Player Matchup

Artemis
Artemis
CyberneticoRD
Artemis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,499 Elo+
Party 2
Vulcan
Vulcan
Guunnar_
Vulcan
Level 157
God Stats
2W - 3L
1,729 SR
Queue Stats
104W - 67L
1,798 Elo+
Party 2
Bacchus
Bacchus
Kirushi
Bacchus
Level 149
God Stats
1W - 4L
1,361 SR
Queue Stats
291W - 243L
1,651 Elo+
Solo
Zhong Kui
Zhong Kui
brian_787pr
Zhong Kui
Level 160
God Stats
0W - 2L
1,523 SR
Queue Stats
24W - 30L
1,652 Elo+
Party 2
Sylvanus
Sylvanus
ledwin114
Sylvanus
Level 160
God Stats
0W - 1L
1,499 SR
Queue Stats
121W - 106L
1,895 Elo+
Party 2
Team Averages
Level 157
1,522 SR
1,699 Elo+

VS

Team Averages
Level 140
1,500 SR
1,535 Elo+
Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DKJCA
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kensuke16
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Sanguiche
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SharkI3ait
Izanami
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
2 / 6 / 6
7,699
770
10,194
11,648
4,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Guunnar_
Vulcan
14
2 / 4 / 5
7,701
770
11,958
10,159
4,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Kirushi
Bacchus
12
0 / 6 / 1
7,091
709
5,900
16,200
9,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
brian_787pr
Zhong Kui
15
2 / 6 / 6
8,110
811
6,617
17,073
10,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
ledwin114
Sylvanus
15
4 / 2 / 5
8,720
872
7,192
11,745
6,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 1 / 16
8,450
845
5,159
11,038
12,105
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
DKJCA
Bacchus
15
5 / 3 / 9
8,799
880
9,277
8,760
7,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Kensuke16
Tiamat
15
8 / 2 / 8
9,130
913
16,916
8,588
7,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
Sanguiche
Chaac
16
7 / 2 / 14
9,817
982
14,197
14,741
13,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
SharkI3ait
Izanami
16
3 / 2 / 17
9,619
962
14,726
9,478
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
10
Kills
24
24
Deaths
10
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
16
9
L
Artemis
2
6
6
0.83
W
Bacchus
DKJCA
Bacchus
5
3
9
3.17
L
Vulcan
Guunnar_
Vulcan
2
4
5
1.13
W
Tiamat
Kensuke16
Tiamat
8
2
8
6
L
Bacchus
Kirushi
Bacchus
0
6
1
0.08
W
Chaac
Sanguiche
Chaac
7
2
14
7
W
Izanami
SharkI3ait
Izanami
3
2
17
5.75
L
Zhong Kui
brian_787pr
Zhong Kui
2
6
6
0.83
L
Sylvanus
ledwin114
Sylvanus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,861
Damage
60,275
66,825
Taken
52,605
35,896
Mitigated
44,787
25,715
Healing
29,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,159
2,164
6,806
5,900
11,038
12,105
679
7,364
3,446
0
8,384
L
Artemis
10,194
3,585
302
2,085
11,648
4,921
0
6,785
4,863
0
25,164
W
Bacchus
DKJCA
Bacchus
9,277
585
727
1,787
8,760
7,099
144
4,122
4,564
16,410
0
L
Vulcan
Guunnar_
Vulcan
11,958
4,196
243
803
10,159
4,365
0
5,017
5,142
25,223
0
W
Tiamat
Kensuke16
Tiamat
16,916
1,656
1,039
2,601
8,588
7,617
496
4,213
4,147
28,821
0
L
Bacchus
Kirushi
Bacchus
5,900
69
0
3,550
16,200
9,297
0
5,247
10,953
11,104
0
W
Chaac
Sanguiche
Chaac
14,197
2,629
765
5,286
14,741
13,072
378
8,438
6,205
0
23,827
W
Izanami
SharkI3ait
Izanami
14,726
9,247
1,045
3,248
9,478
4,894
3,339
6,654
2,576
0
41,023
L
Zhong Kui
brian_787pr
Zhong Kui
6,617
419
633
3,306
17,073
10,521
0
5,593
11,480
11,191
0
L
Sylvanus
ledwin114
Sylvanus
7,192
946
8,728
6,065
11,745
6,792
0
3,551
8,194
11,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
45,815
108
Minions Killed
134
0
Camps Cleared
0
779,754
Distance Traveled
946,361
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,450
845
11
1
0
201,713
3
L
Artemis
7,699
770
33
3
0
154,663
4
W
Bacchus
8,799
880
9
1
0
156,306
0
L
Vulcan
7,701
770
36
4
0
181,344
0
W
Tiamat
9,130
913
23
2
0
201,653
0
L
Bacchus
7,091
709
14
1
0
151,289
0
W
Chaac
9,817
982
20
2
0
215,587
1
W
Izanami
9,619
962
71
7
0
171,102
0
L
Zhong Kui
8,110
811
15
2
0
117,759
0
L
Sylvanus
8,720
872
10
1
0
174,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role