Player Matchup

Cernunnos
Cernunnos
Silver IV
Adrianlptmr
Cernunnos
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
C00lBree2e
Sun Wukong
Silver III
Level 127
God Stats
13W - 9L
1,788 SR
Queue Stats
270W - 283L
948 MMR
Party 1
Mercury
Mercury
Bronze I
Dizq
Mercury
Bronze I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Mahunga
Nu Wa
Silver IV
Level 113
God Stats
2W - 6L
1,726 SR
Queue Stats
157W - 163L
828 MMR
Party 1
Aphrodite
Aphrodite
Silver II
StoneySlim
Aphrodite
Silver II
Level 62
God Stats
12W - 10L
1,644 SR
Queue Stats
150W - 158L
990 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,632 SR
1,153 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,496 SR
931 MMR
Hera
Hera
Bronze I
Bannid0
Hera
Bronze I
Level 38
God Stats
5W - 2L
1,442 SR
Queue Stats
10W - 29L
609 MMR
Party 2
Cerberus
Cerberus
Silver V
Daniezh
Cerberus
Silver V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 141L
732 MMR
Solo
Nemesis
Nemesis
Silver III
Kankallbus
Nemesis
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Silver IV
LyricVI
Rama
Silver IV
Level 48
God Stats
26W - 48L
1,405 SR
Queue Stats
578W - 565L
766 MMR
Solo
Janus
Janus
Silver I
ilegend
Janus
Silver I
Level 160
God Stats
28W - 30L
1,633 SR
Queue Stats
77W - 87L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adrianlptmr
Cernunnos
11
2 / 5 / 0
6,649
443
6,832
11,546
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
C00lBree2e
Sun Wukong
12
2 / 6 / 0
6,928
462
6,066
14,835
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Dizq
Mercury
10
0 / 6 / 0
5,981
399
131
9,299
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Mahunga
Nu Wa
12
0 / 2 / 1
6,473
432
5,561
6,667
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
StoneySlim
Aphrodite
9
0 / 5 / 2
6,317
421
4,478
10,693
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Cu ChulainnSetApolloTsukuyomiDanzaburou

VS

Bans
ScyllaCthulhuSobekCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bannid0
Hera
13
3 / 2 / 3
8,249
550
5,650
5,507
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Daniezh
Cerberus
14
2 / 1 / 9
8,437
562
7,917
15,932
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Kankallbus
Nemesis
14
6 / 0 / 4
8,952
597
6,150
8,501
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
LyricVI
Rama
14
4 / 1 / 4
8,468
565
8,802
8,060
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ilegend
Janus
16
9 / 0 / 2
9,671
645
10,510
6,239
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
24
24
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Adrianlptmr
Cernunnos
2
5
0
0.4
W
Hera
Bannid0
Hera
3
2
3
2.25
L
Sun Wukong
C00lBree2e
Sun Wukong
2
6
0
0.33
W
Cerberus
Daniezh
Cerberus
2
1
9
6.5
L
Mercury
Dizq
Mercury
0
6
0
0
W
Nemesis
Kankallbus
Nemesis
6
0
4
8
W
Rama
LyricVI
Rama
4
1
4
6
L
Nu Wa
Mahunga
Nu Wa
0
2
1
0.25
L
Aphrodite
StoneySlim
Aphrodite
0
5
2
0.2
W
Janus
ilegend
Janus
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
39,029
53,040
Taken
44,239
23,599
Mitigated
17,761
16,107
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Adrianlptmr
Cernunnos
6,832
3,909
0
3,673
11,546
2,966
49
4,140
7,312
0
41,220
W
Hera
Bannid0
Hera
5,650
2,316
0
780
5,507
1,623
838
599
4,549
41,068
0
L
Sun Wukong
C00lBree2e
Sun Wukong
6,066
1,738
0
2,658
14,835
9,950
0
8,376
6,401
104
34,602
W
Cerberus
Daniezh
Cerberus
7,917
599
62
6,837
15,932
8,674
182
4,281
11,422
34,442
0
L
Mercury
Dizq
Mercury
131
131
0
2,280
9,299
2,371
0
1,506
7,731
0
26,460
W
Nemesis
Kankallbus
Nemesis
6,150
2,229
0
4,980
8,501
3,220
0
1,105
7,344
0
53,042
W
Rama
LyricVI
Rama
8,802
6,239
0
2,500
8,060
2,340
1,678
1,583
6,397
0
65,891
L
Nu Wa
Mahunga
Nu Wa
5,561
1,266
0
1,326
6,667
2,002
14
3,483
3,026
39,498
0
L
Aphrodite
StoneySlim
Aphrodite
4,478
1,309
1,674
4,496
10,693
6,310
146
6,112
4,493
22,779
0
W
Janus
ilegend
Janus
10,510
1,487
208
3,759
6,239
1,904
1,513
1,969
3,967
70,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
43,777
304
Minions Killed
501
0
Camps Cleared
0
1,225,649
Distance Traveled
1,419,464
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,649
443
75
5
0
241,296
5
W
Hera
8,249
550
84
6
0
273,029
3
L
Sun Wukong
6,928
462
66
4
0
252,783
1
W
Cerberus
8,437
562
60
4
0
272,665
4
L
Mercury
5,981
399
58
4
0
227,161
3
W
Nemesis
8,952
597
102
7
0
333,513
0
W
Rama
8,468
565
112
7
0
256,690
1
L
Nu Wa
6,473
432
73
5
0
255,326
2
L
Aphrodite
6,317
421
32
2
0
249,083
4
W
Janus
9,671
645
143
10
0
283,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role