Player Matchup

Hera
Hera
Frank_Regina
Hera
Level 105
God Stats
3W - 3L
1,501 SR
Queue Stats
77W - 64L
1,400 Elo+
Party 2
Hou Yi
Hou Yi
Just_Kira10
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,364 Elo+
Party 2
Cerberus
Cerberus
Pelocho_11_BDP
Cerberus
Level 72
God Stats
12W - 17L
1,391 SR
Queue Stats
344W - 347L
1,457 Elo+
Solo
Hun Batz
Hun Batz
TheSpeedLegend
Hun Batz
Level 129
God Stats
3W - 0L
1,728 SR
Queue Stats
21W - 32L
1,271 Elo+
Party 2
Chaac
Chaac
an384dre
Chaac
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 36L
1,319 Elo+
Party 2
Team Averages
Level 87
1,524 SR
1,362 Elo+

VS

Team Averages
Level 78
1,384 SR
1,447 Elo+
Thanatos
Thanatos
Godz_LeaD
Thanatos
Level 67
God Stats
0W - 7L
1,079 SR
Queue Stats
11W - 19L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
Jack_D_Aw
Xing Tian
Level 57
God Stats
2W - 4L
1,457 SR
Queue Stats
29W - 43L
1,510 Elo+
Party 1
Tiamat
Tiamat
N1K057011
Tiamat
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,471 Elo+
Party 1
Medusa
Medusa
Nova-kiipyK
Medusa
Level 83
God Stats
2W - 4L
1,385 SR
Queue Stats
21W - 28L
1,342 Elo+
Solo
Ah Puch
Ah Puch
Stefanocm1998
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 179L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
12,990
565
18,385
8,014
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
1 / 0 / 12
9,939
432
7,036
10,930
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
15
1 / 3 / 13
9,957
433
6,557
15,661
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
18
6 / 2 / 10
11,238
489
13,195
12,597
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
an384dre
Chaac
20
6 / 3 / 5
12,541
545
14,444
18,384
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Godz_LeaD
Thanatos
17
6 / 4 / 1
10,744
467
7,538
18,272
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Jack_D_Aw
Xing Tian
14
1 / 5 / 3
9,406
409
8,701
19,936
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
N1K057011
Tiamat
16
0 / 7 / 3
9,988
434
10,593
15,220
9,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
2 / 5 / 0
10,702
465
7,190
16,009
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
15
0 / 5 / 2
9,662
420
6,228
12,478
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
26
Kills
9
9
Deaths
26
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
Thanatos
Godz_LeaD
Thanatos
6
4
1
1.63
L
Xing Tian
Jack_D_Aw
Xing Tian
1
5
3
0.5
W
Hou Yi
1
0
12
7
L
Tiamat
N1K057011
Tiamat
0
7
3
0.21
L
Medusa
2
5
0
0.4
W
Cerberus
1
3
13
2.5
L
Ah Puch
0
5
2
0.2
W
Hun Batz
6
2
10
5.5
W
Chaac
an384dre
Chaac
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,617
Damage
40,250
65,586
Taken
81,915
40,575
Mitigated
40,042
23,068
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,385
4,400
0
1,926
8,014
3,126
914
2,205
5,681
110,345
0
L
Thanatos
Godz_LeaD
Thanatos
7,538
1,836
0
14,500
18,272
6,829
0
5,028
13,194
0
66,781
L
Xing Tian
Jack_D_Aw
Xing Tian
8,701
605
0
3,237
19,936
14,136
210
7,653
12,233
32,990
0
W
Hou Yi
7,036
3,908
0
5,034
10,930
3,944
1,704
2,852
7,980
0
51,766
L
Tiamat
N1K057011
Tiamat
10,593
978
0
2,289
15,220
9,245
0
1,018
13,657
51,653
0
L
Medusa
7,190
2,260
0
4,949
16,009
6,178
564
4,950
11,059
0
79,246
W
Cerberus
6,557
135
0
4,830
15,661
10,612
0
6,258
9,279
37,343
0
L
Ah Puch
6,228
362
0
2,946
12,478
3,654
0
6,293
6,160
53,367
0
W
Hun Batz
13,195
3,098
0
1,682
12,597
7,387
0
3,119
9,245
0
89,395
W
Chaac
an384dre
Chaac
14,444
2,842
0
9,596
18,384
15,506
511
9,712
7,879
0
79,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
50,502
634
Minions Killed
492
0
Camps Cleared
0
2,213,953
Distance Traveled
2,014,576
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,990
565
201
9
0
491,397
5
L
Thanatos
10,744
467
112
5
0
442,085
0
L
Xing Tian
9,406
409
42
2
0
439,374
2
W
Hou Yi
9,939
432
98
4
0
378,716
2
L
Tiamat
9,988
434
111
5
0
346,188
0
L
Medusa
10,702
465
108
5
0
417,113
0
W
Cerberus
9,957
433
51
2
0
454,453
4
L
Ah Puch
9,662
420
119
5
0
369,816
0
W
Hun Batz
11,238
489
125
5
0
453,153
6
W
Chaac
12,541
545
159
7
0
436,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role