Player Matchup

Arachne
Arachne
Lunarium_Sensei
Arachne
Level 53
God Stats
1W - 1L
1,272 SR
Queue Stats
127W - 119L
1,596 Elo+
Solo
Tiamat
Tiamat
RedPyramid-Steve
Tiamat
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
248W - 217L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
Tale-of-the-wolf
Cthulhu
Level 160
God Stats
9W - 1L
1,752 SR
Queue Stats
279W - 261L
1,574 Elo+
Party 2
Chaac
Chaac
lX-M3LL0W-Xl
Chaac
Level 125
God Stats
6W - 5L
1,312 SR
Queue Stats
828W - 655L
1,616 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ninjarein
Ah Muzen Cab
Level 159
God Stats
3W - 4L
1,421 SR
Queue Stats
206W - 204L
1,561 Elo+
Party 2
Team Averages
Level 131
1,451 SR
1,601 Elo+

VS

Team Averages
Level 121
1,479 SR
1,579 Elo+
Tiamat
Tiamat
CMantle99
Tiamat
Level 127
God Stats
2W - 4L
1,499 SR
Queue Stats
66W - 69L
1,563 Elo+
Party 1
Khepri
Khepri
FleecyTottos
Khepri
Level 120
God Stats
0W - 3L
1,277 SR
Queue Stats
93W - 87L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
FoxWearingSocks
Sun Wukong
Level 89
God Stats
10W - 19L
1,466 SR
Queue Stats
37W - 40L
1,534 Elo+
Party 1
Bakasura
Bakasura
TsarUwU
Bakasura
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 98L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
Umbasanator
Xbalanque
Level 124
God Stats
26W - 15L
1,650 SR
Queue Stats
77W - 69L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
7,007
501
4,178
10,438
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 3 / 6
7,379
527
7,740
6,828
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 7
6,287
449
4,719
9,756
3,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
8 / 1 / 1
8,797
628
10,194
12,214
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ninjarein
Ah Muzen Cab
13
1 / 1 / 3
7,444
532
6,835
7,501
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CMantle99
Tiamat
13
3 / 1 / 2
7,611
544
7,269
5,322
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
10
1 / 3 / 1
6,383
456
2,636
9,511
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
FoxWearingSocks
Sun Wukong
13
2 / 3 / 0
7,229
516
7,980
12,323
6,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
TsarUwU
Bakasura
11
1 / 4 / 2
6,826
488
3,640
11,157
4,240
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Umbasanator
Xbalanque
13
2 / 3 / 0
7,309
522
5,710
11,612
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
9
9
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CMantle99
Tiamat
3
1
2
4
L
Khepri
1
3
1
0.5
L
Sun Wukong
FoxWearingSocks
Sun Wukong
2
3
0
0.67
W
2
3
5
1.5
W
1
3
6
1.33
W
1
1
7
4.5
L
Bakasura
TsarUwU
Bakasura
1
4
2
0.5
L
Xbalanque
Umbasanator
Xbalanque
2
3
0
0.67
W
8
1
1
8.5
W
Ah Muzen Cab
ninjarein
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
27,235
46,737
Taken
49,925
24,865
Mitigated
24,178
20,605
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CMantle99
Tiamat
7,269
825
0
1,526
5,322
5,209
0
2,976
2,346
48,561
0
L
Khepri
2,636
120
0
3,549
9,511
4,608
0
5,017
4,469
16,144
0
L
Sun Wukong
FoxWearingSocks
Sun Wukong
7,980
2,146
0
3,806
12,323
6,709
0
1,589
10,234
0
48,639
W
4,178
3,264
0
4,396
10,438
3,307
0
1,052
9,218
0
36,863
W
7,740
509
0
1,924
6,828
5,150
61
2,986
3,584
50,353
0
W
4,719
237
365
1,931
9,756
3,942
0
4,443
4,914
21,046
0
L
Bakasura
TsarUwU
Bakasura
3,640
2,610
0
2,607
11,157
4,240
0
2,339
8,793
0
35,101
L
Xbalanque
Umbasanator
Xbalanque
5,710
2,063
0
6,097
11,612
3,412
0
538
11,074
0
51,454
W
10,194
1,513
0
6,795
12,214
9,096
1,949
648
11,290
0
52,209
W
Ah Muzen Cab
ninjarein
Ah Muzen Cab
6,835
2,863
0
5,194
7,501
3,370
812
327
7,174
0
47,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
35,358
419
Minions Killed
405
0
Camps Cleared
0
1,329,650
Distance Traveled
1,256,313
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,611
544
116
8
0
278,525
5
L
Khepri
6,383
456
24
2
0
246,992
3
L
Sun Wukong
7,229
516
83
6
0
238,311
1
W
Arachne
7,007
501
70
5
0
305,885
3
W
Tiamat
7,379
527
99
7
0
261,369
3
W
Cthulhu
6,287
449
42
3
0
260,646
2
L
Bakasura
6,826
488
86
6
0
275,271
0
L
Xbalanque
7,309
522
96
7
0
217,214
3
W
Chaac
8,797
628
105
8
0
234,622
1
W
Ah Muzen Cab
7,444
532
103
7
0
267,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role