Player Matchup

Cerberus
Cerberus
AvariceDemon
Cerberus
Level 38
God Stats
21W - 28L
1,500 SR
Queue Stats
126W - 151L
1,457 Elo+
Party 2
Merlin
Merlin
Whisper645
Merlin
Level 22
God Stats
18W - 29L
1,388 SR
Queue Stats
80W - 101L
1,370 Elo+
Party 2
Discordia
Discordia
officialyuna
Discordia
Level 18
God Stats
2W - 6L
1,449 SR
Queue Stats
72W - 77L
1,366 Elo+
Party 3
Skadi
Skadi
rafanagel
Skadi
Level 15
God Stats
19W - 12L
1,461 SR
Queue Stats
81W - 102L
1,330 Elo+
Solo
Jing Wei
Jing Wei
tsacerof
Jing Wei
Level 20
God Stats
17W - 16L
1,380 SR
Queue Stats
83W - 94L
1,405 Elo+
Party 3
Team Averages
Level 23
1,436 SR
1,386 Elo+

VS

Team Averages
Level 13
1,480 SR
1,265 Elo+
Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gatroy
Jormungandr
Level 21
God Stats
7W - 3L
1,776 SR
Queue Stats
19W - 22L
1,452 Elo+
Solo
Izanami
Izanami
MarswLove
Izanami
Level 13
God Stats
18W - 33L
1,360 SR
Queue Stats
69W - 99L
1,287 Elo+
Solo
Ra
Ra
ThatGodVonnie
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,174 Elo+
Party 1
Thanatos
Thanatos
TrueFargo
Thanatos
Level 5
God Stats
0W - 3L
1,262 SR
Queue Stats
17W - 25L
914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AvariceDemon
Cerberus
17
6 / 2 / 30
10,575
1,322
9,618
9,297
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Whisper645
Merlin
16
6 / 1 / 19
10,019
1,252
6,545
3,776
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
officialyuna
Discordia
18
17 / 0 / 20
11,376
1,422
24,152
4,239
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
rafanagel
Skadi
16
8 / 1 / 25
9,804
1,226
13,328
6,468
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
tsacerof
Jing Wei
16
8 / 0 / 23
9,886
1,236
12,113
7,156
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 3 / 1
7,547
943
4,916
9,071
3,116
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
Gatroy
Jormungandr
13
1 / 7 / 1
7,922
990
3,977
18,642
20,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
MarswLove
Izanami
12
0 / 13 / 1
7,360
920
4,745
16,432
5,266
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 12 / 0
7,756
970
5,274
13,834
4,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
TrueFargo
Thanatos
13
1 / 11 / 2
7,978
997
8,085
15,380
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
9
45
Kills
4
4
Deaths
46
117
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
W
Cerberus
AvariceDemon
Cerberus
6
2
30
10.5
L
Jormungandr
Gatroy
Jormungandr
1
7
1
0.21
L
Izanami
MarswLove
Izanami
0
13
1
0.04
L
1
12
0
0.08
L
Thanatos
TrueFargo
Thanatos
1
11
2
0.18
W
Merlin
Whisper645
Merlin
6
1
19
15.5
W
Discordia
officialyuna
Discordia
17
0
20
27
W
Skadi
rafanagel
Skadi
8
1
25
20.5
W
Jing Wei
tsacerof
Jing Wei
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,756
Damage
26,997
30,936
Taken
73,359
14,947
Mitigated
38,372
7,657
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,916
2,930
0
735
9,071
3,116
0
4,102
4,837
0
10,462
W
Cerberus
AvariceDemon
Cerberus
9,618
615
0
2,290
9,297
7,362
0
2,551
6,646
18,468
0
L
Jormungandr
Gatroy
Jormungandr
3,977
1,693
0
320
18,642
20,213
0
7,882
10,548
25,958
0
L
Izanami
MarswLove
Izanami
4,745
3,606
0
312
16,432
5,266
0
8,650
7,587
0
15,150
L
5,274
1,269
357
934
13,834
4,983
0
7,529
6,083
16,637
0
L
Thanatos
TrueFargo
Thanatos
8,085
1,618
0
2,584
15,380
4,794
0
11,105
3,989
0
12,466
W
Merlin
Whisper645
Merlin
6,545
1,324
0
415
3,776
1,327
0
377
3,374
23,868
0
W
Discordia
officialyuna
Discordia
24,152
4,065
0
1,150
4,239
1,521
0
1,421
2,768
44,153
0
W
Skadi
rafanagel
Skadi
13,328
7,136
0
776
6,468
2,212
0
2,141
4,277
0
17,766
W
Jing Wei
tsacerof
Jing Wei
12,113
11,157
136
2,890
7,156
2,525
0
2,411
4,620
0
23,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
38,563
171
Minions Killed
111
3
Camps Cleared
3
816,452
Distance Traveled
544,832
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,547
943
7
1
0
94,848
0
W
Cerberus
10,575
1,322
28
4
0
164,365
0
L
Jormungandr
7,922
990
39
5
0
127,690
0
L
Izanami
7,360
920
21
3
0
93,093
2
L
Ra
7,756
970
38
5
1
102,034
0
L
Thanatos
7,978
997
6
1
2
127,167
1
W
Merlin
10,019
1,252
48
6
1
156,830
0
W
Discordia
11,376
1,422
49
6
0
161,374
1
W
Skadi
9,804
1,226
12
2
1
179,148
1
W
Jing Wei
9,886
1,236
34
4
1
154,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role