Player Matchup

Tiamat
Tiamat
BananaBro200
Tiamat
Level 11
God Stats
10W - 2L
1,534 SR
Queue Stats
17W - 14L
1,422 Elo+
Party 1
Anubis
Anubis
CWHSavage
Anubis
Level 23
God Stats
8W - 6L
1,363 SR
Queue Stats
33W - 39L
1,311 Elo+
Party 3
King Arthur
King Arthur
Darkwrathi
King Arthur
Level 13
God Stats
8W - 6L
1,472 SR
Queue Stats
11W - 15L
1,330 Elo+
Party 1
Neith
Neith
Teariestsun
Neith
Level 18
God Stats
15W - 10L
1,398 SR
Queue Stats
59W - 57L
1,487 Elo+
Party 3
Ymir
Ymir
gamerchris80
Ymir
Level 22
God Stats
3W - 0L
1,778 SR
Queue Stats
126W - 114L
1,439 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,398 Elo+

VS

Team Averages
Level 9
1,511 SR
1,382 Elo+
Tyr
Tyr
Connie2k
Tyr
Level 5
God Stats
21W - 25L
1,395 SR
Queue Stats
88W - 73L
1,399 Elo+
Solo
Neith
Neith
Detta249
Neith
Level 6
God Stats
3W - 7L
1,388 SR
Queue Stats
132W - 127L
1,276 Elo+
Solo
Hun Batz
Hun Batz
Lacklustrr
Hun Batz
Level 25
God Stats
2W - 1L
1,606 SR
Queue Stats
8W - 11L
1,421 Elo+
Solo
Cthulhu
Cthulhu
PiGGyRWT
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Tomasiano
Tiamat
Level 7
God Stats
3W - 2L
1,664 SR
Queue Stats
45W - 58L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 1 / 6
8,330
595
7,718
6,669
5,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
CWHSavage
Anubis
13
4 / 1 / 6
7,937
567
5,490
6,534
3,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Darkwrathi
King Arthur
13
3 / 1 / 4
7,847
561
5,814
11,324
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 1 / 7
8,074
577
9,380
4,948
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 11
8,011
572
4,038
8,669
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,534
467
5,964
10,922
3,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Detta249
Neith
12
3 / 1 / 1
6,862
490
4,719
5,456
1,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Lacklustrr
Hun Batz
11
0 / 2 / 3
6,287
449
4,181
10,767
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
PiGGyRWT
Cthulhu
6
0 / 10 / 2
4,947
353
2,202
12,142
6,488
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Tomasiano
Tiamat
7
1 / 5 / 0
5,407
386
2,089
6,205
2,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
6
6
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
6
8
W
Anubis
CWHSavage
Anubis
4
1
6
7
L
2
4
0
0.5
W
King Arthur
Darkwrathi
King Arthur
3
1
4
5
L
Neith
Detta249
Neith
3
1
1
3.5
L
Hun Batz
Lacklustrr
Hun Batz
0
2
3
0.75
L
Cthulhu
PiGGyRWT
Cthulhu
0
10
2
0.1
W
7
1
7
10.5
L
Tiamat
Tomasiano
Tiamat
1
5
0
0.2
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
19,155
38,144
Taken
45,492
26,388
Mitigated
17,001
15,243
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,718
1,429
0
2,135
6,669
5,906
1,750
913
5,756
29,384
0
W
Anubis
CWHSavage
Anubis
5,490
160
0
4,151
6,534
3,677
1,487
1,043
5,491
42,779
0
L
5,964
855
0
3,229
10,922
3,542
497
3,571
6,790
0
29,380
W
King Arthur
Darkwrathi
King Arthur
5,814
391
0
4,884
11,324
6,931
595
276
11,048
0
39,890
L
Neith
Detta249
Neith
4,719
1,866
0
1,840
5,456
1,332
0
1,902
3,471
0
32,964
L
Hun Batz
Lacklustrr
Hun Batz
4,181
870
147
3,748
10,767
3,074
0
3,650
6,841
0
31,540
L
Cthulhu
PiGGyRWT
Cthulhu
2,202
159
83
0
12,142
6,488
0
4,443
7,544
6,565
0
W
9,380
5,073
768
1,486
4,948
2,724
3,475
550
4,398
0
49,768
L
Tiamat
Tomasiano
Tiamat
2,089
636
0
715
6,205
2,565
0
2,963
3,059
12,107
0
W
4,038
1,019
0
1,819
8,669
7,150
460
1,509
7,160
18,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
30,037
352
Minions Killed
210
0
Camps Cleared
0
1,216,731
Distance Traveled
1,074,808
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,330
595
63
5
0
257,142
0
W
Anubis
7,937
567
80
6
0
220,869
2
L
Tyr
6,534
467
58
4
0
249,870
0
W
King Arthur
7,847
561
80
6
0
281,262
0
L
Neith
6,862
490
58
4
0
238,894
0
L
Hun Batz
6,287
449
64
5
0
233,080
0
L
Cthulhu
4,947
353
8
1
0
197,547
0
W
Neith
8,074
577
102
7
0
209,373
3
L
Tiamat
5,407
386
22
2
0
155,417
2
W
Ymir
8,011
572
27
2
0
248,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role