Player Matchup

Ymir
Ymir
Lacesoutdan91
Ymir
Level 25
God Stats
2W - 1L
1,383 SR
Queue Stats
105W - 158L
1,244 Elo+
Party 1
Rama
Rama
PsykaTriKz
Rama
Level 28
God Stats
1W - 3L
1,267 SR
Queue Stats
48W - 67L
1,369 Elo+
Party 3
Mulan
Mulan
Romain_08170
Mulan
Level 25
God Stats
6W - 14L
1,235 SR
Queue Stats
48W - 74L
1,361 Elo+
Party 3
Fenrir
Fenrir
TheStreakyFox
Fenrir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 76L
1,287 Elo+
Party 1
Hera
Hera
Theo-_-08170
Hera
Level 34
God Stats
3W - 5L
1,267 SR
Queue Stats
60W - 86L
1,361 Elo+
Party 3
Team Averages
Level 28
1,331 SR
1,324 Elo+

VS

Team Averages
Level 12
1,502 SR
1,323 Elo+
Merlin
Merlin
DonaldBang
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,312 Elo+
Party 4
Artio
Artio
Nieube
Artio
Level 16
God Stats
35W - 26L
1,495 SR
Queue Stats
260W - 242L
1,384 Elo+
Solo
Arachne
Arachne
PaulDiamond8
Arachne
Level 18
God Stats
7W - 4L
1,539 SR
Queue Stats
41W - 46L
1,357 Elo+
Party 2
Chaac
Chaac
temp-499560
Chaac
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,312 Elo+
Party 4
Danzaburou
Danzaburou
xXSaLvAXx
Danzaburou
Level 13
God Stats
2W - 4L
1,476 SR
Queue Stats
15W - 30L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,153
423
7,221
18,342
13,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 4 / 8
12,655
527
17,833
21,169
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 1 / 6
11,693
487
11,653
18,540
16,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 2 / 4
12,047
502
5,167
21,499
10,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 2 / 7
13,776
574
18,417
11,326
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DonaldBang
Merlin
15
0 / 7 / 5
9,298
387
12,168
12,251
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Nieube
Artio
8
2 / 2 / 2
7,591
316
6,424
9,891
6,032
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
PaulDiamond8
Arachne
18
6 / 8 / 3
12,539
522
15,732
23,104
9,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 10 / 0
8,509
355
7,943
19,737
15,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
xXSaLvAXx
Danzaburou
17
4 / 9 / 4
11,764
490
11,576
15,035
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
36
Kills
13
14
Deaths
36
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
DonaldBang
Merlin
0
7
5
0.36
W
2
5
8
1.2
L
Artio
Nieube
Artio
2
2
2
1.5
L
Arachne
PaulDiamond8
Arachne
6
8
3
0.94
W
10
4
8
3.5
W
9
1
6
12
W
3
2
4
2.5
W
12
2
7
7.75
L
1
10
0
0.1
L
Danzaburou
xXSaLvAXx
Danzaburou
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,291
Damage
53,843
90,876
Taken
80,018
53,550
Mitigated
41,475
31,571
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DonaldBang
Merlin
12,168
1,096
0
543
12,251
4,538
362
3,773
8,318
50,251
0
W
7,221
2,477
623
3,854
18,342
13,476
277
3,741
14,553
38,345
0
L
Artio
Nieube
Artio
6,424
1,438
83
3,384
9,891
6,032
264
3,399
6,368
19,641
0
L
Arachne
PaulDiamond8
Arachne
15,732
9,492
0
9,045
23,104
9,626
143
6,118
16,720
0
60,668
W
17,833
13,947
0
11,514
21,169
8,387
3,846
2,943
18,201
0
101,410
W
11,653
819
0
5,987
18,540
16,641
1,292
6,690
11,454
402
45,923
W
5,167
1,640
0
7,206
21,499
10,458
2,396
1,993
19,456
0
106,865
W
18,417
5,095
0
2,387
11,326
4,588
2,321
3,225
8,026
87,449
0
L
7,943
1,016
0
3,188
19,737
15,967
0
5,963
13,249
0
38,674
L
Danzaburou
xXSaLvAXx
Danzaburou
11,576
7,422
0
937
15,035
5,312
558
5,663
9,179
0
62,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,324
Gold Earned
49,701
622
Minions Killed
360
0
Camps Cleared
0
2,072,882
Distance Traveled
1,753,602
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,298
387
68
3
0
341,279
0
W
Ymir
10,153
423
57
2
0
435,704
2
L
Artio
7,591
316
27
1
0
186,923
0
L
Arachne
12,539
522
105
4
0
421,987
0
W
Rama
12,655
527
134
6
0
357,978
4
W
Mulan
11,693
487
82
3
0
448,248
0
W
Fenrir
12,047
502
156
7
0
419,499
0
W
Hera
13,776
574
193
8
0
411,453
0
L
Chaac
8,509
355
62
3
0
434,784
0
L
Danzaburou
11,764
490
98
4
0
368,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role