Player Matchup

Anhur
Anhur
NitroZ_g5
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,317 Elo+
Solo
Cupid
Cupid
Revampedbeast
Cupid
Level 22
God Stats
13W - 14L
1,634 SR
Queue Stats
127W - 185L
1,298 Elo+
Party 1
Sun Wukong
Sun Wukong
Wflame20
Sun Wukong
Level 22
God Stats
15W - 38L
1,181 SR
Queue Stats
134W - 221L
1,209 Elo+
Party 1
Fenrir
Fenrir
nev643
Fenrir
Level 14
God Stats
3W - 7L
1,365 SR
Queue Stats
21W - 37L
1,208 Elo+
Party 1
Tiamat
Tiamat
spy188
Tiamat
Level 27
God Stats
5W - 7L
1,517 SR
Queue Stats
107W - 130L
1,339 Elo+
Party 1
Team Averages
Level 18
1,439 SR
1,274 Elo+

VS

Team Averages
Level 15
1,489 SR
1,460 Elo+
Jormungandr
Jormungandr
CrawdaddyJones
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DEzus1269
Medusa
Level 18
God Stats
22W - 12L
1,590 SR
Queue Stats
23W - 15L
1,465 Elo+
Solo
Nemesis
Nemesis
LuxuriousLux
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MarcosVitti
Skadi
Level 26
God Stats
87W - 83L
1,458 SR
Queue Stats
138W - 164L
1,418 Elo+
Solo
Chronos
Chronos
YoYoYoInTheHouse
Chronos
Level 13
God Stats
17W - 12L
1,395 SR
Queue Stats
62W - 55L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NitroZ_g5
Anhur
6
0 / 5 / 1
4,574
381
2,818
5,835
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 1
6,304
525
3,308
4,611
1,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Wflame20
Sun Wukong
10
0 / 3 / 1
5,802
484
1,637
6,680
2,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
nev643
Fenrir
6
1 / 3 / 1
5,056
421
2,403
7,179
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
spy188
Tiamat
11
2 / 2 / 0
6,203
517
4,268
7,523
3,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrawdaddyJones
Jormungandr
10
4 / 1 / 0
6,054
505
4,012
5,765
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
DEzus1269
Medusa
12
4 / 2 / 1
7,321
610
7,807
7,751
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
LuxuriousLux
Nemesis
2
0 / 0 / 0
4,073
339
0
0
0
14
6 / 1 / 1
7,831
653
6,427
6,327
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 4
5,899
492
4,150
6,209
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
14
14
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CrawdaddyJones
Jormungandr
4
1
0
4
W
Medusa
DEzus1269
Medusa
4
2
1
2.25
W
Nemesis
LuxuriousLux
Nemesis
0
0
0
0
W
6
1
1
6.5
L
Anhur
NitroZ_g5
Anhur
0
5
1
0.1
L
2
1
1
2.5
L
Sun Wukong
Wflame20
Sun Wukong
0
3
1
0.17
W
0
1
4
2
L
Fenrir
nev643
Fenrir
1
3
1
0.5
L
Tiamat
spy188
Tiamat
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,434
Damage
22,396
31,828
Taken
26,052
12,523
Mitigated
9,847
6,469
Healing
9,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CrawdaddyJones
Jormungandr
4,012
1,402
135
818
5,765
3,239
506
0
5,765
21,247
0
W
Medusa
DEzus1269
Medusa
7,807
2,780
0
3,901
7,751
2,557
932
4,268
3,483
0
40,083
W
Nemesis
LuxuriousLux
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
6,427
3,341
0
2,617
6,327
2,232
360
0
6,327
0
38,975
L
Anhur
NitroZ_g5
Anhur
2,818
1,593
0
485
5,835
1,624
0
3,892
1,685
0
8,257
L
3,308
1,601
164
807
4,611
1,715
417
1,980
2,556
0
21,175
L
Sun Wukong
Wflame20
Sun Wukong
1,637
278
0
550
6,680
2,892
874
306
6,349
0
25,287
W
4,150
1,495
0
2,389
6,209
1,819
1,877
0
6,209
27,246
0
L
Fenrir
nev643
Fenrir
2,403
242
0
665
7,179
2,735
0
810
6,294
0
11,888
L
Tiamat
spy188
Tiamat
4,268
543
0
3,798
7,523
3,557
222
741
6,782
27,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
31,178
146
Minions Killed
229
0
Camps Cleared
0
973,971
Distance Traveled
842,682
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,054
505
33
3
0
238,579
3
W
Medusa
7,321
610
69
6
0
198,158
6
W
Nemesis
4,073
339
0
0
0
0
0
W
Skadi
7,831
653
86
7
0
201,857
2
L
Anhur
4,574
381
8
1
0
145,663
0
L
Cupid
6,304
525
44
4
0
214,178
0
L
Sun Wukong
5,802
484
38
3
0
185,155
0
W
Chronos
5,899
492
41
3
0
204,088
1
L
Fenrir
5,056
421
16
1
0
214,173
1
L
Tiamat
6,203
517
40
3
0
214,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role