Player Matchup

Cthulhu
Cthulhu
Eriecrimson
Cthulhu
Level 79
God Stats
14W - 14L
1,500 SR
Queue Stats
361W - 339L
1,470 Elo+
Party 2
Yemoja
Yemoja
MoonlitPetals
Yemoja
Level 5
God Stats
6W - 6L
1,654 SR
Queue Stats
314W - 298L
1,470 Elo+
Party 2
Poseidon
Poseidon
heraclion7865
Poseidon
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 101L
1,576 Elo+
Solo
Da Ji
Da Ji
shikosek
Da Ji
Level 21
God Stats
8W - 4L
1,785 SR
Queue Stats
21W - 11L
1,630 Elo+
Solo
Janus
Janus
thc10ra
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,587 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,546 Elo+

VS

Team Averages
Level 17
1,716 SR
1,603 Elo+
Ares
Ares
GerardDupaindur
Ares
Level 13
God Stats
19W - 5L
1,819 SR
Queue Stats
51W - 37L
1,660 Elo+
Party 1
Achilles
Achilles
Isatii
Achilles
Level 15
God Stats
4W - 1L
1,832 SR
Queue Stats
49W - 36L
1,574 Elo+
Party 1
Artemis
Artemis
S1yDemon
Artemis
Level 29
God Stats
22W - 30L
1,268 SR
Queue Stats
152W - 180L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Toravisu
Kukulkan
Level 21
God Stats
2W - 1L
1,785 SR
Queue Stats
7W - 2L
1,875 Elo+
Party 1
Baron Samedi
Baron Samedi
lokalny_heros
Baron Samedi
Level 8
God Stats
32W - 20L
1,876 SR
Queue Stats
103W - 85L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eriecrimson
Cthulhu
19
1 / 8 / 13
11,797
983
19,528
36,498
48,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
0 / 9 / 13
11,488
957
6,591
22,324
17,628
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
heraclion7865
Poseidon
17
3 / 8 / 5
11,692
974
17,758
19,890
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
shikosek
Da Ji
18
10 / 6 / 6
14,217
1,185
17,396
24,061
13,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
thc10ra
Janus
17
3 / 9 / 9
11,444
954
11,209
16,775
11,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 31
13,422
1,119
15,137
17,599
19,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Isatii
Achilles
20
9 / 1 / 23
13,273
1,106
14,220
16,085
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
S1yDemon
Artemis
19
11 / 6 / 13
14,174
1,181
22,134
13,815
6,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Toravisu
Kukulkan
20
12 / 3 / 18
14,088
1,174
38,241
11,722
5,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
lokalny_heros
Baron Samedi
20
6 / 3 / 23
13,455
1,121
22,662
22,513
18,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
148
17
Kills
40
40
Deaths
17
46
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eriecrimson
Cthulhu
1
8
13
0.94
W
2
4
31
4.38
W
Achilles
Isatii
Achilles
9
1
23
20.5
L
0
9
13
0.72
W
Artemis
S1yDemon
Artemis
11
6
13
2.92
W
Kukulkan
Toravisu
Kukulkan
12
3
18
7
L
Poseidon
heraclion7865
Poseidon
3
8
5
0.69
W
Baron Samedi
lokalny_heros
Baron Samedi
6
3
23
5.83
L
Da Ji
shikosek
Da Ji
10
6
6
2.17
L
Janus
thc10ra
Janus
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,482
Damage
112,394
119,548
Taken
81,734
99,853
Mitigated
63,543
10,737
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eriecrimson
Cthulhu
19,528
1,634
317
3,014
36,498
48,751
0
20,856
15,187
38,249
0
W
15,137
534
0
2,816
17,599
19,032
0
11,298
4,769
21,729
0
W
Achilles
Isatii
Achilles
14,220
4,132
0
1,077
16,085
13,175
0
11,087
3,088
10
22,714
L
6,591
1,173
5,081
1,228
22,324
17,628
0
17,183
5,021
22,535
0
W
Artemis
S1yDemon
Artemis
22,134
11,715
0
1,370
13,815
6,994
0
9,192
4,623
0
48,696
W
Kukulkan
Toravisu
Kukulkan
38,241
2,323
0
987
11,722
5,505
0
7,354
3,884
87,354
0
L
Poseidon
heraclion7865
Poseidon
17,758
1,517
0
0
19,890
8,729
0
11,238
8,627
58,768
0
W
Baron Samedi
lokalny_heros
Baron Samedi
22,662
2,212
7,137
8,733
22,513
18,837
0
16,155
6,358
41,976
0
L
Da Ji
shikosek
Da Ji
17,396
6,171
0
987
24,061
13,046
0
16,221
7,840
0
35,863
L
Janus
thc10ra
Janus
11,209
2,036
0
110
16,775
11,699
0
10,552
6,198
22,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,638
Gold Earned
68,412
221
Minions Killed
247
4
Camps Cleared
12
1,039,964
Distance Traveled
1,056,773
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,797
983
42
4
1
257,293
4
W
Ares
13,422
1,119
6
1
0
208,873
0
W
Achilles
13,273
1,106
16
1
1
249,108
0
L
Yemoja
11,488
957
20
2
0
166,668
2
W
Artemis
14,174
1,181
52
4
8
200,586
1
W
Kukulkan
14,088
1,174
123
10
1
202,602
0
L
Poseidon
11,692
974
85
7
2
224,719
0
W
Baron Samedi
13,455
1,121
50
4
2
195,604
0
L
Da Ji
14,217
1,185
35
3
1
221,511
2
L
Janus
11,444
954
39
3
0
169,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role