Player Matchup

Kukulkan
Kukulkan
Fabrix159e
Kukulkan
Level 16
God Stats
24W - 30L
1,390 SR
Queue Stats
59W - 63L
1,370 Elo+
Solo
Yemoja
Yemoja
Jmcampos93
Yemoja
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 208L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
freiderckpa
Tsukuyomi
Level 21
God Stats
32W - 25L
1,542 SR
Queue Stats
57W - 68L
1,359 Elo+
Solo
Neith
Neith
jackjackums
Neith
Level 20
God Stats
24W - 24L
1,595 SR
Queue Stats
26W - 27L
1,524 Elo+
Solo
Mercury
Mercury
oneill2005
Mercury
Level 14
God Stats
12W - 9L
1,639 SR
Queue Stats
39W - 41L
1,411 Elo+
Solo
Team Averages
Level 17
1,533 SR
1,428 Elo+

VS

Team Averages
Level 9
1,432 SR
1,365 Elo+
Bellona
Bellona
Absolute_Rocketx
Bellona
Level 5
God Stats
4W - 6L
1,395 SR
Queue Stats
4W - 9L
1,367 Elo+
Party 1
Skadi
Skadi
Bigporker69oink
Skadi
Level 9
God Stats
10W - 14L
1,449 SR
Queue Stats
11W - 18L
1,460 Elo+
Party 1
Tiamat
Tiamat
cero_oviparo_2
Tiamat
Level 22
God Stats
4W - 3L
1,315 SR
Queue Stats
59W - 65L
1,376 Elo+
Solo
Ares
Ares
louiedadon0504
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ymir
Ymir
santy_zombie
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fabrix159e
Kukulkan
20
0 / 0 / 11
13,483
899
4,811
5,797
2,524
Yemoja
Jmcampos93
Yemoja
20
0 / 3 / 15
13,830
922
2,948
15,556
7,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
freiderckpa
Tsukuyomi
19
1 / 4 / 10
12,519
835
6,524
12,739
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
13 / 0 / 11
14,378
959
30,471
8,889
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
oneill2005
Mercury
20
21 / 0 / 9
16,116
1,074
40,630
14,122
6,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 4
12,208
814
6,276
19,014
11,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 2 / 2
12,437
829
15,425
13,956
6,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 3 / 3
13,932
929
21,904
14,158
10,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 7 / 1
11,785
786
4,799
17,847
17,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
0 / 18 / 4
12,005
800
4,437
33,392
19,929

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
35
Kills
7
7
Deaths
35
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
2
2
2
1.5
W
Kukulkan
Fabrix159e
Kukulkan
0
0
11
5.5
W
Yemoja
Jmcampos93
Yemoja
0
3
15
2.5
L
4
3
3
1.83
W
Tsukuyomi
freiderckpa
Tsukuyomi
1
4
10
1.5
W
13
0
11
18.5
L
0
7
1
0.07
W
Mercury
oneill2005
Mercury
21
0
9
25.5
L
0
18
4
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,384
Damage
52,841
57,103
Taken
98,367
24,914
Mitigated
65,846
8,956
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,276
1,638
0
175
19,014
11,978
0
1,074
17,940
0
15,757
L
15,425
7,992
0
1,948
13,956
6,825
0
865
13,091
0
39,547
W
Kukulkan
Fabrix159e
Kukulkan
4,811
697
0
0
5,797
2,524
0
1,917
3,717
45,999
0
W
Yemoja
Jmcampos93
Yemoja
2,948
2,948
1,900
5,170
15,556
7,497
0
9,718
5,838
6,991
0
L
21,904
1,462
0
3,048
14,158
10,079
0
879
13,279
58,638
0
W
Tsukuyomi
freiderckpa
Tsukuyomi
6,524
991
0
301
12,739
5,225
0
7,401
5,338
0
10,611
W
30,471
20,186
0
872
8,889
3,667
0
5,127
3,762
0
56,651
L
4,799
852
0
355
17,847
17,035
0
1,352
16,495
12,375
0
W
Mercury
oneill2005
Mercury
40,630
24,762
0
713
14,122
6,001
0
6,977
7,145
0
59,148
L
4,437
597
0
0
33,392
19,929
0
3,589
29,803
23,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,326
Gold Earned
62,367
242
Minions Killed
220
1
Camps Cleared
1
1,233,502
Distance Traveled
1,272,277
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,208
814
20
1
0
287,789
1
L
Skadi
12,437
829
49
3
0
275,125
0
W
Kukulkan
13,483
899
109
7
0
238,622
0
W
Yemoja
13,830
922
11
1
0
163,669
0
L
Tiamat
13,932
929
88
6
1
305,252
0
W
Tsukuyomi
12,519
835
7
0
0
213,718
3
W
Neith
14,378
959
69
5
0
268,928
0
L
Ares
11,785
786
12
1
0
201,789
3
W
Mercury
16,116
1,074
46
3
1
348,565
4
L
Ymir
12,005
800
51
3
0
202,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role