Player Matchup

Ares
Ares
Amhranna
Ares
Level 101
God Stats
17W - 8L
1,782 SR
Queue Stats
1,805W - 1,842L
1,446 Elo+
Solo
Cupid
Cupid
LostTheory69
Cupid
Level 115
God Stats
6W - 6L
1,571 SR
Queue Stats
165W - 181L
1,463 Elo+
Solo
Medusa
Medusa
Nantuk3312
Medusa
Level 45
God Stats
2W - 4L
1,285 SR
Queue Stats
93W - 115L
1,293 Elo+
Solo
Kumbhakarna
Kumbhakarna
NeoJoel123
Kumbhakarna
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,156 Elo+
Solo
Chang'e
Chang'e
silverwisp1994
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,475 Elo+
Solo
Team Averages
Level 82
1,527 SR
1,366 Elo+

VS

Team Averages
Level 101
1,486 SR
1,415 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BOOZENJUICE
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,431 Elo+
Party 1
Chronos
Chronos
Rex_Ru_316
Chronos
Level 120
God Stats
12W - 11L
1,439 SR
Queue Stats
581W - 590L
1,475 Elo+
Solo
Ra
Ra
Siyzxa
Ra
Level 48
God Stats
1W - 2L
1,492 SR
Queue Stats
96W - 113L
1,425 Elo+
Solo
Cthulhu
Cthulhu
darthzannath
Cthulhu
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 7 / 20
13,141
773
17,148
34,231
48,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 5 / 15
13,635
802
21,894
22,359
12,338
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Nantuk3312
Medusa
20
13 / 5 / 15
14,561
857
37,617
20,368
12,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
NeoJoel123
Kumbhakarna
10
0 / 5 / 5
9,157
539
765
12,168
9,222
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes

Shoes

+6%
Movement Speed

20
5 / 5 / 18
12,471
734
20,834
28,615
19,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 8 / 12
13,252
780
23,673
22,742
17,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 5 / 12
11,151
656
7,545
30,263
20,985
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Rex_Ru_316
Chronos
20
6 / 6 / 12
12,674
746
27,806
24,907
12,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ra
20
6 / 5 / 7
12,452
732
20,384
14,444
7,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
darthzannath
Cthulhu
19
2 / 6 / 17
12,078
710
17,401
25,500
34,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
87
30
Kills
27
27
Deaths
30
73
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
8
12
2
W
Ares
6
7
20
2.29
L
3
5
12
1.8
W
6
5
15
2.7
W
Medusa
Nantuk3312
Medusa
13
5
15
4.1
W
Kumbhakarna
NeoJoel123
Kumbhakarna
0
5
5
0.5
L
Chronos
Rex_Ru_316
Chronos
6
6
12
2
L
Ra
6
5
7
1.9
L
Cthulhu
darthzannath
Cthulhu
2
6
17
1.75
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,258
Damage
96,809
117,741
Taken
117,856
101,569
Mitigated
93,309
43,234
Healing
47,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
23,673
4,990
1,233
4,142
22,742
17,972
0
8,080
14,662
0
32,948
W
Ares
17,148
811
2,172
2,554
34,231
48,183
642
19,198
15,033
23,739
0
L
7,545
1,269
2,485
10,604
30,263
20,985
462
7,843
22,420
0
12,601
W
21,894
9,834
2,365
8,036
22,359
12,338
2,660
14,835
7,524
0
51,367
W
Medusa
Nantuk3312
Medusa
37,617
14,422
1,172
3,195
20,368
12,314
2,811
10,268
10,100
0
72,897
W
Kumbhakarna
NeoJoel123
Kumbhakarna
765
215
0
0
12,168
9,222
26
5,893
6,275
2,293
0
L
Chronos
Rex_Ru_316
Chronos
27,806
5,076
3,460
7,193
24,907
12,056
755
8,381
16,526
49,443
0
L
Ra
20,384
516
7,704
4,062
14,444
7,371
485
5,496
8,948
47,729
0
L
Cthulhu
darthzannath
Cthulhu
17,401
996
4,111
2,810
25,500
34,925
20
8,947
16,553
38,196
0
W
20,834
2,749
12,173
11,567
28,615
19,512
575
15,397
13,218
43,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,965
Gold Earned
61,607
184
Minions Killed
163
0
Camps Cleared
0
1,336,218
Distance Traveled
1,552,125
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,252
780
18
1
0
306,618
0
W
Ares
13,141
773
6
0
0
293,433
1
L
Tyr
11,151
656
16
1
0
297,180
1
W
Cupid
13,635
802
71
4
0
257,611
0
W
Medusa
14,561
857
70
4
0
312,559
1
W
Kumbhakarna
9,157
539
2
0
0
196,953
0
L
Chronos
12,674
746
43
3
0
319,844
1
L
Ra
12,452
732
57
3
0
302,142
0
L
Cthulhu
12,078
710
29
2
0
326,341
2
W
Chang'e
12,471
734
35
2
0
275,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role