Player Matchup

Tiamat
Tiamat
Ranu-Hime
Tiamat
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Cupid
Cupid
YoloAnonymous
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
visseraj
Fafnir
Level 14
God Stats
2W - 2L
1,225 SR
Queue Stats
13W - 23L
1,372 Elo+
Party 1
Sol
Sol
wolfxking1
Sol
Level 16
God Stats
4W - 5L
1,473 SR
Queue Stats
48W - 61L
1,418 Elo+
Solo
Da Ji
Da Ji
ymesocool
Da Ji
Level 12
God Stats
1W - 1L
1,771 SR
Queue Stats
7W - 15L
1,343 Elo+
Party 1
Team Averages
Level 26
1,494 SR
1,427 Elo+

VS

Team Averages
Level 20
1,483 SR
1,451 Elo+
Cerberus
Cerberus
Exotic_phonix505
Cerberus
Level 8
God Stats
5W - 8L
1,361 SR
Queue Stats
11W - 19L
1,321 Elo+
Solo
Bellona
Bellona
Froffle
Bellona
Level 26
God Stats
72W - 30L
1,582 SR
Queue Stats
550W - 206L
1,709 Elo+
Solo
Serqet
Serqet
Keira3002
Serqet
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,378 Elo+
Solo
Da Ji
Da Ji
iGetSomeCuddy
Da Ji
Level 27
God Stats
91W - 89L
1,470 SR
Queue Stats
92W - 94L
1,435 Elo+
Solo
Discordia
Discordia
relyt1412
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ranu-Hime
Tiamat
20
3 / 8 / 5
14,329
1,024
19,665
19,164
13,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 15 / 5
12,779
913
12,763
28,114
9,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
visseraj
Fafnir
15
0 / 1 / 0
10,487
749
0
780
376
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
5 / 6 / 5
13,951
997
15,811
19,606
11,880
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
ymesocool
Da Ji
15
0 / 0 / 0
10,478
748
0
679
161
Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
13,862
990
15,263
18,806
20,961
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Froffle
Bellona
20
4 / 1 / 14
14,148
1,011
15,568
17,201
18,433
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
Keira3002
Serqet
19
5 / 2 / 11
13,192
942
5,551
12,295
5,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
15 / 3 / 6
16,000
1,143
24,432
13,059
6,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
relyt1412
Discordia
17
3 / 1 / 4
12,095
864
4,653
3,150
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
10
Kills
30
30
Deaths
11
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
Bellona
Froffle
Bellona
4
1
14
11
W
Serqet
Keira3002
Serqet
5
2
11
5.25
L
Tiamat
Ranu-Hime
Tiamat
3
8
5
0.69
L
2
15
5
0.3
W
15
3
6
6
W
Discordia
relyt1412
Discordia
3
1
4
5
L
Fafnir
visseraj
Fafnir
0
1
0
0
L
5
6
5
1.25
L
Da Ji
ymesocool
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
65,467
68,343
Taken
64,511
35,332
Mitigated
53,090
9,234
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,263
1,110
0
3,212
18,806
20,961
0
10,483
8,323
37,037
0
W
Bellona
Froffle
Bellona
15,568
6,681
0
1,120
17,201
18,433
0
8,435
8,410
0
35,024
W
Serqet
Keira3002
Serqet
5,551
2,588
0
415
12,295
5,828
0
8,451
3,844
0
13,720
L
Tiamat
Ranu-Hime
Tiamat
19,665
4,863
0
1,391
19,164
13,536
0
5,732
12,987
50,448
0
L
12,763
8,879
278
3,843
28,114
9,379
0
6,891
20,934
0
23,529
W
24,432
11,693
0
0
13,059
6,691
0
6,550
6,509
0
54,035
W
Discordia
relyt1412
Discordia
4,653
592
0
0
3,150
1,177
0
1,557
1,593
17,573
0
L
Fafnir
visseraj
Fafnir
0
0
0
0
780
376
0
0
780
0
0
L
15,811
2,566
182
3,540
19,606
11,880
0
6,400
12,697
26,628
0
L
Da Ji
ymesocool
Da Ji
0
0
0
0
679
161
0
382
272
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,024
Gold Earned
69,297
123
Minions Killed
260
3
Camps Cleared
6
701,988
Distance Traveled
1,169,645
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,862
990
87
6
1
253,979
3
W
Bellona
14,148
1,011
38
3
2
304,255
0
W
Serqet
13,192
942
14
1
0
265,581
0
L
Tiamat
14,329
1,024
80
6
3
240,936
0
L
Cupid
12,779
913
24
2
0
221,195
3
W
Da Ji
16,000
1,143
88
6
3
229,933
3
W
Discordia
12,095
864
33
2
0
115,897
2
L
Fafnir
10,487
749
0
0
0
10,467
0
L
Sol
13,951
997
19
1
0
218,592
1
L
Da Ji
10,478
748
0
0
0
10,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role