Player Matchup

Zeus
Zeus
CocoBr27
Zeus
Level 17
God Stats
4W - 3L
1,577 SR
Queue Stats
56W - 74L
1,387 Elo+
Party 3
Janus
Janus
Despots-D___
Janus
Level 28
God Stats
29W - 22L
1,597 SR
Queue Stats
157W - 131L
1,461 Elo+
Party 3
Ymir
Ymir
DietaryPizza552
Ymir
Level 25
God Stats
2W - 1L
1,776 SR
Queue Stats
44W - 33L
1,581 Elo+
Party 3
Pele
Pele
Red-MahrezZ
Pele
Level 29
God Stats
56W - 44L
1,582 SR
Queue Stats
92W - 92L
1,429 Elo+
Party 3
Guan Yu
Guan Yu
castillocbm8
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,606 SR
1,471 Elo+

VS

Team Averages
Level 26
1,572 SR
1,399 Elo+
Cernunnos
Cernunnos
EfaNtReS
Cernunnos
Level 11
God Stats
7W - 4L
1,633 SR
Queue Stats
16W - 13L
1,558 Elo+
Solo
Athena
Athena
ImmerAmLimit_
Athena
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 12L
1,147 Elo+
Party 2
Ymir
Ymir
Mitrailleur--77
Ymir
Level 104
God Stats
112W - 64L
1,728 SR
Queue Stats
236W - 187L
1,573 Elo+
Party 1
Thor
Thor
Rage Inglorious
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
Tompl_475
Sun Wukong
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 10L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 3 / 2
6,210
444
4,854
5,752
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 3
6,580
470
8,199
7,220
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 5 / 2
6,360
454
5,238
11,687
4,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 2
6,328
452
4,449
9,267
2,677
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
castillocbm8
Guan Yu
9
1 / 5 / 0
5,986
428
2,094
8,196
3,475
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EfaNtReS
Cernunnos
14
6 / 2 / 2
8,548
611
7,380
11,183
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 5
7,651
547
7,002
9,079
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 2 / 6
8,010
572
7,435
10,671
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 1 / 2
7,551
539
3,718
7,219
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Tompl_475
Sun Wukong
13
3 / 0 / 0
7,919
566
5,118
6,628
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
22
22
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
2
0.67
L
1
4
3
0.63
L
1
5
2
0.4
W
Cernunnos
EfaNtReS
Cernunnos
6
2
2
3.5
W
3
1
5
5.5
W
5
2
6
4
W
5
1
2
6
L
2
5
2
0.6
W
Sun Wukong
Tompl_475
Sun Wukong
3
0
0
3
L
Guan Yu
castillocbm8
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
30,653
42,122
Taken
44,780
14,445
Mitigated
22,436
2,689
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,854
1,458
0
541
5,752
1,906
456
3,367
2,385
27,322
0
L
8,199
935
64
1,283
7,220
1,686
30
1,488
5,732
36,607
0
L
5,238
2,094
0
0
11,687
4,701
0
4,370
7,292
18,017
0
W
Cernunnos
EfaNtReS
Cernunnos
7,380
3,909
0
6,052
11,183
3,701
3,043
5,882
4,813
0
54,088
W
7,002
2,285
0
612
9,079
5,667
530
3,864
5,149
25,009
0
W
7,435
1,687
0
3,159
10,671
6,612
0
5,231
5,215
32,388
0
W
3,718
830
0
2,566
7,219
2,416
0
1,722
5,457
0
37,859
L
4,449
1,596
0
318
9,267
2,677
549
3,358
5,859
0
25,958
W
Sun Wukong
Tompl_475
Sun Wukong
5,118
1,531
0
1,112
6,628
4,040
1,562
794
5,809
0
39,466
L
Guan Yu
castillocbm8
Guan Yu
2,094
472
52
431
8,196
3,475
173
1,854
6,171
0
15,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
39,679
204
Minions Killed
333
0
Camps Cleared
0
1,209,354
Distance Traveled
1,249,645
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,210
444
43
3
0
194,407
0
L
Janus
6,580
470
61
4
0
248,973
2
L
Ymir
6,360
454
34
2
0
254,289
2
W
Cernunnos
8,548
611
106
8
0
193,592
1
W
Athena
7,651
547
39
3
0
280,763
3
W
Ymir
8,010
572
51
4
0
255,338
1
W
Thor
7,551
539
67
5
0
252,781
0
L
Pele
6,328
452
37
3
0
256,413
0
W
Sun Wukong
7,919
566
70
5
0
267,171
0
L
Guan Yu
5,986
428
29
2
0
255,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role