Player Matchup

Mercury
Mercury
BelloneV
Mercury
Level 8
God Stats
2W - 1L
1,845 SR
Queue Stats
7W - 8L
1,403 Elo+
Party 2
Bellona
Bellona
COQMAXIMUS
Bellona
Level 16
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Agni
Agni
Pr3dateur684
Agni
Level 9
God Stats
1W - 4L
1,339 SR
Queue Stats
7W - 8L
1,403 Elo+
Party 2
Team Averages
Level 11
1,565 SR
1,435 Elo+

VS

Team Averages
Level 31
1,542 SR
1,443 Elo+
Cupid
Cupid
S3NS3TR0
Cupid
Level 6
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chaac
Chaac
alvatroll55
Chaac
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
imanolsag1
Kukulkan
Level 26
God Stats
6W - 6L
1,402 SR
Queue Stats
15W - 15L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BelloneV
Mercury
11
4 / 2 / 1
7,841
784
4,438
8,314
2,989
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
COQMAXIMUS
Bellona
8
0 / 11 / 4
6,677
668
2,692
13,753
9,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 1
6,690
669
1,682
8,236
2,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
S3NS3TR0
Cupid
12
7 / 1 / 10
8,798
880
9,367
4,999
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
8 / 1 / 11
8,612
861
7,132
7,609
8,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
imanolsag1
Kukulkan
10
4 / 3 / 11
7,773
777
6,810
4,769
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
19
19
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
BelloneV
Mercury
4
2
1
2.25
L
Bellona
COQMAXIMUS
Bellona
0
11
4
0.18
L
1
6
1
0.25
W
Cupid
S3NS3TR0
Cupid
7
1
10
12
W
8
1
11
13.5
W
Kukulkan
imanolsag1
Kukulkan
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,812
Damage
23,309
30,303
Taken
17,377
14,476
Mitigated
11,607
1,335
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BelloneV
Mercury
4,438
2,221
0
755
8,314
2,989
0
957
7,261
0
29,154
L
Bellona
COQMAXIMUS
Bellona
2,692
949
0
90
13,753
9,047
0
3,765
9,806
0
7,992
L
1,682
141
0
490
8,236
2,440
0
1,736
6,338
9,194
0
W
Cupid
S3NS3TR0
Cupid
9,367
5,417
174
1,896
4,999
1,869
1,815
114
4,885
0
34,213
W
7,132
1,835
0
1,772
7,609
8,060
60
1,166
6,443
0
22,530
W
Kukulkan
imanolsag1
Kukulkan
6,810
1,341
0
0
4,769
1,678
713
460
4,309
23,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,208
Gold Earned
25,183
61
Minions Killed
115
0
Camps Cleared
0
466,888
Distance Traveled
504,787
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,841
784
48
5
0
185,298
2
L
Bellona
6,677
668
7
1
0
110,096
0
L
Agni
6,690
669
6
1
0
171,494
0
W
Cupid
8,798
880
44
4
0
150,480
2
W
Chaac
8,612
861
29
3
0
190,718
1
W
Kukulkan
7,773
777
42
4
0
163,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role