Player Matchup

Sylvanus
Sylvanus
BeefSanta
Sylvanus
Level 134
God Stats
8W - 13L
1,420 SR
Queue Stats
223W - 213L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
FutaOniPrincess
Guan Yu
Level 105
God Stats
5W - 3L
1,304 SR
Queue Stats
162W - 143L
1,518 Elo+
Party 1
Artemis
Artemis
Tarnasiron
Artemis
Level 91
God Stats
7W - 4L
1,721 SR
Queue Stats
279W - 289L
1,596 Elo+
Solo
Fenrir
Fenrir
TheoNekros
Fenrir
Level 139
God Stats
4W - 3L
1,409 SR
Queue Stats
379W - 357L
1,622 Elo+
Solo
Tiamat
Tiamat
lowkeyyz
Tiamat
Level 88
God Stats
5W - 2L
1,834 SR
Queue Stats
76W - 53L
1,658 Elo+
Solo
Team Averages
Level 111
1,538 SR
1,583 Elo+

VS

Team Averages
Level 125
1,564 SR
1,600 Elo+
Janus
Janus
LuXenX0
Janus
Level 129
God Stats
1W - 1L
1,770 SR
Queue Stats
8W - 9L
1,772 Elo+
Solo
Artemis
Artemis
Texcho
Artemis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 107L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
YourMumBNQ
Sun Wukong
Level 104
God Stats
5W - 8L
1,466 SR
Queue Stats
834W - 824L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
furygaurdian
Cu Chulainn
Level 152
God Stats
7W - 12L
1,585 SR
Queue Stats
292W - 278L
1,605 Elo+
Solo
Ymir
Ymir
kjz54
Ymir
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
336W - 348L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeefSanta
Sylvanus
12
2 / 1 / 4
7,384
527
6,233
7,432
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 0 / 0
8,937
638
8,206
7,325
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Tarnasiron
Artemis
13
0 / 4 / 6
7,948
568
7,999
8,295
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
TheoNekros
Fenrir
12
4 / 2 / 1
7,505
536
5,104
11,155
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
lowkeyyz
Tiamat
15
2 / 1 / 1
8,395
600
6,193
5,625
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LuXenX0
Janus
12
1 / 4 / 3
6,915
494
3,503
7,601
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Texcho
Artemis
13
3 / 3 / 0
7,792
557
6,352
9,441
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
YourMumBNQ
Sun Wukong
13
0 / 3 / 3
7,225
516
3,205
11,914
4,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
furygaurdian
Cu Chulainn
13
3 / 0 / 1
7,414
530
3,723
8,997
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
kjz54
Ymir
12
1 / 1 / 3
7,057
504
3,435
10,338
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
8
8
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BeefSanta
Sylvanus
2
1
4
4
W
3
0
0
3
L
Janus
LuXenX0
Janus
1
4
3
0.63
W
Artemis
Tarnasiron
Artemis
0
4
6
0.75
L
Artemis
Texcho
Artemis
3
3
0
1
W
Fenrir
TheoNekros
Fenrir
4
2
1
2.25
L
Sun Wukong
YourMumBNQ
Sun Wukong
0
3
3
0.5
L
Cu Chulainn
furygaurdian
Cu Chulainn
3
0
1
3.5
L
Ymir
kjz54
Ymir
1
1
3
2.5
W
Tiamat
lowkeyyz
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,735
Damage
20,218
39,832
Taken
48,291
25,127
Mitigated
17,216
16,289
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BeefSanta
Sylvanus
6,233
2,043
1,905
3,992
7,432
5,240
105
1,803
5,585
21,816
0
W
8,206
604
0
3,078
7,325
6,979
0
424
6,901
0
59,781
L
Janus
LuXenX0
Janus
3,503
117
0
600
7,601
2,300
188
2,978
4,475
40,859
0
W
Artemis
Tarnasiron
Artemis
7,999
3,856
0
710
8,295
2,752
130
1,264
6,991
0
44,400
L
Artemis
Texcho
Artemis
6,352
3,497
0
2,810
9,441
2,952
868
1,689
7,752
0
46,047
W
Fenrir
TheoNekros
Fenrir
5,104
1,293
0
4,500
11,155
4,516
0
1,752
9,337
0
31,275
L
Sun Wukong
YourMumBNQ
Sun Wukong
3,205
958
0
3,263
11,914
4,087
0
489
11,021
0
45,923
L
Cu Chulainn
furygaurdian
Cu Chulainn
3,723
889
0
5,180
8,997
3,822
0
2,119
6,852
0
43,209
L
Ymir
kjz54
Ymir
3,435
806
0
3,272
10,338
4,055
0
4,827
5,340
23,044
0
W
Tiamat
lowkeyyz
Tiamat
6,193
454
0
2,104
5,625
5,640
290
1,505
4,080
64,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
36,403
442
Minions Killed
413
0
Camps Cleared
0
1,374,648
Distance Traveled
1,403,751
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,384
527
26
2
0
268,307
5
W
Guan Yu
8,937
638
129
9
0
274,494
1
L
Janus
6,915
494
97
7
0
270,478
2
W
Artemis
7,948
568
95
7
0
239,735
5
L
Artemis
7,792
557
100
7
0
239,069
4
W
Fenrir
7,505
536
58
4
0
286,695
5
L
Sun Wukong
7,225
516
100
7
0
302,301
4
L
Cu Chulainn
7,414
530
78
6
0
303,440
2
L
Ymir
7,057
504
38
3
0
288,463
1
W
Tiamat
8,395
600
134
10
0
305,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role