Player Matchup

Scylla
Scylla
ApaTT
Scylla
Level 148
God Stats
3W - 2L
1,481 SR
Queue Stats
125W - 121L
1,484 Elo+
Party 2
Fenrir
Fenrir
Leetorious
Fenrir
Level 115
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 59L
1,431 Elo+
Solo
Neith
Neith
Zeuscawk
Neith
Level 57
God Stats
88W - 65L
1,656 SR
Queue Stats
89W - 65L
1,608 Elo+
Solo
Bellona
Bellona
montanatony12
Bellona
Level 70
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 91L
1,482 Elo+
Party 2
Khepri
Khepri
yodaslayer
Khepri
Level 85
God Stats
1W - 2L
1,167 SR
Queue Stats
87W - 81L
1,436 Elo+
Solo
Team Averages
Level 95
1,461 SR
1,488 Elo+

VS

Team Averages
Level 65
1,551 SR
1,556 Elo+
Tiamat
Tiamat
CrazedCandyCane
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Imghosty
Ra
Level 82
God Stats
86W - 50L
1,672 SR
Queue Stats
221W - 141L
1,572 Elo+
Solo
Jing Wei
Jing Wei
JoanThawtties
Jing Wei
Level 86
God Stats
17W - 17L
1,583 SR
Queue Stats
146W - 102L
1,671 Elo+
Party 1
Arachne
Arachne
OhBoiGarbage
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,336 Elo+
Solo
Aphrodite
Aphrodite
hulk707
Aphrodite
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 52L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ApaTT
Scylla
16
4 / 0 / 7
9,740
573
10,366
6,269
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Leetorious
Fenrir
16
10 / 1 / 2
9,866
580
8,079
11,414
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Zeuscawk
Neith
14
2 / 0 / 5
8,428
496
8,839
4,634
1,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
16
2 / 1 / 5
9,556
562
6,882
10,514
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
yodaslayer
Khepri
12
0 / 2 / 8
7,637
449
5,494
11,362
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,089
476
6,844
15,768
14,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
0 / 4 / 2
8,036
473
6,353
8,615
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
JoanThawtties
Jing Wei
15
1 / 3 / 1
8,138
479
3,178
8,710
2,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
OhBoiGarbage
Arachne
11
1 / 5 / 0
6,929
408
1,804
14,836
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
hulk707
Aphrodite
13
0 / 3 / 1
7,741
455
4,422
10,276
8,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
18
Kills
3
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
ApaTT
Scylla
4
0
7
7.5
L
1
3
1
0.5
L
0
4
2
0.25
L
Jing Wei
JoanThawtties
Jing Wei
1
3
1
0.5
W
Fenrir
Leetorious
Fenrir
10
1
2
11
L
Arachne
OhBoiGarbage
Arachne
1
5
0
0.2
W
Neith
Zeuscawk
Neith
2
0
5
4.5
L
Aphrodite
hulk707
Aphrodite
0
3
1
0.17
W
Bellona
2
1
5
4.5
W
Khepri
yodaslayer
Khepri
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,660
Damage
22,601
44,193
Taken
58,205
24,877
Mitigated
33,464
13,236
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ApaTT
Scylla
10,366
1,986
0
1,543
6,269
2,690
64
3,148
3,121
69,113
0
L
6,844
1,163
0
3,168
15,768
14,838
0
5,185
10,451
33,424
0
L
6,353
737
371
3,312
8,615
2,861
0
4,721
3,597
57,627
0
L
Jing Wei
JoanThawtties
Jing Wei
3,178
1,721
0
3,210
8,710
2,884
0
2,039
6,634
0
54,114
W
Fenrir
Leetorious
Fenrir
8,079
2,492
0
4,684
11,414
5,558
0
2,979
8,435
0
64,466
L
Arachne
OhBoiGarbage
Arachne
1,804
1,101
0
4,936
14,836
4,546
0
3,122
11,565
0
30,133
W
Neith
Zeuscawk
Neith
8,839
5,128
0
1,183
4,634
1,710
566
1,397
3,237
0
55,577
L
Aphrodite
hulk707
Aphrodite
4,422
838
408
5,740
10,276
8,335
629
313
9,513
44,687
0
W
Bellona
6,882
1,801
0
3,158
10,514
8,784
610
4,002
6,512
0
55,780
W
Khepri
yodaslayer
Khepri
5,494
270
0
2,668
11,362
6,135
384
6,093
5,269
21,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
38,933
534
Minions Killed
440
0
Camps Cleared
0
1,638,310
Distance Traveled
1,439,617
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,740
573
147
9
0
319,058
7
L
Tiamat
8,089
476
55
3
0
285,063
3
L
Ra
8,036
473
125
7
0
316,637
0
L
Jing Wei
8,138
479
108
6
0
327,794
1
W
Fenrir
9,866
580
106
6
0
362,843
3
L
Arachne
6,929
408
61
4
0
282,710
0
W
Neith
8,428
496
116
7
0
329,890
0
L
Aphrodite
7,741
455
91
5
0
227,413
3
W
Bellona
9,556
562
144
8
0
320,563
4
W
Khepri
7,637
449
21
1
0
305,956
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role