadedgod
Erlang Shen
3
1
2
4
L
0
0
0
0
W
3
2
1
1.75
L
Scylla
Federix_26
Scylla
1
4
1
0.38
W
Cu Chulainn
Grango_Smithe
Cu Chulainn
0
0
1
0.5
W
Heimdallr
Kooties-_-
Heimdallr
1
0
3
2.5
L
Erlang Shen
Leaninmyfanta2
Erlang Shen
1
3
2
0.67
L
Janus
Rui51103
Janus
0
2
2
0.5
W
3
2
0
1.5
L
Hou Yi
serranopol
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,358
Damage
18,328
28,441
Taken
28,200
11,224
Mitigated
13,145
7,359
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Callmefadedgod
Erlang Shen
4,020
2,388
0
1,320
6,903
4,560
0
1,131
5,677
0
39,651
L
2,448
503
0
1,422
1,943
2,229
144
346
1,597
27,802
2,388
W
5,452
399
486
3,335
8,442
4,487
0
1,727
6,715
28,894
0
L
Scylla
Federix_26
Scylla
1,465
295
0
1,137
6,129
1,775
556
3,088
2,812
17,418
0
W
Cu Chulainn
Grango_Smithe
Cu Chulainn
338
172
0
2,953
4,228
1,439
2,293
990
3,238
0
26,886
W
Heimdallr
Kooties-_-
Heimdallr
4,111
1,332
0
2,025
5,338
1,756
62
699
4,639
0
24,046
L
Erlang Shen
Leaninmyfanta2
Erlang Shen
2,801
1,898
0
1,424
9,029
3,175
0
1,515
7,438
0
34,598
L
Janus
Rui51103
Janus
1,342
168
0
1,604
5,292
1,965
0
1,837
3,455
14,111
0
W
4,407
216
0
640
3,289
903
426
477
2,732
27,752
0
L
Hou Yi
serranopol
Hou Yi
5,302
2,419
0
1,772
6,048
2,080
0
2,768
3,280
0
31,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
33,103
256
Minions Killed
300
0
Camps Cleared
0
998,162
Distance Traveled
1,036,922
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,943
579
70
6
0
266,526
1
L
Tiamat
6,289
524
64
5
0
165,373
1
W
Cthulhu
6,760
563
48
4
0
205,400
2
L
Scylla
5,844
487
40
3
0
201,776
0
W
Cu Chulainn
6,306
526
64
5
0
166,420
0
W
Heimdallr
6,148
512
57
5
0
235,115
1
L
Erlang Shen
5,876
490
56
5
0
240,303
0
L
Janus
5,174
431
23
2
0
155,433
2
W
Janus
6,946
579
61
5
0
163,461
0
L
Hou Yi
6,235
520
73
6
0
235,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role