Player Matchup

Osiris
Osiris
DoNz14WoRtH
Osiris
Level 78
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 178L
1,334 Elo+
Party 1
Neith
Neith
LordHushPuppy
Neith
Level 17
God Stats
17W - 17L
1,355 SR
Queue Stats
80W - 95L
1,300 Elo+
Party 1
Agni
Agni
moosh8877
Agni
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
80W - 103L
1,245 Elo+
Solo
Team Averages
Level 55
1,386 SR
1,293 Elo+

VS

Team Averages
Level 45
1,503 SR
1,436 Elo+
Artemis
Artemis
FTDRAGNEEL
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Linic
Tiamat
Level 89
God Stats
0W - 1L
1,515 SR
Queue Stats
58W - 99L
1,309 Elo+
Solo
Hercules
Hercules
SPURSAM
Hercules
Level 22
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 8 / 5
11,011
612
9,163
20,174
21,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 6
11,104
617
8,250
8,075
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
17
7 / 3 / 1
13,083
727
12,385
13,163
5,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FTDRAGNEEL
Artemis
16
5 / 6 / 4
11,793
655
15,960
14,801
6,055
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Linic
Tiamat
9
1 / 3 / 3
9,548
530
3,784
8,459
5,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SPURSAM
Hercules
16
5 / 2 / 2
11,183
621
8,909
14,997
12,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
11
11
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
8
5
0.56
L
Artemis
FTDRAGNEEL
Artemis
5
6
4
1.17
L
Tiamat
Linic
Tiamat
1
3
3
0.83
W
2
0
6
5
L
Hercules
SPURSAM
Hercules
5
2
2
3
W
Agni
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
28,653
41,412
Taken
38,257
29,749
Mitigated
24,077
7,466
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,163
2,051
0
2,593
20,174
21,339
45
1,926
18,248
631
25,974
L
Artemis
FTDRAGNEEL
Artemis
15,960
5,520
0
1,837
14,801
6,055
0
5,367
9,434
0
73,940
L
Tiamat
Linic
Tiamat
3,784
489
273
2,853
8,459
5,288
0
2,903
5,556
17,995
0
W
8,250
3,256
0
1,441
8,075
3,408
681
751
7,324
0
34,560
L
Hercules
SPURSAM
Hercules
8,909
2,451
0
1,211
14,997
12,734
62
4,510
10,487
0
29,158
W
Agni
12,385
430
0
3,432
13,163
5,002
1,406
1,275
11,888
84,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
32,524
175
Minions Killed
177
0
Camps Cleared
0
923,124
Distance Traveled
719,730
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,011
612
27
2
0
265,980
0
L
Artemis
11,793
655
105
6
0
258,051
2
L
Tiamat
9,548
530
25
1
0
142,302
0
W
Neith
11,104
617
41
2
0
349,394
0
L
Hercules
11,183
621
47
3
0
319,377
1
W
Agni
13,083
727
107
6
0
307,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role