Player Matchup

Sol
Sol
BLACK23927
Sol
Level 16
God Stats
1W - 7L
1,207 SR
Queue Stats
180W - 205L
1,463 Elo+
Solo
Mulan
Mulan
Cridev22
Mulan
Level 27
God Stats
9W - 12L
1,714 SR
Queue Stats
61W - 70L
1,593 Elo+
Solo
Nemesis
Nemesis
KALIPSOROSA
Nemesis
Level 3
God Stats
0W - 3L
1,192 SR
Queue Stats
3W - 3L
1,187 Elo+
Party 1
Ares
Ares
ThanosPhP
Ares
Level 46
God Stats
10W - 7L
1,441 SR
Queue Stats
211W - 254L
1,364 Elo+
Party 1
Kali
Kali
vlad_sephirot
Kali
Level 37
God Stats
0W - 1L
1,284 SR
Queue Stats
21W - 33L
1,427 Elo+
Party 1
Team Averages
Level 26
1,367 SR
1,407 Elo+

VS

Team Averages
Level 24
1,558 SR
1,432 Elo+
Horus
Horus
DurginTurf420
Horus
Level 26
God Stats
69W - 77L
1,421 SR
Queue Stats
276W - 306L
1,379 Elo+
Solo
Nu Wa
Nu Wa
SamusRth
Nu Wa
Level 29
God Stats
77W - 66L
1,531 SR
Queue Stats
125W - 140L
1,427 Elo+
Solo
Izanami
Izanami
UpbeatCondition
Izanami
Level 25
God Stats
9W - 5L
1,610 SR
Queue Stats
491W - 469L
1,383 Elo+
Solo
Tiamat
Tiamat
ZMONSTER1387
Tiamat
Level 26
God Stats
7W - 5L
1,728 SR
Queue Stats
320W - 345L
1,431 Elo+
Solo
Pele
Pele
curious-tune4
Pele
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
448W - 459L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
11,587
966
15,465
20,263
7,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Cridev22
Mulan
17
1 / 9 / 8
11,247
937
10,751
27,170
16,537
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
KALIPSOROSA
Nemesis
16
0 / 21 / 5
10,272
856
9,330
31,439
12,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
17
4 / 7 / 4
11,406
951
10,032
24,887
13,938
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
3 / 9 / 4
11,545
962
22,371
25,490
10,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 29
13,276
1,106
14,220
25,419
28,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
SamusRth
Nu Wa
20
13 / 1 / 24
13,893
1,158
28,220
11,309
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
7 / 1 / 22
12,058
1,005
23,481
12,201
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
20
13 / 1 / 25
13,621
1,135
23,748
11,233
4,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
12 / 6 / 16
13,041
1,087
24,216
16,508
7,303
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
164
10
Kills
48
48
Deaths
10
28
Assists
116
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
L
Mulan
Cridev22
Mulan
1
9
8
0.56
W
3
1
29
17.5
L
Nemesis
KALIPSOROSA
Nemesis
0
21
5
0.12
W
Nu Wa
SamusRth
Nu Wa
13
1
24
25
L
Ares
4
7
4
0.86
W
7
1
22
18
W
Tiamat
13
1
25
25.5
W
12
6
16
3.33
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,949
Damage
113,885
129,249
Taken
76,670
61,762
Mitigated
49,690
18,939
Healing
32,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,465
4,264
0
4,941
20,263
7,598
0
4,560
15,703
61,884
0
L
Mulan
Cridev22
Mulan
10,751
2,258
0
6,166
27,170
16,537
0
9,559
17,611
555
44,967
W
14,220
7,860
4,099
13,384
25,419
28,167
0
11,697
13,722
0
27,499
L
Nemesis
KALIPSOROSA
Nemesis
9,330
4,349
0
2,947
31,439
12,705
0
12,467
18,972
0
27,229
W
Nu Wa
SamusRth
Nu Wa
28,220
14,487
656
1,962
11,309
4,447
0
938
10,371
40,352
0
L
Ares
10,032
176
0
0
24,887
13,938
0
11,883
13,004
15,700
0
W
23,481
19,300
0
4,900
12,201
5,045
0
3,580
8,621
0
48,437
W
Tiamat
23,748
5,842
1,094
5,234
11,233
4,728
0
3,354
7,879
40,455
0
W
24,216
7,185
0
672
16,508
7,303
0
6,293
10,215
226
40,874
L
22,371
11,193
1,005
3,880
25,490
10,984
0
13,721
11,769
0
46,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
65,889
223
Minions Killed
197
8
Camps Cleared
5
1,029,604
Distance Traveled
986,275
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,587
966
90
8
1
236,966
0
L
Mulan
11,247
937
63
5
2
156,524
1
W
Horus
13,276
1,106
23
2
0
207,807
1
L
Nemesis
10,272
856
24
2
4
190,110
2
W
Nu Wa
13,893
1,158
41
3
1
176,517
0
L
Ares
11,406
951
2
0
0
219,746
1
W
Izanami
12,058
1,005
63
5
2
195,846
2
W
Tiamat
13,621
1,135
39
3
1
200,571
0
W
Pele
13,041
1,087
31
3
1
205,534
0
L
Kali
11,545
962
44
4
1
226,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role