Player Matchup
Team Averages
Level 77
1,698 SR
1,342
Elo+
VS
Team Averages
Level 122
1,424 SR
1,587
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arctic47
Cthulhu
5
0 / 3 / 1
3,619
724
2,090
4,492
1,794
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Glowing Emerald
+100
Health
+10
Hp 5
Steel Mail
+200
Health
+20
Physical Protection
PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.
BillyFitz
Anhur
5
1 / 3 / 0
3,751
750
3,100
3,157
801
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Short Bow
+15%
Attack Speed
game7breaker
Discordia
5
0 / 1 / 1
3,633
727
1,406
770
178
Restored Artifact
+60
Magical Power
+15
Mp 5
PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BrknBones
Artio
7
2 / 0 / 2
4,656
931
1,645
4,643
1,540
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Emerald Mail
+200
Health
+10
Hp 5
PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks
Pangboy
Amaterasu
8
3 / 0 / 3
4,863
973
1,985
3,472
1,698
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Round Shield
+10
Physical Protection
+10
Hp 5
nckkss
Cupid
7
2 / 1 / 3
4,542
908
2,960
3,455
866
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Y10 Spiked Gauntlet
+7
Physical Power
+2%
Physical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,619
724
8
2
0
78,991
0
L
3,751
750
8
2
0
72,048
0
W
4,656
931
15
3
0
113,315
3
W
4,863
973
13
3
0
112,874
1
L
3,633
727
10
2
0
41,739
1
W
4,542
908
33
7
0
95,586
2