Player Matchup

Hel
Hel
MADvGOD
Hel
Level 98
God Stats
1W - 1L
1,128 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 2
Cernunnos
Cernunnos
Reisenberg3556
Cernunnos
Level 43
God Stats
2W - 3L
1,385 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 2
Ymir
Ymir
annaghmore
Ymir
Level 86
God Stats
3W - 3L
1,640 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 2
Team Averages
Level 76
1,384 SR
1,231 Elo+

VS

Team Averages
Level 71
1,392 SR
1,355 Elo+
Cu Chulainn
Cu Chulainn
PesT o AmuZeD
Cu Chulainn
Level 42
God Stats
16W - 31L
1,340 SR
Queue Stats
142W - 254L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
SNED654
Nu Wa
Level 105
God Stats
4W - 12L
1,337 SR
Queue Stats
476W - 784L
1,305 Elo+
Party 1
Cerberus
Cerberus
Slayer6666705
Cerberus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 180L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
12 / 12 / 15
25,594
692
37,150
39,462
16,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Reisenberg3556
Cernunnos
20
7 / 15 / 14
23,164
626
37,272
37,977
11,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 4 / 18
26,164
707
36,447
52,977
57,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PesT o AmuZeD
Cu Chulainn
20
11 / 6 / 14
23,494
635
34,418
49,076
67,331
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
SNED654
Nu Wa
20
10 / 12 / 12
23,395
632
35,770
36,236
19,977
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Slayer6666705
Cerberus
20
10 / 16 / 16
22,834
617
44,931
63,652
45,340
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
73
34
Kills
31
31
Deaths
34
47
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
12
12
15
1.63
L
Cu Chulainn
PesT o AmuZeD
Cu Chulainn
11
6
14
3
W
Cernunnos
Reisenberg3556
Cernunnos
7
15
14
0.93
L
Nu Wa
SNED654
Nu Wa
10
12
12
1.33
L
Cerberus
Slayer6666705
Cerberus
10
16
16
1.13
W
15
4
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,869
Damage
115,119
130,416
Taken
148,964
85,053
Mitigated
132,648
32,420
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
37,150
3,710
12,041
15,603
39,462
16,616
3,165
27,286
11,116
182,776
0
L
Cu Chulainn
PesT o AmuZeD
Cu Chulainn
34,418
4,436
0
4,305
49,076
67,331
132
18,916
30,160
29,192
101,005
W
Cernunnos
Reisenberg3556
Cernunnos
37,272
24,498
0
4,389
37,977
11,205
206
27,029
9,713
0
171,508
L
Nu Wa
SNED654
Nu Wa
35,770
8,260
1,095
2,978
36,236
19,977
362
25,133
11,103
122,836
0
L
Cerberus
Slayer6666705
Cerberus
44,931
1,523
2,501
15,845
63,652
45,340
1,176
30,105
33,547
128,978
0
W
36,447
5,341
0
387
52,977
57,232
793
31,820
17,675
118,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,922
Gold Earned
69,723
446
Minions Killed
376
0
Camps Cleared
0
1,693,538
Distance Traveled
1,548,393
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
25,594
692
220
6
0
562,123
1
L
Cu Chulainn
23,494
635
135
4
0
629,055
0
W
Cernunnos
23,164
626
137
4
0
497,294
0
L
Nu Wa
23,395
632
96
3
0
467,633
0
L
Cerberus
22,834
617
145
4
0
451,705
4
W
Ymir
26,164
707
89
2
0
634,121
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role