Player Matchup

Cthulhu
Cthulhu
Acefunk13
Cthulhu
Level 18
God Stats
6W - 6L
1,431 SR
Queue Stats
24W - 23L
1,455 Elo+
Party 2
Discordia
Discordia
Adelan
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 72L
1,438 Elo+
Solo
Kukulkan
Kukulkan
BlazinRazin420
Kukulkan
Level 18
God Stats
3W - 3L
1,250 SR
Queue Stats
28W - 36L
1,468 Elo+
Party 2
Arachne
Arachne
CWHSavage
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,319 Elo+
Party 3
Neith
Neith
Teariestsun
Neith
Level 19
God Stats
15W - 10L
1,482 SR
Queue Stats
59W - 57L
1,478 Elo+
Party 3
Team Averages
Level 21
1,432 SR
1,432 Elo+

VS

Team Averages
Level 12
1,415 SR
1,427 Elo+
Scylla
Scylla
ADDxPsycho
Scylla
Level 7
God Stats
3W - 5L
1,262 SR
Queue Stats
25W - 19L
1,575 Elo+
Party 1
Cupid
Cupid
BigL829
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HoneyBadger7513
Cu Chulainn
Level 3
God Stats
1W - 3L
1,262 SR
Queue Stats
22W - 14L
1,413 Elo+
Party 1
Set
Set
MildMags
Set
Level 3
God Stats
10W - 11L
1,262 SR
Queue Stats
120W - 127L
1,413 Elo+
Party 1
Tiamat
Tiamat
fvelasqueze
Tiamat
Level 29
God Stats
10W - 14L
1,792 SR
Queue Stats
235W - 310L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acefunk13
Cthulhu
11
2 / 3 / 7
6,922
494
4,061
9,442
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Adelan
Discordia
10
0 / 5 / 0
5,743
410
3,649
6,711
1,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
14
7 / 4 / 1
8,901
636
6,394
7,220
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
CWHSavage
Arachne
11
2 / 3 / 0
6,878
491
2,570
8,037
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 5 / 2
7,161
512
9,196
7,810
3,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ADDxPsycho
Scylla
11
0 / 6 / 0
6,647
475
2,550
6,635
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
BigL829
Cupid
11
2 / 5 / 4
6,564
469
5,111
9,232
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
HoneyBadger7513
Cu Chulainn
14
4 / 0 / 3
8,403
600
5,121
9,070
4,996
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 3 / 4
9,391
671
10,432
10,989
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
10
2 / 3 / 3
6,273
448
3,504
6,636
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
17
Kills
20
20
Deaths
17
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
ADDxPsycho
Scylla
0
6
0
0
W
Cthulhu
Acefunk13
Cthulhu
2
3
7
1.83
W
Discordia
Adelan
Discordia
0
5
0
0
L
Cupid
BigL829
Cupid
2
5
4
0.8
W
Kukulkan
7
4
1
1.88
W
Arachne
CWHSavage
Arachne
2
3
0
0.67
L
Cu Chulainn
HoneyBadger7513
Cu Chulainn
4
0
3
5.5
L
12
3
4
4.67
W
6
5
2
1.4
L
Tiamat
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
26,718
39,220
Taken
42,562
16,866
Mitigated
16,797
10,363
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ADDxPsycho
Scylla
2,550
49
0
992
6,635
2,180
25
4,311
2,324
32,468
0
W
Cthulhu
Acefunk13
Cthulhu
4,061
700
0
1,697
9,442
4,654
230
1,931
7,158
12,185
0
W
Discordia
Adelan
Discordia
3,649
492
0
1,836
6,711
1,659
903
203
6,508
25,850
0
L
Cupid
BigL829
Cupid
5,111
2,285
151
3,129
9,232
2,461
90
1,581
7,651
0
31,929
W
Kukulkan
6,394
1,234
0
1,215
7,220
2,426
0
2,354
4,670
41,474
0
W
Arachne
CWHSavage
Arachne
2,570
1,496
0
3,019
8,037
4,587
0
427
7,610
0
37,998
L
Cu Chulainn
HoneyBadger7513
Cu Chulainn
5,121
565
0
2,747
9,070
4,996
79
3,331
5,739
5,343
46,318
L
10,432
4,789
0
1,262
10,989
4,692
0
3,102
7,887
0
52,821
W
9,196
4,627
711
1,885
7,810
3,540
560
962
6,648
0
41,796
L
Tiamat
3,504
467
0
2,054
6,636
2,468
630
1,779
4,857
14,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
37,278
303
Minions Killed
350
0
Camps Cleared
0
1,145,618
Distance Traveled
1,239,332
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,647
475
74
5
0
224,393
3
W
Cthulhu
6,922
494
17
1
0
287,871
10
W
Discordia
5,743
410
40
3
0
182,851
3
L
Cupid
6,564
469
54
4
0
237,391
0
W
Kukulkan
8,901
636
85
6
0
213,571
4
W
Arachne
6,878
491
76
5
0
233,273
3
L
Cu Chulainn
8,403
600
112
8
0
231,504
6
L
Set
9,391
671
79
6
0
275,929
8
W
Neith
7,161
512
85
6
0
228,052
6
L
Tiamat
6,273
448
31
2
0
270,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role