Player Matchup

Set
Set
EdgyEntropy
Set
Level 145
God Stats
11W - 6L
1,724 SR
Queue Stats
113W - 61L
1,749 Elo+
Party 1
Fafnir
Fafnir
RCG33
Fafnir
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
82W - 31L
1,761 Elo+
Party 1
Neith
Neith
RecoN_Ash
Neith
Level 45
God Stats
10W - 12L
1,209 SR
Queue Stats
152W - 164L
1,462 Elo+
Party 3
Thoth
Thoth
northHart09
Thoth
Level 37
God Stats
2W - 1L
1,581 SR
Queue Stats
53W - 66L
1,451 Elo+
Party 3
Tiamat
Tiamat
tucupi
Tiamat
Level 147
God Stats
7W - 0L
1,883 SR
Queue Stats
121W - 64L
1,755 Elo+
Party 1
Team Averages
Level 81
1,629 SR
1,636 Elo+

VS

Team Averages
Level 73
1,581 SR
1,568 Elo+
Izanami
Izanami
ArcCova
Izanami
Level 85
God Stats
36W - 14L
1,804 SR
Queue Stats
225W - 165L
1,695 Elo+
Party 2
Fafnir
Fafnir
Kuraon
Fafnir
Level 160
God Stats
1W - 5L
1,303 SR
Queue Stats
245W - 191L
1,525 Elo+
Party 2
Nemesis
Nemesis
SMURFFD_OUT_420
Nemesis
Level 44
God Stats
7W - 3L
1,667 SR
Queue Stats
29W - 22L
1,521 Elo+
Solo
Tiamat
Tiamat
ZoinKG
Tiamat
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 82L
1,656 Elo+
Party 2
Set
Set
envykuun
Set
Level 47
God Stats
25W - 21L
1,629 SR
Queue Stats
568W - 535L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
9,885
581
8,710
12,387
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
RCG33
Fafnir
12
0 / 1 / 6
7,897
465
5,401
11,702
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RecoN_Ash
Neith
14
0 / 4 / 2
7,939
467
4,472
9,238
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 0
8,786
517
2,632
6,479
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
tucupi
Tiamat
17
7 / 1 / 6
10,718
630
15,880
9,532
14,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcCova
Izanami
16
7 / 1 / 1
9,732
572
12,626
12,358
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Kuraon
Fafnir
13
1 / 1 / 7
7,908
465
4,655
14,995
13,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,748
456
3,923
11,747
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ZoinKG
Tiamat
14
1 / 3 / 1
8,556
503
7,396
9,332
6,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 0
7,357
433
3,996
8,565
3,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
10
10
Deaths
13
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArcCova
Izanami
7
1
1
7.5
W
5
2
4
3.5
L
Fafnir
Kuraon
Fafnir
1
1
7
4.5
W
Fafnir
RCG33
Fafnir
0
1
6
3
W
Neith
RecoN_Ash
Neith
0
4
2
0.25
L
0
3
0
0
L
Tiamat
ZoinKG
Tiamat
1
3
1
0.5
L
1
5
0
0.2
W
1
2
0
0.5
W
Tiamat
tucupi
Tiamat
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
32,596
49,338
Taken
56,997
37,676
Mitigated
35,374
17,283
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArcCova
Izanami
12,626
8,472
0
6,402
12,358
4,806
1,384
4,318
7,932
0
94,072
W
8,710
3,289
0
2,184
12,387
8,207
375
3,260
9,127
0
64,287
L
Fafnir
Kuraon
Fafnir
4,655
1,274
474
4,414
14,995
13,731
0
5,088
9,691
17,976
0
W
Fafnir
RCG33
Fafnir
5,401
2,004
0
5,855
11,702
9,189
351
4,065
7,637
13,448
0
W
Neith
RecoN_Ash
Neith
4,472
2,703
0
2,279
9,238
3,159
462
1,958
7,280
0
47,408
L
3,923
896
0
3,380
11,747
7,349
0
4,328
7,273
0
51,781
L
Tiamat
ZoinKG
Tiamat
7,396
206
0
2,968
9,332
6,464
288
4,089
5,013
55,793
0
L
3,996
1,772
0
2,810
8,565
3,024
0
4,998
3,175
0
34,012
W
2,632
146
0
1,562
6,479
2,190
724
1,530
4,949
44,639
0
W
Tiamat
tucupi
Tiamat
15,880
1,797
327
5,076
9,532
14,931
1,198
1,238
8,294
69,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
41,301
487
Minions Killed
460
0
Camps Cleared
0
1,596,085
Distance Traveled
1,457,359
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,732
572
159
9
0
290,825
2
W
Set
9,885
581
109
6
0
347,853
1
L
Fafnir
7,908
465
15
1
0
346,041
7
W
Fafnir
7,897
465
14
1
0
355,178
5
W
Neith
7,939
467
97
6
0
283,253
1
L
Nemesis
7,748
456
98
6
0
306,869
0
L
Tiamat
8,556
503
102
6
0
299,481
2
L
Set
7,357
433
86
5
0
214,143
0
W
Thoth
8,786
517
108
6
0
279,537
1
W
Tiamat
10,718
630
159
9
0
330,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role