Player Matchup

Izanami
Izanami
Dizzjr7861
Izanami
Level 18
God Stats
2W - 2L
1,182 SR
Queue Stats
28W - 29L
1,395 Elo+
Solo
Mercury
Mercury
SHOCKWAVE_105
Mercury
Level 26
God Stats
2W - 2L
1,330 SR
Queue Stats
75W - 64L
1,374 Elo+
Solo
Kukulkan
Kukulkan
Timmyyyyyyyyyy
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tyr
Tyr
XxM4rcelo_29xX
Tyr
Level 109
God Stats
1W - 1L
1,570 SR
Queue Stats
95W - 74L
1,573 Elo+
Party 1
Ymir
Ymir
Yomlabomba
Ymir
Level 4
God Stats
1W - 1L
1,917 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,468 Elo+

VS

Team Averages
Level 20
1,492 SR
1,332 Elo+
Skadi
Skadi
Juty-crack
Skadi
Level 29
God Stats
1W - 3L
1,438 SR
Queue Stats
132W - 173L
1,402 Elo+
Party 3
Thor
Thor
SumHagTadAz
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 2
Osiris
Osiris
T_mak13096
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,087 Elo+
Party 2
Anubis
Anubis
Yuki_Offical
Anubis
Level 27
God Stats
14W - 7L
1,546 SR
Queue Stats
150W - 186L
1,447 Elo+
Party 3
Fenrir
Fenrir
girraffeasaur
Fenrir
Level 25
God Stats
51W - 45L
1,477 SR
Queue Stats
578W - 600L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dizzjr7861
Izanami
17
12 / 6 / 12
12,063
574
16,637
17,400
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
15
4 / 2 / 14
10,135
483
9,139
10,729
3,923
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
14
2 / 9 / 5
9,291
442
8,252
11,810
3,322
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 1 / 14
12,855
612
20,378
17,180
18,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 7 / 16
10,845
516
5,971
16,020
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
4 / 8 / 6
9,108
434
10,091
15,330
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 14 / 6
7,702
367
5,036
15,721
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
T_mak13096
Osiris
11
1 / 7 / 0
7,730
368
3,693
17,218
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
17
14 / 6 / 3
11,964
570
21,327
16,584
9,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 5 / 5
10,004
476
6,524
16,350
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
37
Kills
25
25
Deaths
40
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dizzjr7861
Izanami
12
6
12
3
L
Skadi
4
8
6
0.88
W
Mercury
4
2
14
5.5
L
0
14
6
0.21
L
Osiris
T_mak13096
Osiris
1
7
0
0.14
W
Kukulkan
2
9
5
0.5
W
14
1
14
21
W
5
7
16
1.86
L
Anubis
14
6
3
2.58
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,377
Damage
46,671
73,139
Taken
81,203
44,516
Mitigated
39,283
16,165
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dizzjr7861
Izanami
16,637
12,800
0
6,363
17,400
5,164
4,358
5,880
11,520
0
85,553
L
Skadi
10,091
3,554
163
1,312
15,330
5,484
1,515
2,126
13,204
0
41,779
W
Mercury
9,139
4,797
0
750
10,729
3,923
1,380
2,799
7,905
0
43,822
L
5,036
802
0
65
15,721
5,028
168
3,943
11,778
0
16,772
L
Osiris
T_mak13096
Osiris
3,693
1,317
0
273
17,218
12,760
2,173
3,243
13,975
0
23,928
W
Kukulkan
8,252
916
0
622
11,810
3,322
586
5,596
6,189
37,588
0
W
20,378
2,455
0
7,444
17,180
18,559
586
3,007
13,898
0
72,065
W
5,971
1,798
0
986
16,020
13,548
577
4,045
11,950
28,189
0
L
Anubis
21,327
1,450
381
6,395
16,584
9,091
903
2,986
13,598
73,088
0
L
6,524
2,240
0
4,916
16,350
6,920
0
1,925
14,425
0
64,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,189
Gold Earned
46,508
387
Minions Killed
338
0
Camps Cleared
0
1,801,647
Distance Traveled
1,739,976
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,063
574
116
6
0
319,308
1
L
Skadi
9,108
434
60
3
0
358,291
1
W
Mercury
10,135
483
67
3
0
410,048
1
L
Thor
7,702
367
20
1
0
312,694
0
L
Osiris
7,730
368
49
2
0
385,650
0
W
Kukulkan
9,291
442
62
3
0
283,945
0
W
Tyr
12,855
612
105
5
0
418,068
2
W
Ymir
10,845
516
37
2
0
370,278
3
L
Anubis
11,964
570
125
6
0
282,574
1
L
Fenrir
10,004
476
84
4
0
400,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role