Player Matchup

Medusa
Medusa
Amboss81
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,597 Elo+
Party 3
Chang'e
Chang'e
Dandilions
Chang'e
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
DervisDennis
Bellona
Level 143
God Stats
3W - 0L
1,883 SR
Queue Stats
61W - 18L
1,597 Elo+
Party 3
Guan Yu
Guan Yu
Gkez
Guan Yu
Level 28
God Stats
3W - 1L
1,730 SR
Queue Stats
102W - 102L
1,435 Elo+
Solo
Tiamat
Tiamat
Juicyjollylolli
Tiamat
Level 20
God Stats
2W - 5L
1,371 SR
Queue Stats
38W - 46L
1,431 Elo+
Solo
Team Averages
Level 44
1,597 SR
1,512 Elo+

VS

Team Averages
Level 38
1,445 SR
1,422 Elo+
Zeus
Zeus
AlpacaTraviesa
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
DasIsJaGEGE
Cthulhu
Level 8
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 3L
1,234 Elo+
Solo
Ratatoskr
Ratatoskr
EdoTenseei
Ratatoskr
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 2
Ymir
Ymir
Perditor
Ymir
Level 5
God Stats
3W - 5L
1,328 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 2
Janus
Janus
elaxx15
Janus
Level 124
God Stats
1W - 2L
1,582 SR
Queue Stats
103W - 107L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amboss81
Medusa
19
5 / 0 / 23
12,506
1,042
17,981
14,743
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Dandilions
Chang'e
19
2 / 1 / 20
11,873
989
8,211
9,683
3,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
DervisDennis
Bellona
20
18 / 4 / 15
14,773
1,231
29,946
25,360
16,712
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Gkez
Guan Yu
20
5 / 0 / 29
12,861
1,072
14,994
21,684
28,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 1 / 14
13,677
1,140
26,542
16,279
12,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 3
10,269
856
9,385
12,643
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
DasIsJaGEGE
Cthulhu
17
2 / 7 / 4
11,104
925
18,564
25,297
12,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
EdoTenseei
Ratatoskr
17
2 / 14 / 2
11,426
952
13,641
28,262
9,506
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
17
0 / 8 / 6
11,604
967
8,109
25,093
22,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
elaxx15
Janus
17
2 / 6 / 4
11,767
981
31,462
13,478
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
25
43
Kills
6
6
Deaths
43
101
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Medusa
Amboss81
Medusa
5
0
23
16.5
W
Chang'e
Dandilions
Chang'e
2
1
20
12
L
Cthulhu
DasIsJaGEGE
Cthulhu
2
7
4
0.57
W
Bellona
DervisDennis
Bellona
18
4
15
6.38
L
Ratatoskr
EdoTenseei
Ratatoskr
2
14
2
0.21
W
Guan Yu
Gkez
Guan Yu
5
0
29
19.5
W
13
1
14
20
L
Ymir
0
8
6
0.38
L
Janus
elaxx15
Janus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,674
Damage
81,161
87,749
Taken
104,773
66,294
Mitigated
52,165
40,272
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,385
641
0
684
12,643
3,477
0
2,464
10,083
28,457
0
W
Medusa
Amboss81
Medusa
17,981
9,227
0
3,323
14,743
5,362
0
12,157
2,063
0
36,627
W
Chang'e
Dandilions
Chang'e
8,211
1,675
8,837
4,023
9,683
3,613
0
8,201
1,232
24,072
0
L
Cthulhu
DasIsJaGEGE
Cthulhu
18,564
1,338
276
2,698
25,297
12,758
0
11,222
13,960
35,491
0
W
Bellona
DervisDennis
Bellona
29,946
16,067
0
5,386
25,360
16,712
0
17,503
7,505
0
54,904
L
Ratatoskr
EdoTenseei
Ratatoskr
13,641
4,174
0
1,608
28,262
9,506
0
9,352
18,685
0
38,533
W
Guan Yu
Gkez
Guan Yu
14,994
1,678
8,086
7,363
21,684
28,557
0
15,036
5,990
0
23,598
W
26,542
2,538
0
3,254
16,279
12,050
0
12,599
3,439
48,792
0
L
Ymir
8,109
508
0
999
25,093
22,543
0
7,598
17,195
22,011
0
L
Janus
elaxx15
Janus
31,462
1,807
156
635
13,478
3,881
0
4,117
9,361
60,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,690
Gold Earned
56,170
220
Minions Killed
207
12
Camps Cleared
6
1,292,732
Distance Traveled
1,099,772
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,269
856
40
3
1
185,718
0
W
Medusa
12,506
1,042
60
5
0
259,361
0
W
Chang'e
11,873
989
36
3
1
243,793
0
L
Cthulhu
11,104
925
33
3
0
221,344
1
W
Bellona
14,773
1,231
57
5
5
250,887
0
L
Ratatoskr
11,426
952
36
3
3
250,335
1
W
Guan Yu
12,861
1,072
16
1
1
277,823
0
W
Tiamat
13,677
1,140
51
4
5
260,868
1
L
Ymir
11,604
967
33
3
0
199,690
1
L
Janus
11,767
981
65
5
2
242,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role