Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ExOs_xNeKo
Skadi
Level 102
God Stats
12W - 9L
1,693 SR
Queue Stats
740W - 709L
1,532 Elo+
Party 1
Hades
Hades
MAD0605
Hades
Level 121
God Stats
79W - 35L
1,712 SR
Queue Stats
1,222W - 701L
1,639 Elo+
Party 1
Chaac
Chaac
MettkitBoy
Chaac
Level 145
God Stats
16W - 8L
1,815 SR
Queue Stats
1,124W - 570L
1,648 Elo+
Party 1
Sobek
Sobek
uvlPrince
Sobek
Level 15
God Stats
7W - 0L
1,943 SR
Queue Stats
81W - 22L
1,784 Elo+
Party 1
Team Averages
Level 102
1,733 SR
1,621 Elo+

VS

Team Averages
Level 78
1,643 SR
1,526 Elo+
Pele
Pele
ExtinctPrism688
Pele
Level 43
God Stats
11W - 10L
1,549 SR
Queue Stats
374W - 395L
1,512 Elo+
Solo
Ra
Ra
KosovenSniper
Ra
Level 50
God Stats
2W - 8L
1,625 SR
Queue Stats
641W - 548L
1,573 Elo+
Party 3
Skadi
Skadi
PituMartin
Skadi
Level 39
God Stats
17W - 10L
1,748 SR
Queue Stats
119W - 159L
1,453 Elo+
Party 2
Horus
Horus
TheUnknownCookie
Horus
Level 155
God Stats
11W - 12L
1,507 SR
Queue Stats
643W - 544L
1,609 Elo+
Party 3
Hades
Hades
franshooten
Hades
Level 104
God Stats
4W - 4L
1,784 SR
Queue Stats
325W - 363L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 4 / 2
7,950
530
5,644
10,249
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
15
7 / 1 / 4
8,925
595
10,063
8,227
2,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
MAD0605
Hades
16
7 / 0 / 5
9,371
625
12,204
5,309
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
7 / 2 / 6
8,549
570
12,005
13,783
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
uvlPrince
Sobek
12
2 / 0 / 12
7,324
488
5,487
9,778
6,449
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,864
524
8,759
14,175
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
6,790
453
4,492
10,897
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
1 / 4 / 2
8,061
537
5,641
9,084
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 0
6,669
445
2,959
13,855
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 2
8,725
582
7,677
13,902
7,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
26
Kills
7
7
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
4
2
1
W
Skadi
7
1
4
9
L
2
5
1
0.5
L
0
6
1
0.08
W
Hades
MAD0605
Hades
7
0
5
9.5
W
Chaac
7
2
6
5
L
Skadi
1
4
2
0.5
L
1
7
0
0.14
L
3
4
2
1
W
Sobek
uvlPrince
Sobek
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,403
Damage
29,528
47,346
Taken
61,913
23,601
Mitigated
25,195
22,782
Healing
20,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,644
840
0
3,051
10,249
6,295
0
5,689
4,560
36,388
0
W
Skadi
10,063
4,778
0
2,942
8,227
2,560
515
0
8,227
0
61,642
L
8,759
2,373
330
5,716
14,175
4,141
0
3,380
10,729
0
50,379
L
4,492
447
224
3,454
10,897
3,920
0
5,468
5,429
47,046
0
W
Hades
MAD0605
Hades
12,204
1,437
1,017
4,524
5,309
2,451
0
1,178
4,023
69,348
0
W
Chaac
12,005
4,136
0
5,672
13,783
5,846
0
2,967
10,678
0
54,879
L
Skadi
5,641
2,771
0
2,250
9,084
2,342
208
488
8,596
0
43,831
L
2,959
1,600
552
2,627
13,855
7,503
0
7,421
6,434
0
12,285
L
7,677
597
39
5,742
13,902
7,289
391
6,013
7,390
54,990
0
W
Sobek
uvlPrince
Sobek
5,487
482
438
5,138
9,778
6,449
0
1,915
7,689
19,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
38,109
432
Minions Killed
418
0
Camps Cleared
0
1,396,989
Distance Traveled
1,340,291
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,950
530
74
5
0
237,705
0
W
Skadi
8,925
595
105
7
0
273,935
4
L
Pele
7,864
524
96
6
0
283,371
2
L
Ra
6,790
453
90
6
0
258,178
4
W
Hades
9,371
625
148
10
0
280,092
4
W
Chaac
8,549
570
83
6
0
307,876
3
L
Skadi
8,061
537
77
5
0
257,320
0
L
Horus
6,669
445
25
2
0
297,091
1
L
Hades
8,725
582
130
9
0
244,331
1
W
Sobek
7,324
488
22
1
0
297,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role