Player Matchup

Achilles
Achilles
Gold III
NlKESOXS
Achilles
Gold III
Level 87
God Stats
3W - 2L
1,768 SR
Queue Stats
171W - 175L
1,530 MMR
Solo
Pele
Pele
Platinum V
TrulyyG0ATED-_-
Pele
Platinum V
Level 109
God Stats
4W - 4L
1,663 SR
Queue Stats
165W - 162L
1,660 MMR
Party 2
Khepri
Khepri
Gold V
Xcalated
Khepri
Gold V
Level 127
God Stats
6W - 3L
1,919 SR
Queue Stats
113W - 116L
1,311 MMR
Party 3
Sol
Sol
Gold V
walkingXP_
Sol
Gold V
Level 41
God Stats
18W - 17L
1,866 SR
Queue Stats
194W - 193L
1,406 MMR
Party 2
Apollo
Apollo
Platinum IV
xMYS-_
Apollo
Platinum IV
Level 154
God Stats
9W - 8L
1,791 SR
Queue Stats
191W - 190L
1,736 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,801 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,614 SR
1,529 MMR
Nemesis
Nemesis
Gold III
ATheBerserk
Nemesis
Gold III
Level 118
God Stats
14W - 18L
1,600 SR
Queue Stats
78W - 93L
1,536 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
BJUSTEEZY
Ah Muzen Cab
Gold III
Level 93
God Stats
7W - 3L
1,783 SR
Queue Stats
136W - 133L
1,523 MMR
Party 1
Thoth
Thoth
Gold III
FaTaL MOABZz
Thoth
Gold III
Level 144
God Stats
6W - 3L
1,590 SR
Queue Stats
134W - 133L
1,523 MMR
Party 1
King Arthur
King Arthur
Gold V
M7Kv
King Arthur
Gold V
Level 108
God Stats
5W - 3L
1,634 SR
Queue Stats
53W - 30L
1,527 MMR
Solo
Athena
Athena
Gold III
Monkeypaw911
Athena
Gold III
Level 134
God Stats
11W - 12L
1,463 SR
Queue Stats
140W - 143L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NlKESOXS
Achilles
17
3 / 1 / 0
9,574
504
11,470
20,832
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 0
8,091
426
5,001
9,108
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Xcalated
Khepri
12
0 / 5 / 2
7,590
399
6,559
15,392
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 5 / 1
8,123
428
7,984
14,402
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
xMYS-_
Apollo
15
2 / 5 / 0
9,331
491
9,011
17,312
6,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetDanzaburouCu ChulainnCthulhuScylla

VS

Bans
JanusHeraHeimdallrNu WaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ATheBerserk
Nemesis
17
3 / 1 / 2
10,325
543
6,194
13,257
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
BJUSTEEZY
Ah Muzen Cab
18
6 / 0 / 4
11,212
590
16,498
14,856
5,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 2 / 6
9,900
521
11,956
9,644
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
M7Kv
King Arthur
16
1 / 3 / 2
9,855
519
11,083
13,820
10,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
14
4 / 1 / 7
9,851
518
7,509
17,224
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
7
Kills
18
18
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ATheBerserk
Nemesis
3
1
2
4
W
Ah Muzen Cab
BJUSTEEZY
Ah Muzen Cab
6
0
4
8
W
4
2
6
3.5
W
King Arthur
M7Kv
King Arthur
1
3
2
0.67
W
Athena
4
1
7
7.5
L
Achilles
NlKESOXS
Achilles
3
1
0
3
L
2
2
0
1
L
Khepri
Xcalated
Khepri
0
5
2
0.2
L
0
5
1
0.1
L
Apollo
xMYS-_
Apollo
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
53,240
77,046
Taken
68,801
34,927
Mitigated
41,138
32,382
Healing
24,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ATheBerserk
Nemesis
6,194
1,778
0
3,635
13,257
8,174
666
1,559
11,632
0
90,930
W
Ah Muzen Cab
BJUSTEEZY
Ah Muzen Cab
16,498
12,990
0
11,328
14,856
5,906
676
2,418
12,438
0
103,439
W
11,956
385
0
4,311
9,644
3,795
0
4,006
5,613
56,140
0
W
King Arthur
M7Kv
King Arthur
11,083
2,034
0
2,533
13,820
10,286
0
365
12,851
0
62,778
W
Athena
7,509
3,502
0
2,315
17,224
12,977
19
6,195
10,979
24,985
0
L
Achilles
NlKESOXS
Achilles
11,470
3,542
0
12,747
20,832
12,911
0
1,533
18,951
0
66,183
L
5,001
1,273
0
4,178
9,108
3,008
0
3,066
5,910
0
49,267
L
Khepri
Xcalated
Khepri
6,559
715
939
2,314
15,392
8,395
0
4,559
10,596
32,189
0
L
7,984
2,021
0
6,211
14,402
4,152
0
7,732
6,163
61,760
0
L
Apollo
xMYS-_
Apollo
9,011
6,299
0
5,993
17,312
6,461
974
1,651
15,613
0
66,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
51,143
522
Minions Killed
526
0
Camps Cleared
0
1,683,869
Distance Traveled
1,853,440
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,325
543
128
7
0
378,154
2
W
Ah Muzen Cab
11,212
590
143
8
0
368,899
4
W
Thoth
9,900
521
107
6
0
334,463
12
W
King Arthur
9,855
519
110
6
0
350,453
0
W
Athena
9,851
518
38
2
0
421,471
3
L
Achilles
9,574
504
120
6
0
382,370
2
L
Pele
8,091
426
99
5
0
269,942
3
L
Khepri
7,590
399
47
2
0
366,310
7
L
Sol
8,123
428
104
5
0
341,960
5
L
Apollo
9,331
491
152
8
0
323,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role