Player Matchup

Ymir
Ymir
Death506killer
Ymir
Level 9
God Stats
4W - 3L
1,705 SR
Queue Stats
11W - 21L
1,476 Elo+
Solo
Artemis
Artemis
HUH_Panzer-Lehr
Artemis
Level 43
God Stats
2W - 1L
1,236 SR
Queue Stats
22W - 32L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
HUH_Takumi74
Danzaburou
Level 27
God Stats
6W - 7L
1,617 SR
Queue Stats
17W - 30L
1,431 Elo+
Party 2
Pele
Pele
MGADD2001
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
theweedman54
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,396 Elo+

VS

Team Averages
Level 18
1,481 SR
1,514 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ImWaifUWU
Artemis
Level 5
God Stats
24W - 28L
1,688 SR
Queue Stats
68W - 68L
1,489 Elo+
Party 1
Hades
Hades
Lucaspipe-SC
Hades
Level 26
God Stats
24W - 15L
1,625 SR
Queue Stats
44W - 43L
1,557 Elo+
Solo
Raijin
Raijin
S_o_S_PlayHarD
Raijin
Level 20
God Stats
1W - 2L
1,334 SR
Queue Stats
21W - 22L
1,519 Elo+
Solo
Hercules
Hercules
slyboyseth
Hercules
Level 29
God Stats
0W - 2L
1,256 SR
Queue Stats
76W - 81L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 24
12,305
1,119
8,217
16,975
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 2 / 16
12,551
1,141
22,658
12,117
6,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
HUH_Takumi74
Danzaburou
19
8 / 0 / 25
13,489
1,226
27,886
10,847
6,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
17
10 / 5 / 11
11,830
1,075
13,752
15,265
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
theweedman54
Cthulhu
18
4 / 0 / 22
11,800
1,073
13,443
9,353
11,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

247

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
2 / 7 / 5
10,628
966
10,415
15,140
6,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ImWaifUWU
Artemis
16
0 / 11 / 2
9,516
865
6,332
17,906
15,151
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
1 / 9 / 5
10,138
922
16,181
17,570
9,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 4
11,249
1,023
15,805
13,912
5,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
slyboyseth
Hercules
16
2 / 6 / 4
10,369
943
6,886
28,142
15,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
29
36
Kills
9
9
Deaths
36
98
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
7
5
0.64
W
4
2
24
8
W
10
2
16
9
W
Danzaburou
HUH_Takumi74
Danzaburou
8
0
25
20.5
L
Artemis
ImWaifUWU
Artemis
0
11
2
0.09
L
1
9
5
0.39
W
Pele
10
5
11
3.1
L
4
3
4
2
L
Hercules
slyboyseth
Hercules
2
6
4
0.67
W
Cthulhu
theweedman54
Cthulhu
4
0
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,956
Damage
55,619
64,557
Taken
92,670
46,589
Mitigated
52,526
10,375
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,415
2,061
0
0
15,140
6,309
0
4,420
10,614
25,640
0
W
8,217
1,993
0
917
16,975
16,171
0
9,856
7,048
13,125
0
W
22,658
17,219
748
549
12,117
6,038
0
8,903
3,214
0
48,150
W
Danzaburou
HUH_Takumi74
Danzaburou
27,886
12,402
1,569
2,397
10,847
6,545
0
8,248
2,599
0
57,918
L
Artemis
ImWaifUWU
Artemis
6,332
4,525
0
1,297
17,906
15,151
0
5,988
11,768
0
17,194
L
16,181
1,160
275
2,328
17,570
9,866
0
2,763
14,707
42,467
0
W
Pele
13,752
5,452
0
3,245
15,265
6,584
0
10,489
4,776
0
25,644
L
15,805
2,570
0
1,107
13,912
5,684
0
3,959
9,778
36,112
0
L
Hercules
slyboyseth
Hercules
6,886
915
0
3,882
28,142
15,516
0
3,930
24,062
527
17,159
W
Cthulhu
theweedman54
Cthulhu
13,443
312
468
482
9,353
11,251
0
5,336
3,992
26,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,975
Gold Earned
51,900
195
Minions Killed
194
8
Camps Cleared
4
1,069,422
Distance Traveled
889,129
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,628
966
42
4
2
161,243
0
W
Ymir
12,305
1,119
8
1
2
199,241
0
W
Artemis
12,551
1,141
61
6
0
184,622
1
W
Danzaburou
13,489
1,226
74
7
0
204,239
1
L
Artemis
9,516
865
19
2
1
130,698
0
L
Hades
10,138
922
55
5
0
169,358
0
W
Pele
11,830
1,075
18
2
2
222,631
0
L
Raijin
11,249
1,023
53
5
0
198,030
2
L
Hercules
10,369
943
25
2
1
229,800
0
W
Cthulhu
11,800
1,073
34
3
4
258,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role