Player Matchup

Cthulhu
Cthulhu
Googlebugger
Cthulhu
Level 27
God Stats
14W - 16L
1,504 SR
Queue Stats
25W - 36L
1,552 Elo+
Solo
Hou Yi
Hou Yi
IVI-FEAR-IVI
Hou Yi
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
149W - 163L
1,447 Elo+
Solo
Tiamat
Tiamat
Pocket_sssand
Tiamat
Level 29
God Stats
40W - 48L
1,500 SR
Queue Stats
210W - 265L
1,499 Elo+
Solo
Nemesis
Nemesis
bielestrange
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,550 Elo+
Solo
Skadi
Skadi
goatpanman
Skadi
Level 29
God Stats
71W - 75L
1,577 SR
Queue Stats
73W - 80L
1,657 Elo+
Solo
Team Averages
Level 28
1,559 SR
1,541 Elo+

VS

Team Averages
Level 33
1,592 SR
1,517 Elo+
Cupid
Cupid
ZachOpotamus
Cupid
Level 12
God Stats
3W - 1L
1,797 SR
Queue Stats
26W - 24L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bayfaction
Cu Chulainn
Level 28
God Stats
1W - 0L
1,310 SR
Queue Stats
46W - 48L
1,561 Elo+
Party 1
Tyr
Tyr
eldir-
Tyr
Level 73
God Stats
4W - 0L
1,399 SR
Queue Stats
40W - 35L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
samsoning-
Guan Yu
Level 24
God Stats
7W - 5L
1,716 SR
Queue Stats
49W - 54L
1,514 Elo+
Party 1
Tiamat
Tiamat
temp-412667
Tiamat
Level 28
God Stats
6W - 12L
1,739 SR
Queue Stats
107W - 136L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Googlebugger
Cthulhu
17
4 / 8 / 9
11,894
1,081
19,485
27,452
18,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
16
0 / 7 / 2
9,690
881
4,727
18,398
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 11
10,883
989
21,614
19,458
13,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
bielestrange
Nemesis
16
4 / 6 / 7
10,985
999
8,708
20,757
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
17
6 / 5 / 6
11,625
1,057
19,409
15,669
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

121

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 12
12,257
1,114
30,003
16,877
7,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
bayfaction
Cu Chulainn
16
4 / 5 / 9
11,046
1,004
14,477
15,060
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
eldir-
Tyr
18
10 / 4 / 10
13,071
1,188
17,665
18,276
20,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
samsoning-
Guan Yu
19
7 / 4 / 16
12,594
1,145
18,866
22,362
20,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
18
1 / 0 / 14
11,328
1,030
16,842
8,325
7,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
16
Kills
30
30
Deaths
16
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Googlebugger
Cthulhu
4
8
9
1.06
L
Hou Yi
0
7
2
0.14
L
2
4
11
1.88
W
8
3
12
4.67
W
Cu Chulainn
bayfaction
Cu Chulainn
4
5
9
1.7
L
Nemesis
bielestrange
Nemesis
4
6
7
1.25
W
Tyr
eldir-
Tyr
10
4
10
3.75
L
Skadi
6
5
6
1.8
W
Guan Yu
samsoning-
Guan Yu
7
4
16
3.75
W
Tiamat
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,943
Damage
97,853
101,734
Taken
80,900
55,009
Mitigated
69,946
10,732
Healing
27,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Googlebugger
Cthulhu
19,485
2,958
550
1,238
27,452
18,296
0
8,248
18,684
43,556
0
L
Hou Yi
4,727
3,113
0
1,593
18,398
7,187
0
3,278
14,845
0
22,956
L
21,614
3,698
243
2,756
19,458
13,937
0
3,495
15,636
31,036
0
W
30,003
22,435
1,880
7,666
16,877
7,255
0
7,478
9,215
0
46,067
W
Cu Chulainn
bayfaction
Cu Chulainn
14,477
3,636
0
649
15,060
13,937
0
8,049
6,709
6,931
20,749
L
Nemesis
bielestrange
Nemesis
8,708
3,474
0
2,444
20,757
9,125
0
2,595
17,737
0
17,737
W
Tyr
eldir-
Tyr
17,665
2,659
0
2,805
18,276
20,695
0
9,783
8,137
0
35,923
L
Skadi
19,409
11,292
0
1,908
15,669
6,464
0
2,980
12,389
0
33,913
W
Guan Yu
samsoning-
Guan Yu
18,866
3,813
3,821
8,496
22,362
20,328
0
11,413
10,534
0
27,151
W
Tiamat
16,842
1,136
0
2,126
8,325
7,731
0
3,013
5,206
42,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,077
Gold Earned
60,296
160
Minions Killed
188
5
Camps Cleared
7
1,068,807
Distance Traveled
1,113,961
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,894
1,081
46
4
0
217,452
0
L
Hou Yi
9,690
881
39
4
0
179,169
0
L
Tiamat
10,883
989
28
3
2
216,340
0
W
Cupid
12,257
1,114
34
3
3
195,175
0
W
Cu Chulainn
11,046
1,004
25
2
0
208,325
0
L
Nemesis
10,985
999
11
1
1
242,920
0
W
Tyr
13,071
1,188
46
4
1
224,893
0
L
Skadi
11,625
1,057
36
3
2
212,926
1
W
Guan Yu
12,594
1,145
23
2
2
242,283
0
W
Tiamat
11,328
1,030
60
5
1
243,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role