Player Matchup

Kuzenbo
Kuzenbo
Gold V
Exozeal
Kuzenbo
Gold V
Level 149
God Stats
17W - 11L
1,266 SR
Queue Stats
46W - 45L
1,402 MMR
Solo
Apollo
Apollo
Gold V
QueezyBreezy_
Apollo
Gold V
Level 127
God Stats
17W - 25L
1,815 SR
Queue Stats
742W - 753L
1,394 MMR
Solo
Fenrir
Fenrir
Bronze III
Rex-_-Jez
Fenrir
Bronze III
Level 30
God Stats
81W - 67L
1,598 SR
Queue Stats
119W - 122L
1,400 MMR
Solo
Tyr
Tyr
Silver II
s7626489__
Tyr
Silver II
Level 155
God Stats
5W - 11L
1,472 SR
Queue Stats
89W - 88L
1,410 MMR
Solo
Nu Wa
Nu Wa
Gold III
saulpino
Nu Wa
Gold III
Level 108
God Stats
27W - 17L
1,670 SR
Queue Stats
303W - 271L
1,410 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,564 SR
1,403 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,467 SR
1,403 MMR
Chang'e
Chang'e
Silver II
Big_Chub_DaddyC
Chang'e
Silver II
Level 101
God Stats
0W - 2L
1,473 SR
Queue Stats
21W - 31L
1,403 MMR
Solo
Neith
Neith
Bronze III
DytteXD
Neith
Bronze III
Level 84
God Stats
3W - 1L
1,326 SR
Queue Stats
35W - 36L
1,413 MMR
Solo
Jing Wei
Jing Wei
Silver III
Pixi_Emi
Jing Wei
Silver III
Level 60
God Stats
0W - 3L
1,335 SR
Queue Stats
12W - 21L
1,395 MMR
Solo
Terra
Terra
Gold V
Ryocane
Terra
Gold V
Level 153
God Stats
6W - 6L
1,564 SR
Queue Stats
518W - 519L
1,394 MMR
Solo
Nemesis
Nemesis
Gold V
THUND3RSHOTS25
Nemesis
Gold V
Level 117
God Stats
15W - 12L
1,635 SR
Queue Stats
122W - 114L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Exozeal
Kuzenbo
8
0 / 0 / 3
5,209
521
2,621
4,550
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 0 / 0
6,007
601
3,230
6,397
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Rex-_-Jez
Fenrir
9
3 / 0 / 2
5,606
561
3,292
6,511
2,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 1
5,574
557
3,698
7,273
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
saulpino
Nu Wa
10
2 / 0 / 1
5,969
597
5,863
4,383
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TsukuyomiCu ChulainnDanzaburouPersephoneJanus

VS

Bans
SetYemojaCthulhuYmirBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,547
455
3,177
8,137
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
DytteXD
Neith
7
0 / 4 / 1
4,431
443
3,883
5,371
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Pixi_Emi
Jing Wei
10
0 / 0 / 0
4,914
491
3,195
6,110
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
Ryocane
Terra
7
0 / 1 / 1
4,448
445
1,988
5,618
1,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,841
484
2,438
4,327
1,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
0
1
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Neith
DytteXD
Neith
0
4
1
0.13
W
Kuzenbo
Exozeal
Kuzenbo
0
0
3
1.5
L
Jing Wei
Pixi_Emi
Jing Wei
0
0
0
0
W
1
0
0
1
W
Fenrir
Rex-_-Jez
Fenrir
3
0
2
4
L
Terra
Ryocane
Terra
0
1
1
0.5
L
0
1
0
0
W
3
1
1
3.5
W
Nu Wa
saulpino
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,704
Damage
14,681
29,114
Taken
29,563
11,433
Mitigated
9,375
14,393
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,177
405
178
3,325
8,137
2,168
0
4,535
3,402
29,312
0
L
Neith
DytteXD
Neith
3,883
1,205
147
1,362
5,371
2,640
0
278
5,071
0
17,438
W
Kuzenbo
Exozeal
Kuzenbo
2,621
838
0
1,416
4,550
2,946
379
1,870
2,680
11,936
0
L
Jing Wei
Pixi_Emi
Jing Wei
3,195
1,834
0
3,291
6,110
1,586
0
722
5,342
0
30,732
W
3,230
1,705
0
4,409
6,397
1,810
174
276
6,121
0
39,516
W
Fenrir
Rex-_-Jez
Fenrir
3,292
419
0
2,840
6,511
2,188
317
152
6,359
0
23,408
L
Terra
Ryocane
Terra
1,988
268
221
565
5,618
1,713
0
1,984
3,594
10,041
0
L
2,438
714
0
200
4,327
1,268
0
615
3,670
0
29,385
W
3,698
491
0
3,356
7,273
3,045
649
86
7,187
0
24,211
W
Nu Wa
saulpino
Nu Wa
5,863
1,976
0
2,372
4,383
1,444
438
2,781
1,602
38,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
23,181
290
Minions Killed
212
0
Camps Cleared
0
961,890
Distance Traveled
945,745
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,547
455
44
4
0
172,035
1
L
Neith
4,431
443
33
3
0
173,572
0
W
Kuzenbo
5,209
521
22
2
0
196,788
5
L
Jing Wei
4,914
491
49
5
0
169,533
2
W
Apollo
6,007
601
77
8
0
165,695
1
W
Fenrir
5,606
561
56
6
0
222,481
3
L
Terra
4,448
445
20
2
0
214,857
2
L
Nemesis
4,841
484
66
7
0
215,748
1
W
Tyr
5,574
557
54
5
0
193,826
2
W
Nu Wa
5,969
597
81
8
0
183,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role