Player Matchup

Athena
Athena
Ajctoast555
Athena
Level 64
God Stats
5W - 6L
1,271 SR
Queue Stats
31W - 59L
1,402 Elo+
Party 2
Agni
Agni
LittleMan112
Agni
Level 68
God Stats
4W - 6L
1,502 SR
Queue Stats
9W - 18L
1,382 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RealColonelJex
Cu Chulainn
Level 13
God Stats
1W - 5L
1,328 SR
Queue Stats
2W - 8L
1,359 Elo+
Party 2
Bakasura
Bakasura
curtis39
Bakasura
Level 18
God Stats
5W - 13L
1,390 SR
Queue Stats
305W - 322L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
shell5
Danzaburou
Level 61
God Stats
17W - 6L
1,623 SR
Queue Stats
63W - 61L
1,649 Elo+
Party 2
Team Averages
Level 45
1,423 SR
1,439 Elo+

VS

Team Averages
Level 70
1,635 SR
1,573 Elo+
Bellona
Bellona
Arty_444
Bellona
Level 124
God Stats
8W - 12L
1,645 SR
Queue Stats
251W - 226L
1,606 Elo+
Party 3
Set
Set
Smelikebeef
Set
Level 42
God Stats
23W - 13L
1,562 SR
Queue Stats
56W - 52L
1,464 Elo+
Party 1
Anhur
Anhur
Tango_Romeo_
Anhur
Level 108
God Stats
13W - 11L
1,700 SR
Queue Stats
211W - 179L
1,635 Elo+
Party 3
Discordia
Discordia
ToxicDragon4ME
Discordia
Level 44
God Stats
3W - 4L
1,628 SR
Queue Stats
60W - 54L
1,464 Elo+
Party 1
Ymir
Ymir
jwho13
Ymir
Level 31
God Stats
20W - 17L
1,641 SR
Queue Stats
255W - 218L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 9 / 4
8,245
393
5,197
20,439
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 6 / 2
9,766
465
12,465
13,044
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
RealColonelJex
Cu Chulainn
13
0 / 9 / 1
8,225
392
3,849
21,333
12,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
curtis39
Bakasura
13
3 / 14 / 2
9,348
445
10,590
20,161
8,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
shell5
Danzaburou
17
4 / 7 / 5
10,810
515
14,671
19,574
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arty_444
Bellona
20
20 / 1 / 6
13,964
665
24,388
21,375
20,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 4 / 15
12,134
578
16,926
19,870
10,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 1 / 12
12,739
607
11,384
14,437
5,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
ToxicDragon4ME
Discordia
18
4 / 2 / 17
12,178
580
16,327
10,871
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
jwho13
Ymir
16
5 / 2 / 17
11,079
528
9,254
21,899
17,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
10
Kills
44
45
Deaths
10
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Athena
0
9
4
0.22
W
Bellona
Arty_444
Bellona
20
1
6
23
L
3
6
2
0.67
L
Cu Chulainn
RealColonelJex
Cu Chulainn
0
9
1
0.06
W
8
4
15
3.88
W
7
1
12
13
W
Discordia
ToxicDragon4ME
Discordia
4
2
17
6.25
L
Bakasura
curtis39
Bakasura
3
14
2
0.29
W
Ymir
jwho13
Ymir
5
2
17
6.75
L
Danzaburou
shell5
Danzaburou
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,772
Damage
78,279
94,551
Taken
88,452
50,551
Mitigated
58,438
12,825
Healing
37,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,197
1,592
0
1,408
20,439
16,098
445
7,142
13,297
20,125
0
W
Bellona
Arty_444
Bellona
24,388
14,368
0
14,211
21,375
20,085
1,845
2,890
17,801
1,022
96,689
L
12,465
826
0
1,970
13,044
5,227
426
5,201
7,843
51,985
0
L
Cu Chulainn
RealColonelJex
Cu Chulainn
3,849
655
0
1,864
21,333
12,378
726
3,385
17,948
0
29,813
W
16,926
9,633
0
6,591
19,870
10,948
637
6,608
12,203
0
78,697
W
11,384
6,479
0
4,395
14,437
5,534
7,517
2,647
11,698
0
89,580
W
Discordia
ToxicDragon4ME
Discordia
16,327
1,118
0
5,257
10,871
4,694
1,490
4,114
6,441
88,567
0
L
Bakasura
curtis39
Bakasura
10,590
5,460
0
2,207
20,161
8,447
0
4,463
15,698
0
30,205
W
Ymir
jwho13
Ymir
9,254
2,197
725
6,774
21,899
17,177
435
4,485
16,439
41,564
0
L
Danzaburou
shell5
Danzaburou
14,671
5,398
198
5,178
19,574
8,401
3,396
6,080
13,494
0
63,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,394
Gold Earned
62,094
352
Minions Killed
576
0
Camps Cleared
0
1,769,194
Distance Traveled
1,986,102
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,245
393
35
2
0
397,660
1
W
Bellona
13,964
665
160
8
0
428,001
4
L
Agni
9,766
465
101
5
0
356,706
2
L
Cu Chulainn
8,225
392
61
3
0
349,096
0
W
Set
12,134
578
104
5
0
399,938
1
W
Anhur
12,739
607
149
7
0
362,097
5
W
Discordia
12,178
580
129
6
0
381,563
2
L
Bakasura
9,348
445
56
3
0
331,953
4
W
Ymir
11,079
528
34
2
0
414,503
7
L
Danzaburou
10,810
515
99
5
0
333,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role