Player Matchup

Khepri
Khepri
Kakachinho_
Khepri
Level 148
God Stats
2W - 2L
1,526 SR
Queue Stats
205W - 222L
1,642 Elo+
Solo
Tiamat
Tiamat
LoStandards
Tiamat
Level 129
God Stats
17W - 24L
1,080 SR
Queue Stats
248W - 239L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Rogziel333
Danzaburou
Level 160
God Stats
2W - 1L
1,310 SR
Queue Stats
356W - 352L
1,570 Elo+
Solo
Ratatoskr
Ratatoskr
Soulwind-417
Ratatoskr
Level 143
God Stats
2W - 1L
1,782 SR
Queue Stats
367W - 306L
1,566 Elo+
Solo
Ravana
Ravana
X-UNIT296
Ravana
Level 109
God Stats
7W - 8L
1,507 SR
Queue Stats
398W - 396L
1,590 Elo+
Solo
Team Averages
Level 138
1,441 SR
1,583 Elo+

VS

Team Averages
Level 135
1,679 SR
1,604 Elo+
Danzaburou
Danzaburou
AkuaSeaOtter
Danzaburou
Level 120
God Stats
0W - 2L
1,476 SR
Queue Stats
6W - 5L
1,675 Elo+
Solo
Mulan
Mulan
DeadCelllll
Mulan
Level 126
God Stats
1W - 1L
1,833 SR
Queue Stats
39W - 31L
1,560 Elo+
Party 1
Chang'e
Chang'e
FatalDevice
Chang'e
Level 146
God Stats
7W - 1L
1,901 SR
Queue Stats
28W - 19L
1,346 Elo+
Party 1
Tiamat
Tiamat
JeanKTMc
Tiamat
Level 137
God Stats
6W - 13L
1,629 SR
Queue Stats
259W - 249L
1,735 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KilllerFlame9856
Ah Muzen Cab
Level 144
God Stats
0W - 1L
1,558 SR
Queue Stats
9W - 6L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
5 / 6 / 16
15,295
510
10,458
21,932
31,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
20
7 / 10 / 14
15,566
519
24,639
22,597
21,866
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Rogziel333
Danzaburou
20
5 / 6 / 11
16,792
560
17,202
28,384
14,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Soulwind-417
Ratatoskr
20
11 / 6 / 5
17,148
572
17,270
24,219
17,603
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ravana
X-UNIT296
Ravana
20
10 / 6 / 14
18,404
613
28,934
24,123
29,450
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkuaSeaOtter
Danzaburou
20
7 / 7 / 12
15,640
521
15,624
27,536
10,931
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 8 / 12
14,327
478
13,960
31,066
18,662
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
FatalDevice
Chang'e
20
9 / 7 / 9
14,726
491
19,669
26,926
10,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tiamat
JeanKTMc
Tiamat
20
4 / 6 / 12
14,369
479
20,526
20,676
15,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
KilllerFlame9856
Ah Muzen Cab
20
7 / 10 / 13
14,272
476
21,622
25,565
21,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
92
38
Kills
34
34
Deaths
38
60
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AkuaSeaOtter
Danzaburou
7
7
12
1.86
L
7
8
12
1.63
L
Chang'e
FatalDevice
Chang'e
9
7
9
1.93
L
Tiamat
JeanKTMc
Tiamat
4
6
12
1.67
W
Khepri
5
6
16
2.17
L
Ah Muzen Cab
KilllerFlame9856
Ah Muzen Cab
7
10
13
1.35
W
Tiamat
7
10
14
1.4
W
Danzaburou
Rogziel333
Danzaburou
5
6
11
1.75
W
Ratatoskr
Soulwind-417
Ratatoskr
11
6
5
2.25
W
Ravana
X-UNIT296
Ravana
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,503
Damage
91,401
121,255
Taken
131,769
115,146
Mitigated
77,989
34,986
Healing
36,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AkuaSeaOtter
Danzaburou
15,624
6,096
0
7,974
27,536
10,931
1,197
7,950
19,374
0
101,478
L
13,960
4,399
0
4,624
31,066
18,662
837
8,957
21,817
0
93,110
L
Chang'e
FatalDevice
Chang'e
19,669
871
2,616
8,592
26,926
10,588
406
5,541
21,193
112,185
0
L
Tiamat
JeanKTMc
Tiamat
20,526
2,685
0
5,233
20,676
15,883
252
7,241
13,208
102,172
0
W
Khepri
10,458
761
0
2,396
21,932
31,422
300
7,121
14,515
45,490
0
L
Ah Muzen Cab
KilllerFlame9856
Ah Muzen Cab
21,622
10,784
0
7,086
25,565
21,925
0
4,419
21,080
0
81,621
W
Tiamat
24,639
2,982
189
4,417
22,597
21,866
718
8,202
14,188
96,790
0
W
Danzaburou
Rogziel333
Danzaburou
17,202
9,012
0
17,346
28,384
14,805
4,011
10,128
18,093
0
149,416
W
Ratatoskr
Soulwind-417
Ratatoskr
17,270
7,841
0
2,938
24,219
17,603
850
6,401
17,564
0
136,441
W
Ravana
X-UNIT296
Ravana
28,934
11,346
0
7,700
24,123
29,450
1,861
7,877
16,059
0
123,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,205
Gold Earned
73,334
754
Minions Killed
737
0
Camps Cleared
0
2,752,415
Distance Traveled
2,535,566
15
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,640
521
168
6
0
539,498
9
L
Mulan
14,327
478
133
4
0
551,017
10
L
Chang'e
14,726
491
157
5
0
472,139
3
L
Tiamat
14,369
479
166
6
0
517,137
3
W
Khepri
15,295
510
46
2
0
549,191
3
L
Ah Muzen Cab
14,272
476
113
4
0
455,775
8
W
Tiamat
15,566
519
147
5
0
502,240
4
W
Danzaburou
16,792
560
206
7
0
534,463
5
W
Ratatoskr
17,148
572
165
6
0
582,942
0
W
Ravana
18,404
613
190
6
0
583,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role