Player Matchup

Artemis
Artemis
Havok3003
Artemis
Level 19
God Stats
1W - 2L
1,362 SR
Queue Stats
51W - 41L
1,466 Elo+
Party 2
Arachne
Arachne
KingDavidd
Arachne
Level 26
God Stats
21W - 26L
1,500 SR
Queue Stats
629W - 591L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
SoccerScare
Aphrodite
Level 17
God Stats
4W - 10L
1,338 SR
Queue Stats
80W - 120L
1,286 Elo+
Party 1
Nox
Nox
jacktasticone
Nox
Level 18
God Stats
3W - 7L
1,382 SR
Queue Stats
106W - 146L
1,047 Elo+
Party 1
Baron Samedi
Baron Samedi
oSaar
Baron Samedi
Level 28
God Stats
0W - 2L
1,490 SR
Queue Stats
2W - 11L
1,442 Elo+
Solo
Team Averages
Level 22
1,414 SR
1,342 Elo+

VS

Team Averages
Level 11
1,549 SR
1,536 Elo+
Loki
Loki
AnjinhoTrex
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Awlix91
Danzaburou
Level 7
God Stats
1W - 1L
1,479 SR
Queue Stats
3W - 1L
1,525 Elo+
Solo
Tiamat
Tiamat
RoyalLilNut
Tiamat
Level 17
God Stats
37W - 14L
1,766 SR
Queue Stats
467W - 378L
1,655 Elo+
Solo
Susano
Susano
fabriciodias007
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
jahrice
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Havok3003
Artemis
16
5 / 8 / 9
10,621
483
17,952
21,408
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
KingDavidd
Arachne
19
11 / 5 / 2
12,599
573
11,270
21,221
9,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SoccerScare
Aphrodite
16
6 / 8 / 2
10,204
464
6,958
16,986
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 9 / 3
8,847
402
5,242
15,498
5,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
oSaar
Baron Samedi
15
9 / 5 / 4
10,257
466
14,049
13,629
13,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,970
453
3,099
10,444
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Awlix91
Danzaburou
20
13 / 4 / 9
14,766
671
20,965
27,508
11,746
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
20
20 / 2 / 7
16,478
749
31,092
18,081
17,386
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 12 / 3
9,004
409
2,508
14,360
5,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
jahrice
Amaterasu
15
1 / 8 / 11
10,260
466
5,846
14,576
9,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
68
31
Kills
35
35
Deaths
31
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
W
Danzaburou
Awlix91
Danzaburou
13
4
9
4.38
L
Artemis
Havok3003
Artemis
5
8
9
1.19
L
Arachne
KingDavidd
Arachne
11
5
2
2.4
W
Tiamat
20
2
7
11.75
L
Aphrodite
SoccerScare
Aphrodite
6
8
2
0.88
W
0
12
3
0.13
L
0
9
3
0.17
W
Amaterasu
jahrice
Amaterasu
1
8
11
0.81
L
Baron Samedi
oSaar
Baron Samedi
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,471
Damage
63,510
88,742
Taken
84,969
42,338
Mitigated
46,806
23,839
Healing
27,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,099
657
0
465
10,444
3,566
1,331
3,373
6,825
0
33,939
W
Danzaburou
Awlix91
Danzaburou
20,965
9,293
0
14,446
27,508
11,746
3,343
5,551
21,840
0
126,163
L
Artemis
Havok3003
Artemis
17,952
10,263
0
7,197
21,408
7,539
404
6,890
14,310
0
59,176
L
Arachne
KingDavidd
Arachne
11,270
8,327
0
6,813
21,221
9,010
0
7,125
13,930
0
75,165
W
Tiamat
31,092
3,869
162
8,818
18,081
17,386
3,755
5,908
12,099
138,205
0
L
Aphrodite
SoccerScare
Aphrodite
6,958
1,056
2,412
5,301
16,986
7,222
1,076
6,396
10,455
47,275
0
W
2,508
603
0
294
14,360
5,070
1,377
5,824
8,182
0
20,319
L
5,242
1,219
0
0
15,498
5,280
968
7,889
7,255
33,912
0
W
Amaterasu
jahrice
Amaterasu
5,846
2,330
0
3,073
14,576
9,038
870
7,767
6,745
0
21,212
L
Baron Samedi
oSaar
Baron Samedi
14,049
2,665
233
1,883
13,629
13,287
679
2,314
11,275
51,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,528
Gold Earned
60,478
464
Minions Killed
494
0
Camps Cleared
0
1,766,304
Distance Traveled
1,816,944
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,970
453
51
2
0
348,046
3
W
Danzaburou
14,766
671
151
7
0
369,144
2
L
Artemis
10,621
483
72
3
0
334,402
0
L
Arachne
12,599
573
128
6
0
418,664
0
W
Tiamat
16,478
749
232
11
0
423,009
4
L
Aphrodite
10,204
464
108
5
0
323,213
0
W
Susano
9,004
409
38
2
0
314,624
0
L
Nox
8,847
402
78
4
0
360,561
4
W
Amaterasu
10,260
466
22
1
0
362,121
1
L
Baron Samedi
10,257
466
78
4
0
329,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role