Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
AndresGK
Tsukuyomi
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
BriickSquadGoon
Sylvanus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
Fabilash
Anubis
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
SalesforceSucks
Hades
Gold V
Level 160
God Stats
7W - 4L
1,326 SR
Queue Stats
313W - 320L
1,431 MMR
Solo
Heimdallr
Heimdallr
Gold V
kryo78
Heimdallr
Gold V
Level 142
God Stats
18W - 15L
1,659 SR
Queue Stats
480W - 470L
1,450 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,497 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,544 SR
1,438 MMR
Neith
Neith
Bronze III
Flipster
Neith
Bronze III
Level 69
God Stats
1W - 3L
1,346 SR
Queue Stats
7W - 16L
1,423 MMR
Solo
Olorun
Olorun
Gold IV
Merc8ven
Olorun
Gold IV
Level 109
God Stats
5W - 4L
1,669 SR
Queue Stats
240W - 237L
1,449 MMR
Solo
Fenrir
Fenrir
Gold IV
Pedroho2
Fenrir
Gold IV
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
271W - 263L
1,353 MMR
Party 1
Chaac
Chaac
Gold IV
natedogg754
Chaac
Gold IV
Level 126
God Stats
3W - 3L
1,618 SR
Queue Stats
61W - 56L
1,508 MMR
Party 1
Nemesis
Nemesis
Gold IV
yeilong123456
Nemesis
Gold IV
Level 155
God Stats
13W - 12L
1,585 SR
Queue Stats
172W - 171L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndresGK
Tsukuyomi
12
6 / 2 / 0
6,979
582
5,578
7,244
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
3 / 0 / 7
6,295
525
7,214
3,908
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Fabilash
Anubis
12
2 / 0 / 7
6,724
560
7,742
6,453
3,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 1
7,569
631
2,754
5,467
2,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
kryo78
Heimdallr
12
1 / 1 / 2
6,833
569
2,702
5,276
2,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouSetScyllaCu ChulainnGuan Yu

VS

Bans
ApolloKing ArthurCupidNu WaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flipster
Neith
11
2 / 2 / 0
6,414
535
2,800
6,187
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Merc8ven
Olorun
10
1 / 3 / 0
5,798
483
3,506
7,227
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Pedroho2
Fenrir
9
0 / 2 / 2
5,489
457
3,047
9,217
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,886
491
2,441
7,103
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
11
0 / 4 / 1
5,998
500
3,878
11,786
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
3
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AndresGK
Tsukuyomi
6
2
0
3
W
Sylvanus
3
0
7
6.5
W
Anubis
Fabilash
Anubis
2
0
7
5.5
L
Neith
Flipster
Neith
2
2
0
1
L
Olorun
Merc8ven
Olorun
1
3
0
0.33
L
Fenrir
Pedroho2
Fenrir
0
2
2
0.5
W
1
0
1
1.5
W
Heimdallr
kryo78
Heimdallr
1
1
2
2
L
0
2
0
0
L
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
15,672
28,348
Taken
41,520
13,435
Mitigated
13,868
13,431
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AndresGK
Tsukuyomi
5,578
2,078
0
659
7,244
2,515
0
1,117
6,127
0
37,344
W
Sylvanus
7,214
2,355
778
1,252
3,908
2,373
196
654
3,254
21,616
4,373
W
Anubis
Fabilash
Anubis
7,742
483
0
4,908
6,453
3,950
38
1,735
4,693
40,824
0
L
Neith
Flipster
Neith
2,800
1,065
0
2,457
6,187
1,544
0
2,141
4,046
0
33,609
L
Olorun
Merc8ven
Olorun
3,506
1,112
502
3,178
7,227
1,589
0
3,643
3,584
30,921
0
L
Fenrir
Pedroho2
Fenrir
3,047
559
0
3,110
9,217
3,085
0
3,706
5,511
0
16,338
W
2,754
1,234
117
4,038
5,467
2,205
0
0
5,242
48,136
0
W
Heimdallr
kryo78
Heimdallr
2,702
882
0
1,679
5,276
2,392
1,066
0
5,276
0
47,236
L
2,441
285
0
3,827
7,103
4,453
0
2,125
4,978
0
38,633
L
Nemesis
3,878
2,198
0
4,074
11,786
3,197
0
5,516
6,270
0
37,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
29,585
406
Minions Killed
327
0
Camps Cleared
0
1,053,143
Distance Traveled
1,156,816
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,979
582
64
5
0
239,793
1
W
Sylvanus
6,295
525
49
4
0
219,124
6
W
Anubis
6,724
560
69
6
0
196,850
1
L
Neith
6,414
535
74
6
0
244,277
4
L
Olorun
5,798
483
66
6
0
210,473
5
L
Fenrir
5,489
457
26
2
0
268,164
3
W
Hades
7,569
631
132
11
0
194,708
5
W
Heimdallr
6,833
569
92
8
0
202,668
6
L
Chaac
5,886
491
76
6
0
214,252
3
L
Nemesis
5,998
500
85
7
0
219,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role