Player Matchup

Artemis
Artemis
Macbeck
Artemis
Level 12
God Stats
13W - 2L
1,839 SR
Queue Stats
24W - 20L
1,450 Elo+
Solo
Chaac
Chaac
MarkWolBR
Chaac
Level 28
God Stats
27W - 33L
1,465 SR
Queue Stats
202W - 211L
1,517 Elo+
Solo
Kukulkan
Kukulkan
blackdeathJackal
Kukulkan
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
161W - 167L
1,391 Elo+
Solo
Mercury
Mercury
lucasvitor360
Mercury
Level 20
God Stats
1W - 1L
1,947 SR
Queue Stats
162W - 175L
1,596 Elo+
Solo
Discordia
Discordia
xZKaZ
Discordia
Level 18
God Stats
25W - 8L
1,814 SR
Queue Stats
198W - 149L
1,570 Elo+
Solo
Team Averages
Level 19
1,713 SR
1,505 Elo+

VS

Team Averages
Level 10
1,402 SR
1,381 Elo+
Ao Kuang
Ao Kuang
AlienPls3
Ao Kuang
Level 7
God Stats
0W - 3L
1,317 SR
Queue Stats
51W - 40L
1,489 Elo+
Solo
Neith
Neith
MegaBoyXY
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
pycademarte
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,399 Elo+
Solo
Set
Set
tiiveeen
Set
Level 24
God Stats
6W - 3L
1,479 SR
Queue Stats
18W - 25L
1,398 Elo+
Solo
Cthulhu
Cthulhu
xISLANDBOYx
Cthulhu
Level 5
God Stats
2W - 3L
1,215 SR
Queue Stats
6W - 6L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Macbeck
Artemis
20
16 / 1 / 10
14,764
1,230
35,351
10,902
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
MarkWolBR
Chaac
18
1 / 1 / 15
11,120
927
7,669
18,036
15,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
2 / 8 / 14
11,589
966
18,280
12,127
5,050
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
19
13 / 7 / 9
13,626
1,136
23,202
17,429
6,713
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
xZKaZ
Discordia
20
2 / 2 / 21
12,283
1,024
20,856
8,733
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

149

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlienPls3
Ao Kuang
18
12 / 1 / 4
14,309
1,192
27,642
29,657
12,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MegaBoyXY
Neith
19
1 / 9 / 11
11,672
973
12,713
19,837
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
pycademarte
Baron Samedi
18
3 / 7 / 8
12,215
1,018
13,379
19,968
9,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 4
11,537
961
5,407
20,058
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
xISLANDBOYx
Cthulhu
17
0 / 12 / 10
10,745
895
3,124
25,501
12,579

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
56
34
Kills
19
19
Deaths
34
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AlienPls3
Ao Kuang
12
1
4
14
W
Artemis
Macbeck
Artemis
16
1
10
21
W
Chaac
MarkWolBR
Chaac
1
1
15
8.5
L
Neith
MegaBoyXY
Neith
1
9
11
0.72
W
2
8
14
1.13
W
Mercury
13
7
9
2.5
L
Baron Samedi
pycademarte
Baron Samedi
3
7
8
1
L
3
5
4
1
L
Cthulhu
xISLANDBOYx
Cthulhu
0
12
10
0.42
W
Discordia
xZKaZ
Discordia
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,358
Damage
62,265
67,227
Taken
115,021
34,750
Mitigated
52,933
14,006
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AlienPls3
Ao Kuang
27,642
8,834
0
12,260
29,657
12,639
0
7,649
21,808
35,831
0
W
Artemis
Macbeck
Artemis
35,351
24,016
0
3,395
10,902
4,202
0
7,291
3,611
0
63,519
W
Chaac
MarkWolBR
Chaac
7,669
1,190
0
4,788
18,036
15,195
0
12,046
5,990
0
24,603
L
Neith
MegaBoyXY
Neith
12,713
7,558
0
4,619
19,837
8,857
0
6,968
12,769
0
37,324
W
18,280
940
0
0
12,127
5,050
0
6,853
5,274
41,606
0
W
Mercury
23,202
15,119
0
3,956
17,429
6,713
0
12,096
5,333
0
33,092
L
Baron Samedi
pycademarte
Baron Samedi
13,379
1,178
1,263
2,653
19,968
9,556
0
9,063
10,755
45,125
0
L
5,407
2,492
0
709
20,058
9,302
0
6,728
13,280
0
23,186
L
Cthulhu
xISLANDBOYx
Cthulhu
3,124
212
0
206
25,501
12,579
0
8,728
16,653
22,526
0
W
Discordia
xZKaZ
Discordia
20,856
1,471
102
1,765
8,733
3,590
0
5,859
2,874
43,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,382
Gold Earned
60,478
240
Minions Killed
240
6
Camps Cleared
4
1,130,932
Distance Traveled
1,090,849
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,309
1,192
22
2
2
260,172
0
W
Artemis
14,764
1,230
78
7
1
220,652
0
W
Chaac
11,120
927
31
3
0
262,618
1
L
Neith
11,672
973
51
4
0
189,653
0
W
Kukulkan
11,589
966
52
4
0
196,843
0
W
Mercury
13,626
1,136
23
2
3
217,886
0
L
Baron Samedi
12,215
1,018
80
7
1
203,045
1
L
Set
11,537
961
49
4
1
252,444
0
L
Cthulhu
10,745
895
38
3
0
185,535
0
W
Discordia
12,283
1,024
56
5
2
232,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role