Player Matchup

Neith
Neith
CAM1L0
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,677 Elo+
Party 2
Bacchus
Bacchus
KrashUwU
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
NewMarkus
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Papurri
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
ioLxgacy
Hou Yi
Level 16
God Stats
1W - 2L
1,781 SR
Queue Stats
82W - 107L
1,457 Elo+
Solo
Team Averages
Level 95
1,556 SR
1,527 Elo+

VS

Team Averages
Level 42
1,500 SR
1,505 Elo+
Thanatos
Thanatos
Dilansauriobot
Thanatos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,438 Elo+
Party 1
Sol
Sol
OnlyoneSquall
Sol
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 45L
1,513 Elo+
Party 3
Ullr
Ullr
buddysword1
Ullr
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 88L
1,501 Elo+
Party 3
Anhur
Anhur
cuyita
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,359 Elo+
Party 1
The Morrigan
The Morrigan
scooterpooter201
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CAM1L0
Neith
15
3 / 1 / 18
8,802
978
10,886
8,008
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KrashUwU
Bacchus
16
13 / 1 / 11
9,795
1,088
9,732
9,144
5,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
NewMarkus
The Morrigan
17
12 / 3 / 15
10,113
1,124
12,590
10,883
5,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Papurri
Yemoja
13
2 / 3 / 18
8,511
946
5,255
9,272
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ioLxgacy
Hou Yi
13
2 / 2 / 18
8,133
904
7,426
8,033
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 8 / 3
8,377
931
4,749
11,629
4,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 4
7,618
846
11,891
9,917
3,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 3
6,938
771
5,470
10,784
4,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
cuyita
Anhur
13
1 / 4 / 3
7,261
807
5,143
9,208
3,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
scooterpooter201
The Morrigan
10
2 / 9 / 4
6,906
767
3,428
8,731
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
27
32
Kills
10
10
Deaths
32
80
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
CAM1L0
Neith
3
1
18
12
L
Thanatos
4
8
3
0.69
W
Bacchus
KrashUwU
Bacchus
13
1
11
18.5
W
The Morrigan
NewMarkus
The Morrigan
12
3
15
6.5
L
2
5
4
0.8
W
Yemoja
Papurri
Yemoja
2
3
18
3.67
L
1
6
3
0.42
L
Anhur
cuyita
Anhur
1
4
3
0.63
W
Hou Yi
ioLxgacy
Hou Yi
2
2
18
5.5
L
The Morrigan
scooterpooter201
The Morrigan
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,889
Damage
30,681
45,340
Taken
50,269
26,284
Mitigated
18,586
22,315
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CAM1L0
Neith
10,886
3,466
2,729
4,326
8,008
3,448
2,616
3,655
4,255
0
23,013
L
Thanatos
4,749
256
0
4,192
11,629
4,671
0
4,234
7,395
0
11,328
W
Bacchus
KrashUwU
Bacchus
9,732
275
838
1,487
9,144
5,854
179
2,563
6,388
20,160
0
W
The Morrigan
NewMarkus
The Morrigan
12,590
1,964
2,493
2,731
10,883
5,276
392
2,275
8,524
28,836
2,896
L
11,891
1,581
1,168
3,529
9,917
3,617
0
5,211
4,706
27,598
0
W
Yemoja
Papurri
Yemoja
5,255
832
3,793
1,611
9,272
8,400
1,289
2,523
6,693
9,608
0
L
5,470
1,850
195
1,325
10,784
4,044
0
6,841
3,943
0
13,410
L
Anhur
cuyita
Anhur
5,143
2,021
1,022
2,920
9,208
3,213
0
5,026
4,182
0
13,269
W
Hou Yi
ioLxgacy
Hou Yi
7,426
2,995
0
2,307
8,033
3,306
1,087
3,222
4,735
0
18,797
L
The Morrigan
scooterpooter201
The Morrigan
3,428
138
453
705
8,731
3,041
0
3,920
4,681
7,697
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
37,100
106
Minions Killed
76
0
Camps Cleared
0
853,451
Distance Traveled
734,394
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,802
978
27
3
0
179,792
0
L
Thanatos
8,377
931
13
1
0
155,511
2
W
Bacchus
9,795
1,088
15
2
0
193,825
0
W
The Morrigan
10,113
1,124
30
3
0
167,279
3
L
Sol
7,618
846
31
3
0
146,855
0
W
Yemoja
8,511
946
14
2
0
149,761
2
L
Ullr
6,938
771
19
2
0
146,358
0
L
Anhur
7,261
807
8
1
0
139,558
0
W
Hou Yi
8,133
904
20
2
0
162,794
0
L
The Morrigan
6,906
767
5
1
0
146,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role