Player Matchup

Sun Wukong
Sun Wukong
Almart
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,352 Elo+
Party 3
Neith
Neith
Arex091
Neith
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,359 Elo+
Solo
Ymir
Ymir
Chukyto7
Ymir
Level 28
God Stats
4W - 7L
1,374 SR
Queue Stats
8W - 11L
1,395 Elo+
Party 3
Sol
Sol
SQtryhard
Sol
Level 5
God Stats
5W - 3L
1,716 SR
Queue Stats
126W - 133L
1,291 Elo+
Party 2
Bakasura
Bakasura
SsANn-Z
Bakasura
Level 68
God Stats
12W - 12L
1,613 SR
Queue Stats
119W - 107L
1,627 Elo+
Party 2
Team Averages
Level 26
1,541 SR
1,405 Elo+

VS

Team Averages
Level 26
1,565 SR
1,479 Elo+
Neith
Neith
BruderJamal
Neith
Level 35
God Stats
32W - 29L
1,537 SR
Queue Stats
213W - 207L
1,452 Elo+
Party 1
Cupid
Cupid
DrunkAndHappy
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Raffnibaff
Anubis
Level 18
God Stats
21W - 24L
1,471 SR
Queue Stats
21W - 25L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rev802
Tsukuyomi
Level 25
God Stats
8W - 4L
1,630 SR
Queue Stats
106W - 101L
1,518 Elo+
Solo
Ares
Ares
SebTheBanga
Ares
Level 25
God Stats
12W - 11L
1,689 SR
Queue Stats
58W - 74L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Almart
Sun Wukong
14
0 / 7 / 1
8,234
392
11,393
18,400
15,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Arex091
Neith
12
3 / 11 / 2
8,159
389
14,581
16,888
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
13
0 / 10 / 5
8,536
406
10,221
20,014
14,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 10 / 3
9,183
437
14,116
14,927
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SsANn-Z
Bakasura
18
9 / 7 / 0
11,514
548
14,512
23,985
10,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 11
12,093
576
16,014
14,598
6,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
16 / 3 / 9
12,488
595
25,654
21,682
10,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Raffnibaff
Anubis
20
13 / 2 / 9
13,508
643
18,533
19,260
11,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Rev802
Tsukuyomi
16
7 / 4 / 8
11,152
531
10,523
15,549
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 1 / 20
11,689
557
7,266
21,275
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
102
13
Kills
45
45
Deaths
13
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Almart
Sun Wukong
0
7
1
0.07
L
Neith
Arex091
Neith
3
11
2
0.36
W
6
3
11
3.83
L
Ymir
0
10
5
0.25
W
16
3
9
6.83
W
Anubis
Raffnibaff
Anubis
13
2
9
8.75
W
Tsukuyomi
Rev802
Tsukuyomi
7
4
8
2.75
L
1
10
3
0.25
W
3
1
20
13
L
Bakasura
SsANn-Z
Bakasura
9
7
0
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,823
Damage
77,990
94,214
Taken
92,364
50,055
Mitigated
56,453
14,258
Healing
40,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Almart
Sun Wukong
11,393
1,347
0
3,663
18,400
15,748
738
2,901
15,499
0
44,869
L
Neith
Arex091
Neith
14,581
8,092
0
3,048
16,888
5,334
62
3,520
13,368
0
41,082
W
16,014
7,233
1,077
7,097
14,598
6,444
5,687
1,477
12,179
0
86,296
L
Ymir
10,221
1,227
0
3,072
20,014
14,604
90
4,905
15,109
39,846
0
W
25,654
18,313
548
12,583
21,682
10,652
3,764
6,441
14,879
0
82,494
W
Anubis
Raffnibaff
Anubis
18,533
574
0
10,808
19,260
11,092
1,308
7,716
9,738
82,082
0
W
Tsukuyomi
Rev802
Tsukuyomi
10,523
2,725
0
3,894
15,549
5,477
0
1,023
13,463
0
56,707
L
14,116
2,436
0
1,527
14,927
3,689
150
7,263
7,664
42,730
0
W
7,266
262
0
4,619
21,275
22,788
1,349
6,736
14,146
29,604
0
L
Bakasura
SsANn-Z
Bakasura
14,512
10,083
0
2,948
23,985
10,680
1,134
7,210
16,775
0
72,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
60,930
394
Minions Killed
492
0
Camps Cleared
0
1,652,826
Distance Traveled
1,719,636
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,234
392
69
3
0
324,761
4
L
Neith
8,159
389
74
4
0
287,949
0
W
Neith
12,093
576
113
5
0
331,281
1
L
Ymir
8,536
406
50
2
0
322,351
1
W
Cupid
12,488
595
120
6
0
319,896
3
W
Anubis
13,508
643
143
7
0
344,608
2
W
Tsukuyomi
11,152
531
76
4
0
359,978
2
L
Sol
9,183
437
62
3
0
329,756
4
W
Ares
11,689
557
40
2
0
363,873
5
L
Bakasura
11,514
548
139
7
0
388,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role