Player Matchup

Odin
Odin
SwordsmanSmith
Odin
Level 94
God Stats
7W - 5L
1,576 SR
Queue Stats
390W - 520L
1,421 Elo+
Solo
Tiamat
Tiamat
garrettguch
Tiamat
Level 85
God Stats
4W - 4L
1,638 SR
Queue Stats
157W - 136L
1,552 Elo+
Party 1
Ullr
Ullr
trevsayhi
Ullr
Level 57
God Stats
5W - 12L
1,434 SR
Queue Stats
178W - 197L
1,468 Elo+
Party 1
Team Averages
Level 79
1,549 SR
1,480 Elo+

VS

Team Averages
Level 87
1,522 SR
1,531 Elo+
Apollo
Apollo
Sengets
Apollo
Level 57
God Stats
2W - 1L
1,691 SR
Queue Stats
76W - 71L
1,523 Elo+
Party 2
Tiamat
Tiamat
SkullKaoticZ
Tiamat
Level 87
God Stats
6W - 8L
1,377 SR
Queue Stats
165W - 170L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
send-bobsplz
Danzaburou
Level 118
God Stats
2W - 0L
1,499 SR
Queue Stats
11W - 3L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
10,145
597
6,787
15,648
16,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
14
4 / 5 / 5
10,701
629
16,016
15,385
12,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
13
3 / 10 / 5
10,336
608
7,551
20,354
7,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Sengets
Apollo
15
6 / 5 / 11
11,820
695
10,491
15,884
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
17
9 / 5 / 8
12,754
750
17,617
13,747
9,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
send-bobsplz
Danzaburou
15
4 / 0 / 11
12,107
712
11,871
10,985
4,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
19
19
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
Sengets
Apollo
6
5
11
2.3
W
Tiamat
9
5
8
2.6
L
3
4
5
1.38
L
Tiamat
4
5
5
1.3
W
Danzaburou
send-bobsplz
Danzaburou
4
0
11
9.5
L
Ullr
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
39,979
51,387
Taken
40,616
36,631
Mitigated
19,642
6,629
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Sengets
Apollo
10,491
5,543
0
4,801
15,884
6,303
596
5,112
10,378
0
44,200
W
Tiamat
17,617
2,383
0
4,508
13,747
9,061
218
5,535
7,852
59,383
0
L
6,787
1,100
516
1,364
15,648
16,571
537
4,406
11,242
0
33,186
L
Tiamat
16,016
240
612
1,932
15,385
12,214
25
5,854
9,531
43,581
0
W
Danzaburou
send-bobsplz
Danzaburou
11,871
3,563
750
2,494
10,985
4,278
2,335
4,291
6,329
0
70,448
L
Ullr
7,551
3,294
65
2,140
20,354
7,846
650
7,439
12,915
0
35,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
36,681
160
Minions Killed
217
0
Camps Cleared
0
844,351
Distance Traveled
907,666
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,820
695
50
3
0
304,204
0
W
Tiamat
12,754
750
76
4
0
294,994
2
L
Odin
10,145
597
45
3
0
274,357
2
L
Tiamat
10,701
629
73
4
0
315,391
2
W
Danzaburou
12,107
712
91
5
0
308,468
7
L
Ullr
10,336
608
42
2
0
254,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role