Player Matchup

Danzaburou
Danzaburou
Carlospitt
Danzaburou
Level 68
God Stats
6W - 12L
1,607 SR
Queue Stats
123W - 95L
1,594 Elo+
Solo
Ra
Ra
MateChola
Ra
Level 141
God Stats
7W - 3L
1,500 SR
Queue Stats
228W - 231L
1,663 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PatinhoMaluc
Ah Muzen Cab
Level 153
God Stats
12W - 9L
1,759 SR
Queue Stats
214W - 213L
1,632 Elo+
Solo
Bellona
Bellona
gugarp
Bellona
Level 99
God Stats
18W - 21L
1,375 SR
Queue Stats
767W - 770L
1,521 Elo+
Solo
Ares
Ares
jLeshach
Ares
Level 156
God Stats
2W - 1L
1,612 SR
Queue Stats
49W - 51L
1,577 Elo+
Solo
Team Averages
Level 123
1,571 SR
1,598 Elo+

VS

Team Averages
Level 125
1,626 SR
1,595 Elo+
Discordia
Discordia
CapBW
Discordia
Level 140
God Stats
1W - 4L
1,414 SR
Queue Stats
156W - 160L
1,604 Elo+
Solo
Hel
Hel
Leeti
Hel
Level 159
God Stats
13W - 12L
1,685 SR
Queue Stats
290W - 218L
1,611 Elo+
Party 1
Mulan
Mulan
Porfeu
Mulan
Level 86
God Stats
11W - 7L
1,923 SR
Queue Stats
122W - 121L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rønny
Cu Chulainn
Level 140
God Stats
23W - 9L
1,605 SR
Queue Stats
81W - 74L
1,645 Elo+
Party 1
Ravana
Ravana
ShowTimeJV_
Ravana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carlospitt
Danzaburou
14
7 / 2 / 5
9,222
709
6,843
9,399
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 3 / 5
9,067
697
5,774
7,288
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PatinhoMaluc
Ah Muzen Cab
11
3 / 5 / 5
7,018
540
8,361
10,628
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
gugarp
Bellona
14
5 / 2 / 0
7,963
613
7,270
7,863
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
11
2 / 1 / 8
7,018
540
5,190
10,612
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CapBW
Discordia
12
2 / 3 / 0
6,948
534
5,787
4,814
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Leeti
Hel
13
4 / 5 / 2
7,683
591
7,643
9,398
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
Porfeu
Mulan
12
2 / 4 / 1
7,405
570
5,536
12,592
8,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
Rønny
Cu Chulainn
10
3 / 5 / 2
6,670
513
5,749
11,283
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
2 / 5 / 3
7,003
539
4,149
9,546
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
13
13
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
CapBW
Discordia
2
3
0
0.67
W
Danzaburou
Carlospitt
Danzaburou
7
2
5
4.75
L
Hel
Leeti
Hel
4
5
2
1
W
5
3
5
2.5
W
Ah Muzen Cab
PatinhoMaluc
Ah Muzen Cab
3
5
5
1.1
L
Mulan
Porfeu
Mulan
2
4
1
0.63
L
Cu Chulainn
Rønny
Cu Chulainn
3
5
2
0.8
L
Ravana
2
5
3
0.7
W
Bellona
gugarp
Bellona
5
2
0
2.5
W
Ares
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,438
Damage
28,864
45,790
Taken
47,633
25,800
Mitigated
21,951
17,904
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CapBW
Discordia
5,787
239
0
839
4,814
1,612
0
2,951
1,689
41,281
0
W
Danzaburou
Carlospitt
Danzaburou
6,843
2,401
0
4,094
9,399
3,540
971
1,392
7,837
0
54,612
L
Hel
Leeti
Hel
7,643
834
1,157
4,304
9,398
3,155
0
1,520
7,784
37,611
0
W
5,774
874
1,715
2,980
7,288
2,573
0
2,781
4,101
69,365
0
W
Ah Muzen Cab
PatinhoMaluc
Ah Muzen Cab
8,361
4,677
0
3,960
10,628
3,550
225
4,603
5,579
0
44,292
L
Mulan
Porfeu
Mulan
5,536
578
0
4,685
12,592
8,582
0
925
11,667
0
37,971
L
Cu Chulainn
Rønny
Cu Chulainn
5,749
1,835
0
1,721
11,283
4,888
0
3,535
7,672
0
34,563
L
Ravana
4,149
893
0
2,876
9,546
3,714
0
1,648
7,857
0
30,850
W
Bellona
gugarp
Bellona
7,270
3,253
0
1,735
7,863
8,117
320
0
7,863
0
42,013
W
Ares
5,190
563
0
3,420
10,612
8,020
0
3,348
6,980
16,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
35,709
430
Minions Killed
389
0
Camps Cleared
0
1,283,753
Distance Traveled
1,246,047
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,948
534
80
6
0
242,843
6
W
Danzaburou
9,222
709
94
7
0
245,172
2
L
Hel
7,683
591
97
7
0
263,366
1
W
Ra
9,067
697
141
11
0
254,742
8
W
Ah Muzen Cab
7,018
540
71
5
0
252,376
2
L
Mulan
7,405
570
86
7
0
244,972
1
L
Cu Chulainn
6,670
513
53
4
0
252,480
2
L
Ravana
7,003
539
73
6
0
242,386
1
W
Bellona
7,963
613
103
8
0
242,294
1
W
Ares
7,018
540
21
2
0
289,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role