Player Matchup

Janus
Janus
Ross on keys
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
The_Father_Crow
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
Zeloki
Guan Yu
Level 29
God Stats
9W - 4L
1,774 SR
Queue Stats
38W - 35L
1,570 Elo+
Party 2
Team Averages
Level 23
1,591 SR
1,510 Elo+

VS

Team Averages
Level 17
1,377 SR
1,259 Elo+
Neith
Neith
AMossyRock
Neith
Level 26
God Stats
4W - 7L
1,349 SR
Queue Stats
19W - 30L
1,296 Elo+
Solo
Ymir
Ymir
jerome543210
Ymir
Level 17
God Stats
23W - 16L
1,435 SR
Queue Stats
46W - 52L
1,321 Elo+
Party 1
Zeus
Zeus
thybigshlong
Zeus
Level 9
God Stats
5W - 6L
1,348 SR
Queue Stats
10W - 31L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,367
670
5,086
4,975
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
6,928
630
7,133
6,614
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Zeloki
Guan Yu
8
1 / 3 / 2
6,963
633
4,876
9,897
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 0 / 6
8,388
763
9,588
7,812
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 8
8,022
729
2,949
9,462
3,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 3 / 4
8,192
745
3,158
6,049
2,500
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
6
7
L
2
4
0
0.5
L
0
3
3
0.5
L
Guan Yu
Zeloki
Guan Yu
1
3
2
0.67
W
2
0
8
6
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
15,695
21,486
Taken
23,323
12,131
Mitigated
8,519
3,236
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,588
5,312
0
4,794
7,812
2,394
2,361
3,110
4,164
0
31,103
L
5,086
0
0
177
4,975
1,560
28
1,274
3,701
24,038
0
L
7,133
1,088
130
1,745
6,614
4,137
12
1,694
4,920
18,022
0
L
Guan Yu
Zeloki
Guan Yu
4,876
732
144
1,040
9,897
6,434
0
3,160
6,737
0
20,122
W
2,949
755
1,236
4,407
9,462
3,625
360
4,210
4,670
20,491
0
W
3,158
770
0
0
6,049
2,500
205
3,491
2,125
24,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,258
Gold Earned
24,602
99
Minions Killed
137
0
Camps Cleared
0
507,344
Distance Traveled
558,556
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,388
763
59
5
0
205,283
2
L
Janus
7,367
670
49
4
0
171,824
0
L
Tiamat
6,928
630
26
2
0
178,379
0
L
Guan Yu
6,963
633
24
2
0
157,141
1
W
Ymir
8,022
729
38
3
0
209,854
0
W
Zeus
8,192
745
40
4
0
143,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role