Player Matchup

Cthulhu
Cthulhu
BigSuke
Cthulhu
Level 20
God Stats
4W - 2L
1,724 SR
Queue Stats
66W - 40L
1,638 Elo+
Party 1
Anhur
Anhur
Black_Sky_030
Anhur
Level 25
God Stats
8W - 1L
1,885 SR
Queue Stats
59W - 25L
1,726 Elo+
Party 1
Scylla
Scylla
CrxstLord
Scylla
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 106L
1,610 Elo+
Party 1
Neith
Neith
TigR Swag
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,753 Elo+
Party 1
Loki
Loki
saussan_mirza
Loki
Level 26
God Stats
9W - 8L
1,657 SR
Queue Stats
149W - 144L
1,555 Elo+
Solo
Team Averages
Level 29
1,653 SR
1,657 Elo+

VS

Team Averages
Level 22
1,467 SR
1,481 Elo+
King Arthur
King Arthur
Fortressdnb
King Arthur
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 156L
1,443 Elo+
Party 2
Neith
Neith
JakeBBB
Neith
Level 17
God Stats
14W - 23L
1,494 SR
Queue Stats
104W - 111L
1,528 Elo+
Party 2
Athena
Athena
OldestSoul
Athena
Level 24
God Stats
9W - 13L
1,576 SR
Queue Stats
169W - 182L
1,491 Elo+
Party 2
Mercury
Mercury
iMOGMAN x
Mercury
Level 25
God Stats
1W - 2L
1,540 SR
Queue Stats
66W - 51L
1,529 Elo+
Party 2
Sol
Sol
mohammedthegreat
Sol
Level 24
God Stats
3W - 7L
1,225 SR
Queue Stats
99W - 122L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigSuke
Cthulhu
14
1 / 1 / 5
8,615
507
2,998
6,512
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 4
11,034
649
14,564
8,435
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
CrxstLord
Scylla
16
5 / 1 / 2
10,020
589
10,867
3,809
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TigR Swag
Neith
14
2 / 2 / 2
8,196
482
2,887
5,654
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 3 / 4
9,015
530
4,735
10,925
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fortressdnb
King Arthur
13
0 / 3 / 1
6,494
382
1,272
13,799
4,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
JakeBBB
Neith
13
3 / 3 / 1
7,810
459
3,127
9,915
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
OldestSoul
Athena
10
2 / 1 / 3
6,393
376
3,563
7,890
4,325
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
iMOGMAN x
Mercury
11
2 / 4 / 0
6,972
410
3,462
9,556
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
7,242
426
4,420
10,172
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
8
8
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigSuke
Cthulhu
1
1
5
3.5
W
5
1
4
7
W
Scylla
CrxstLord
Scylla
5
1
2
6
L
King Arthur
Fortressdnb
King Arthur
0
3
1
0.17
L
Neith
JakeBBB
Neith
3
3
1
1.17
L
Athena
OldestSoul
Athena
2
1
3
3.5
W
Neith
TigR Swag
Neith
2
2
2
1.5
L
Mercury
iMOGMAN x
Mercury
2
4
0
0.5
L
1
4
4
0.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
15,844
35,335
Taken
51,332
14,782
Mitigated
18,099
8,120
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigSuke
Cthulhu
2,998
182
0
1,037
6,512
3,879
644
491
6,021
26,246
0
W
14,564
6,126
0
840
8,435
3,412
3,217
2,573
5,862
0
84,742
W
Scylla
CrxstLord
Scylla
10,867
60
0
298
3,809
1,447
103
1,620
2,189
53,606
0
L
King Arthur
Fortressdnb
King Arthur
1,272
492
0
3,201
13,799
4,527
0
3,875
9,834
0
18,544
L
Neith
JakeBBB
Neith
3,127
1,396
0
3,276
9,915
3,557
286
2,531
7,340
0
40,964
L
Athena
OldestSoul
Athena
3,563
1,304
461
1,252
7,890
4,325
0
2,258
5,532
9,111
0
W
Neith
TigR Swag
Neith
2,887
958
0
2,456
5,654
2,052
1,929
490
5,164
0
41,580
L
Mercury
iMOGMAN x
Mercury
3,462
1,291
0
907
9,556
2,690
974
631
8,889
0
35,372
L
4,420
876
0
3,943
10,172
3,000
0
4,024
5,872
33,974
0
W
4,735
1,133
0
3,489
10,925
3,992
46
2,809
8,116
0
55,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
34,911
461
Minions Killed
253
0
Camps Cleared
0
1,550,845
Distance Traveled
1,499,747
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,615
507
46
3
0
314,264
0
W
Anhur
11,034
649
152
9
0
306,165
1
W
Scylla
10,020
589
102
6
0
310,721
1
L
King Arthur
6,494
382
36
2
0
337,885
0
L
Neith
7,810
459
68
4
0
261,413
2
L
Athena
6,393
376
17
1
0
308,818
2
W
Neith
8,196
482
78
5
0
293,875
0
L
Mercury
6,972
410
64
4
0
321,964
2
L
Sol
7,242
426
68
4
0
269,667
4
W
Loki
9,015
530
83
5
0
325,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role