Player Matchup

Merlin
Merlin
Herminator33
Merlin
Level 29
God Stats
1W - 0L
1,442 SR
Queue Stats
8W - 7L
1,815 Elo+
Party 1
Cabrakan
Cabrakan
Jonícorn
Cabrakan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,815 Elo+
Party 1
King Arthur
King Arthur
Nairatronium
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
knugen99
Apollo
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
17W - 17L
1,480 Elo+
Party 1
Izanami
Izanami
potatogrunt
Izanami
Level 12
God Stats
7W - 3L
1,980 SR
Queue Stats
8W - 5L
1,815 Elo+
Party 1
Team Averages
Level 38
1,584 SR
1,685 Elo+

VS

Team Averages
Level 18
1,453 SR
1,523 Elo+
Guan Yu
Guan Yu
DwarfInTar
Guan Yu
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 56L
1,495 Elo+
Party 2
Ra
Ra
TheCoolestName0
Ra
Level 6
God Stats
12W - 13L
1,500 SR
Queue Stats
31W - 33L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZusPippi
Cu Chulainn
Level 26
God Stats
44W - 54L
1,159 SR
Queue Stats
224W - 220L
1,600 Elo+
Solo
Kukulkan
Kukulkan
najjaksam
Kukulkan
Level 24
God Stats
24W - 27L
1,595 SR
Queue Stats
186W - 275L
1,531 Elo+
Solo
Fenrir
Fenrir
zekejeagar
Fenrir
Level 23
God Stats
29W - 26L
1,510 SR
Queue Stats
81W - 83L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 1 / 5
7,348
612
5,900
4,068
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Jonícorn
Cabrakan
11
2 / 1 / 5
6,815
568
7,182
10,198
6,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Nairatronium
King Arthur
10
1 / 2 / 1
5,413
451
2,399
6,169
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
knugen99
Apollo
12
5 / 0 / 2
7,129
594
6,233
4,744
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
potatogrunt
Izanami
11
2 / 2 / 2
6,295
525
6,365
7,373
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DwarfInTar
Guan Yu
10
1 / 1 / 2
6,444
537
2,598
11,761
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 6 / 1
5,962
497
8,175
7,792
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ZusPippi
Cu Chulainn
11
2 / 2 / 0
6,556
546
5,068
8,308
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
najjaksam
Kukulkan
8
0 / 4 / 0
5,322
444
1,317
5,185
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
zekejeagar
Fenrir
10
0 / 2 / 2
5,807
484
1,537
8,304
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DwarfInTar
Guan Yu
1
1
2
2
W
Merlin
5
1
5
7.5
W
Cabrakan
Jonícorn
Cabrakan
2
1
5
4.5
W
King Arthur
Nairatronium
King Arthur
1
2
1
0.75
L
2
6
1
0.42
L
Cu Chulainn
ZusPippi
Cu Chulainn
2
2
0
1
W
Apollo
knugen99
Apollo
5
0
2
6
L
Kukulkan
najjaksam
Kukulkan
0
4
0
0
W
Izanami
potatogrunt
Izanami
2
2
2
1.5
L
Fenrir
zekejeagar
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
18,695
32,552
Taken
41,350
16,061
Mitigated
19,131
6,909
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DwarfInTar
Guan Yu
2,598
423
624
4,308
11,761
6,225
0
5,284
6,477
0
19,551
W
Merlin
5,900
402
0
0
4,068
1,247
358
693
3,265
35,676
0
W
Cabrakan
Jonícorn
Cabrakan
7,182
1,057
0
3,103
10,198
6,376
0
2,738
7,230
23,126
0
W
King Arthur
Nairatronium
King Arthur
2,399
688
0
506
6,169
3,308
125
1,005
4,865
0
11,430
L
8,175
1,634
875
1,672
7,792
2,548
243
3,727
4,065
34,981
0
L
Cu Chulainn
ZusPippi
Cu Chulainn
5,068
294
0
2,970
8,308
6,074
100
1,244
6,839
0
30,798
W
Apollo
knugen99
Apollo
6,233
3,925
0
250
4,744
2,982
291
314
4,293
0
43,746
L
Kukulkan
najjaksam
Kukulkan
1,317
123
0
0
5,185
1,571
201
1,332
3,828
19,912
0
W
Izanami
potatogrunt
Izanami
6,365
4,658
0
3,050
7,373
2,148
0
4,146
2,948
0
37,064
L
Fenrir
zekejeagar
Fenrir
1,537
265
0
1,825
8,304
2,713
0
1,495
6,784
0
28,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
30,091
277
Minions Killed
259
0
Camps Cleared
0
1,197,622
Distance Traveled
1,135,806
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,444
537
28
2
0
259,605
2
W
Merlin
7,348
612
78
7
0
246,247
2
W
Cabrakan
6,815
568
28
2
0
217,060
3
W
King Arthur
5,413
451
16
1
0
253,264
1
L
Ra
5,962
497
62
5
0
191,776
1
L
Cu Chulainn
6,556
546
72
6
0
199,715
3
W
Apollo
7,129
594
84
7
0
256,481
0
L
Kukulkan
5,322
444
38
3
0
236,172
2
W
Izanami
6,295
525
71
6
0
224,570
1
L
Fenrir
5,807
484
59
5
0
248,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role