Player Matchup

Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Arnell97-x
Loki
Level 125
God Stats
4W - 7L
1,285 SR
Queue Stats
189W - 172L
1,590 Elo+
Party 2
Ganesha
Ganesha
BigBrownBooty97
Ganesha
Level 80
God Stats
3W - 3L
1,368 SR
Queue Stats
340W - 368L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
JojoVovich
Baron Samedi
Level 46
God Stats
8W - 7L
1,383 SR
Queue Stats
135W - 140L
1,296 Elo+
Solo
Tiamat
Tiamat
LRP24
Tiamat
Level 143
God Stats
12W - 10L
1,544 SR
Queue Stats
67W - 58L
1,594 Elo+
Party 3
Team Averages
Level 91
1,416 SR
1,508 Elo+

VS

Team Averages
Level 88
1,606 SR
1,452 Elo+
Fenrir
Fenrir
AnKrAh-MaN
Fenrir
Level 106
God Stats
7W - 10L
1,803 SR
Queue Stats
127W - 149L
1,393 Elo+
Party 1
Vamana
Vamana
DeViLlIkECooKIE
Vamana
Level 105
God Stats
6W - 16L
1,749 SR
Queue Stats
464W - 526L
1,426 Elo+
Solo
Khepri
Khepri
Gammondorf
Khepri
Level 59
God Stats
3W - 4L
1,614 SR
Queue Stats
8W - 19L
1,494 Elo+
Party 1
Eset
Eset
JoshOlaseinde
Eset
Level 84
God Stats
0W - 1L
1,251 SR
Queue Stats
48W - 55L
1,511 Elo+
Party 1
Skadi
Skadi
Rebekiiful
Skadi
Level 88
God Stats
16W - 15L
1,615 SR
Queue Stats
76W - 84L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 1 / 4
6,897
575
4,766
7,664
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 1 / 3
6,988
582
5,289
6,106
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 6
5,942
495
2,544
7,763
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
JojoVovich
Baron Samedi
11
0 / 2 / 3
6,261
522
3,244
7,802
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
LRP24
Tiamat
14
5 / 1 / 2
7,929
661
9,485
4,999
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnKrAh-MaN
Fenrir
11
4 / 2 / 1
6,525
544
4,372
6,467
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 1
5,856
488
2,075
8,480
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Gammondorf
Khepri
8
0 / 4 / 2
5,425
452
1,936
8,649
3,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 4
6,617
551
6,254
6,872
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
9
2 / 2 / 1
5,741
478
4,308
5,934
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
7
7
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
4
3
L
Fenrir
AnKrAh-MaN
Fenrir
4
2
1
2.25
W
6
1
3
7.5
W
0
2
6
1.5
L
0
3
1
0.17
L
Khepri
Gammondorf
Khepri
0
4
2
0.25
W
Baron Samedi
JojoVovich
Baron Samedi
0
2
3
0.75
L
1
1
4
3
W
Tiamat
LRP24
Tiamat
5
1
2
6
L
Skadi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
18,945
34,334
Taken
36,402
14,568
Mitigated
13,564
14,882
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,766
2,153
0
4,616
7,664
2,406
253
2,198
5,466
0
49,021
L
Fenrir
AnKrAh-MaN
Fenrir
4,372
1,113
0
2,620
6,467
2,196
0
2,759
3,632
0
24,039
W
5,289
1,342
0
2,422
6,106
1,805
0
2,012
4,094
0
30,978
W
2,544
152
0
2,041
7,763
3,656
556
1,122
6,620
13,501
0
L
2,075
706
0
3,227
8,480
4,174
0
5,130
2,971
0
28,296
L
Khepri
Gammondorf
Khepri
1,936
196
676
2,011
8,649
3,236
0
2,771
5,830
12,320
0
W
Baron Samedi
JojoVovich
Baron Samedi
3,244
126
0
2,959
7,802
3,702
0
2,753
5,049
37,080
0
L
6,254
855
122
2,470
6,872
2,608
0
3,227
3,583
39,952
0
W
Tiamat
LRP24
Tiamat
9,485
773
0
2,844
4,999
2,999
682
105
4,674
46,064
0
L
Skadi
4,308
2,262
0
1,507
5,934
1,350
0
821
5,113
0
26,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
30,164
365
Minions Killed
248
0
Camps Cleared
0
1,101,175
Distance Traveled
1,114,567
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,897
575
117
10
0
228,657
2
L
Fenrir
6,525
544
46
4
0
234,840
0
W
Loki
6,988
582
64
5
0
266,001
3
W
Ganesha
5,942
495
3
0
0
196,951
2
L
Vamana
5,856
488
61
5
0
225,024
4
L
Khepri
5,425
452
16
1
0
220,267
5
W
Baron Samedi
6,261
522
78
7
0
191,852
5
L
Eset
6,617
551
72
6
0
225,412
4
W
Tiamat
7,929
661
103
9
0
217,714
2
L
Skadi
5,741
478
53
4
0
209,024
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role