Player Matchup

Bellona
Bellona
Babuloking
Bellona
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
70W - 75L
1,167 Elo+
Party 2
Cthulhu
Cthulhu
LuIspM
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,167 Elo+
Party 2
Cupid
Cupid
MaKH7
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,167 Elo+
Party 2
Olorun
Olorun
MichaelMike6
Olorun
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
guimaga
Loki
Level 29
God Stats
7W - 7L
1,584 SR
Queue Stats
153W - 168L
1,379 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,276 Elo+

VS

Team Averages
Level 21
1,526 SR
1,403 Elo+
Arachne
Arachne
FarligFiskeFisse
Arachne
Level 29
God Stats
26W - 22L
1,423 SR
Queue Stats
210W - 212L
1,456 Elo+
Party 1
Agni
Agni
Hydizz
Agni
Level 29
God Stats
5W - 5L
1,468 SR
Queue Stats
157W - 161L
1,382 Elo+
Solo
Bellona
Bellona
JMSH
Bellona
Level 8
God Stats
3W - 2L
1,692 SR
Queue Stats
18W - 20L
1,387 Elo+
Solo
Cthulhu
Cthulhu
ram0nsw1ft
Cthulhu
Level 24
God Stats
62W - 48L
1,549 SR
Queue Stats
354W - 372L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
yungO5471
Hou Yi
Level 13
God Stats
12W - 15L
1,500 SR
Queue Stats
162W - 171L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babuloking
Bellona
14
2 / 9 / 2
8,943
426
6,303
20,412
15,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
LuIspM
Cthulhu
11
0 / 8 / 3
7,508
358
6,315
16,497
8,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
MaKH7
Cupid
11
0 / 10 / 4
7,025
335
3,250
16,269
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
12
1 / 3 / 2
8,127
387
1,924
6,565
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
guimaga
Loki
15
4 / 7 / 1
9,613
458
11,766
20,501
9,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 2
13,247
631
12,942
16,136
10,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
Hydizz
Agni
18
4 / 3 / 11
11,946
569
17,562
10,142
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JMSH
Bellona
15
4 / 0 / 11
10,248
488
9,029
12,625
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ram0nsw1ft
Cthulhu
16
8 / 3 / 13
10,840
516
18,058
16,888
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
yungO5471
Hou Yi
15
6 / 0 / 13
10,651
507
8,771
8,794
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
7
Kills
36
37
Deaths
9
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
Babuloking
Bellona
2
9
2
0.33
W
14
3
2
5
W
Agni
Hydizz
Agni
4
3
11
3.17
W
Bellona
JMSH
Bellona
4
0
11
9.5
L
Cthulhu
LuIspM
Cthulhu
0
8
3
0.19
L
Cupid
MaKH7
Cupid
0
10
4
0.2
L
Olorun
1
3
2
0.67
L
Loki
guimaga
Loki
4
7
1
0.64
W
Cthulhu
ram0nsw1ft
Cthulhu
8
3
13
4.83
W
Hou Yi
yungO5471
Hou Yi
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,558
Damage
66,362
80,244
Taken
64,585
40,507
Mitigated
46,485
13,671
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Babuloking
Bellona
6,303
770
0
1,000
20,412
15,593
463
8,196
11,589
4,948
24,449
W
12,942
9,436
0
3,027
16,136
10,801
278
763
15,329
0
128,564
W
Agni
Hydizz
Agni
17,562
962
609
3,535
10,142
4,003
3,309
1,536
8,581
91,293
0
W
Bellona
JMSH
Bellona
9,029
1,988
0
1,034
12,625
11,779
1,362
1,433
10,967
6,095
35,981
L
Cthulhu
LuIspM
Cthulhu
6,315
408
485
682
16,497
8,725
0
7,913
8,020
23,607
0
L
Cupid
MaKH7
Cupid
3,250
1,277
701
2,918
16,269
5,044
0
9,005
6,538
0
11,378
L
Olorun
1,924
279
34
2,174
6,565
1,984
0
2,621
3,674
21,686
0
L
Loki
guimaga
Loki
11,766
2,739
729
4,948
20,501
9,161
0
6,682
13,100
0
50,426
W
Cthulhu
ram0nsw1ft
Cthulhu
18,058
1,594
1,806
5,786
16,888
16,652
974
4,729
11,954
40,503
0
W
Hou Yi
yungO5471
Hou Yi
8,771
3,556
0
3,882
8,794
3,250
2,650
1,044
7,725
0
45,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
56,932
200
Minions Killed
533
0
Camps Cleared
0
1,628,141
Distance Traveled
1,997,761
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,943
426
44
2
0
346,670
0
W
Arachne
13,247
631
180
9
0
436,712
0
W
Agni
11,946
569
157
7
0
401,766
7
W
Bellona
10,248
488
79
4
0
416,585
0
L
Cthulhu
7,508
358
36
2
0
276,190
0
L
Cupid
7,025
335
15
1
0
308,472
1
L
Olorun
8,127
387
37
2
0
305,741
4
L
Loki
9,613
458
68
3
0
391,068
0
W
Cthulhu
10,840
516
56
3
0
375,077
0
W
Hou Yi
10,651
507
61
3
0
367,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role